Talk:Glider-producing switch engine
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I believe that the synth of the glider-producing switch engine needs only 3 gliders, if Michael Simkin's discovery counts... But it's kind of a judgement call to me.— Preceding unsigned comment added by Scorbie (talk • contribs)
- Normally glider synthesis implies pure synthesis. Michael's 3 glider infinite growth is quite dirty. Codeholic (talk) 09:33, 28 February 2015 (UTC)
Kiran (talk) 17:25, 1 June 2015 (UTC)Six cells in the time bomb are unnecessary since they make no difference at generation 3. x = 15, y = 6, rule = B3/S23 bo11b2o$obo11bo2$2bo2bo$2b2o$3bo!
A more compact SE+block predecessor than the one shown here:
x = 14, y = 6, rule = B3/S23 bobo$o$bo2bo$3b3o$12b2o$12b2o!