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'''Snake''' is a 6-bit [[still life]]. It was discovered by the [[JHC group]] in {{year|1970}}.<ref>{{CiteHickersonOscillators|accessdate=June 18, 2009}}</ref>
'''Snake''' is a 6-bit [[still life]]. It was discovered by the [[JHC group]] in {{year|1970}}.<ref>{{CiteHickersonOscillators|accessdate=June 18, 2009}}</ref>


==[[List of common still lifes|Commonness]]==
== Use as a [[rock]] ==
Snake is the twenty-first most common [[still life]] in [[Achim Flammenkamp's census]], being less common than [[boat-tie]] but slightly more common than [[big S]].<ref>{{citeAchim|accessdate=January 15, 2009}}</ref> It is also the twenty-eighth most common object on [[Adam P. Goucher]]'s [[Catagolue]]. It is the rarest of the five 6-bit still lifes.<ref>{{citeCatagolueStats|June 24, 2016}}</ref>
 
The snake is about twice as common in C2_4 (the symmetry it has) compared to asymmetric soups.
 
==As [[rock]]==
The snake can act as a rock. An example is shown below in [[Conduit 1]].
The snake can act as a rock. An example is shown below in [[Conduit 1]].
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==As induction coil==
== Use as an induction coil ==
A snake is the cheapest way in both population and bounding box to stabilize a line of three cells, such as in [[cauldron]], and the cheapest in bounding box but not population for a line of five, such as in the [[rectifier]]. Snakes are also the most efficient way to stabilize certain non-flat regions such as those in [[55P10]] and [[28P7.2]], although [[aircraft carrier]]s also work for this purpose.
A snake is the cheapest way in both population and bounding box to stabilize a line of three cells, such as in [[cauldron]], and the cheapest in bounding box but not population for a line of five, such as in the [[rectifier]]. Snakes are also the most efficient way to stabilize certain non-flat regions such as those in [[55P10]] and [[28P7.2]], although [[aircraft carrier]]s also work for this purpose.


==See also==
== [[List of common still lifes|Commonness]] ==
*[[Carrier]]
Snake is the twenty-first most common [[still life]] in [[Achim Flammenkamp's census]], being less common than [[boat-tie]] but slightly more common than [[big S]].<ref>{{citeAchim|accessdate=January 15, 2009}}</ref> It is also the twenty-eighth most common object on [[Adam P. Goucher]]'s [[Catagolue]]. It is the rarest of the five 6-bit still lifes.<ref>{{citeCatagolueStats|June 24, 2016}}</ref>
*[[Long snake]]
 
*[[Very long snake]]
The snake is about twice as common in C2_4 (the symmetry it has) compared to asymmetric soups.
*[[Snake siamese snake]]
 
*[[Snake bridge snake]]
== [[Glider synthesis]] ==
*[[Silver's p5]], period 5 oscillator
{{Small constructible periodic object}}
*[[Rattlesnake]], period 11 oscillator
 
== See also ==
* [[Carrier]]
* [[Long snake]]
* [[Very long snake]]
* [[Snake siamese snake]]
* [[Snake bridge snake]]
* [[Silver's p5]], period 5 oscillator
* [[Rattlesnake]], period 11 oscillator


==References==
== References ==
<references />
<references />


==External links==
== External links ==
{{LinkLexicon|filename=lex_s.htm#snake}}
{{LinkLexicon|filename=lex_s.htm#snake}}
{{LinkCatagolue|xs6_bd}}
{{LinkCatagolue|xs6_bd}}
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{{Symmetry|180degree}}
{{Symmetry|180degree}}
__NOTOC__


[[Category:Diagonal line stabilisations]]
[[Category:Diagonal line stabilisations]]

Revision as of 02:31, 24 December 2021

Snake
x = 4, y = 2, rule = B3/S23 ob2o$2obo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 3 ZOOM 21 HEIGHT 400 SUPPRESS ]]
Pattern type Strict still life
Number of cells 6
Bounding box 4 × 2
Frequency class 13.9
Static symmetry Unspecified
Discovered by JHC group
Year of discovery 1970

Snake is a 6-bit still life. It was discovered by the JHC group in 1970.[1]

Use as a rock

The snake can act as a rock. An example is shown below in Conduit 1.

x = 24, y = 13, rule = B3/S23 b2o$2bo$bo$b2o6$o3b2o15bo$2o2b2o15bo$b2o18b3o$2o21bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ GPS 20 THUMBSIZE 2 ]]
Conduit 1, showing the snake as a rock catalyst

(click above to open LifeViewer)
RLE: here Plaintext: here

Use as an induction coil

A snake is the cheapest way in both population and bounding box to stabilize a line of three cells, such as in cauldron, and the cheapest in bounding box but not population for a line of five, such as in the rectifier. Snakes are also the most efficient way to stabilize certain non-flat regions such as those in 55P10 and 28P7.2, although aircraft carriers also work for this purpose.

Snake is the twenty-first most common still life in Achim Flammenkamp's census, being less common than boat-tie but slightly more common than big S.[2] It is also the twenty-eighth most common object on Adam P. Goucher's Catagolue. It is the rarest of the five 6-bit still lifes.[3]

The snake is about twice as common in C2_4 (the symmetry it has) compared to asymmetric soups.

All strict still lifes with a population of 23 or fewer cells, all oscillators with 16 or fewer cells, and all spaceships with 35 or fewer cells are known to be glider-constructible. A glider synthesis of this object can be found in the infobox to the right.

See also

References

  1. ↑ Dean Hickerson's oscillator stamp collection. Retrieved on June 18, 2009.
  2. ↑ Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.
  3. ↑ Adam P. Goucher. "Statistics". Catagolue. Retrieved on June 24, 2016.