Rule:MazectricWithBlips

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@RULE MazectricWithBlips

https://conwaylife.com/forums/viewtopic.php?p=173838#p173838

@TABLE n_states:4 neighborhood:Moore symmetries:permute

  1. State 0: Ground 1:wire 3: head 2: tail

var a = {0,1,2,3} var b = {0,1,2,3} var c = {0,1,2,3} var d = {0,1,2,3} var e = {0,1,2,3} var f = {0,1,2,3} var g = {0,1,2,3} var h = {0,1,2,3} var i = {0,1,2} var j = {0,1,2} var k = {0,1,2} var l = {0,1,2} var m = {0,1,2} var n = {0,1,2} var o = {0,1,2}


2,a,b,c,d,e,f,g,h,0 3,a,b,c,d,e,f,g,h,2 0, 3,1,j,k,l,m,n,o, 3 i, 1,1,1,0,0,0,0,0, 1 1, 1,1,1,1,1,0,0,0, 0 1, 1,1,1,1,1,1,0,0, 0 1, 1,1,1,1,1,1,1,0, 0 1, 1,1,1,1,1,1,1,1, 0 @COLORS 0 48 48 48 1 255 255 255 2 255 0 255 3 0 0 255