Rule:WWLife2
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@RULE WWLife2
@TABLE n_states:4 neighborhood:Moore symmetries:permute var a = {0,1} var b = a var c = b var d = c var e = d var f = e var g = f var h = g var i = {0,1,3} var j = i var k = j var l = k var m = l var n = m var o = n var p = {1,2,3} var q = p var r = q var A = {0,1,2,3} var B = A var C = B var D = C var E = D var F = E var G = F var H = G
1,1,1,1,1,1,1,1,1,2 1,2,o,i,j,k,l,m,n,2 1,2,2,o,i,j,k,l,m,2 0,1,1,1,0,0,0,0,0,1 1,p,q,0,0,0,0,0,0,1 1,p,q,r,0,0,0,0,0,1 2,A,B,C,D,E,F,G,H,3 3,A,B,C,D,E,F,G,H,1 1,a,b,c,d,e,f,g,h,0
@COLORS 2 0 0 255 3 255 255 255 1 255 128 0
@NAMES 1 Wire/Life 2 Signal head 3 Signal tail