User:Aangelo
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Hi all!
I just registered to this Wiki and would like to submit an idea for a simulation different from Conway Life but with some similarities.
It is very possible that somebody planned a similar simulation idea (but I found nothing), so I briefly describe it:
- Simulation environment take place in 2D grid (the World).
- A number of Specie has specific initial values for each cell property (color, shape, initial energy required to live, initial quantity, static vs. movable etc.)
- All possible living Cells are defined as cell objects prototype, with their own properties.
- Initial Cell population take place for each defined Specie and all cell properties initial values are set to the specific cell specie property. Each Cell is initially located randomly in the World.
- In a cyclic way each Cell that has "movable" property can randomly move along x,y axis or stay in place. Each movement causes a decrease of energy.
- When a Cell moves in a location adjacent to an "edible" Cell, many events occurs:
- The first Cell can eat the "edible" Cell, acquiring its energy.
- In case the first Cell has enough energy, it duplicates (mitosis) and the new Cell take up the location of the eated Cell.
- The 'son' Cell inherites all properties of its parent, but each property can randomly mutate.
Mutations can affect Cell properties in many ways: e.g. the movable vs. static property can change; color, shape can change, etc.
These are only the starting possibilities: after a careful analysis there are a lot of implementations that can be carried on.
Do someone knows about this type of simulator? Thanks! --Aangelo (talk) 18:39, 17 August 2015 (UTC)