Rule:LifeArt

From LifeWiki
Jump to navigation Jump to search

@RULE LifeArt

https://conwaylife.com/forums/viewtopic.php?p=16058#p16066

@TREE

num_states=7 num_neighbors=8 num_nodes=32 1 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 1 0 2 3 4 5 6 6 2 0 2 2 2 2 2 2 3 1 3 3 3 3 3 3 1 1 2 3 4 5 6 6 2 2 5 5 5 5 5 5 3 3 6 6 6 6 6 6 4 4 7 7 7 7 7 7 2 5 0 0 0 0 0 0 3 6 9 9 9 9 9 9 4 7 10 10 10 10 10 10 5 8 11 11 11 11 11 11 3 9 1 1 1 1 1 1 4 10 13 13 13 13 13 13 5 11 14 14 14 14 14 14 6 12 15 15 15 15 15 15 3 1 1 1 1 1 1 1 4 13 17 17 17 17 17 17 5 14 18 18 18 18 18 18 6 15 19 19 19 19 19 19 7 16 20 20 20 20 20 20 4 17 17 17 17 17 17 17 5 18 22 22 22 22 22 22 6 19 23 23 23 23 23 23 7 20 24 24 24 24 24 24 8 21 25 25 25 25 25 25 5 22 22 22 22 22 22 22 6 23 27 27 27 27 27 27 7 24 28 28 28 28 28 28 8 25 29 29 29 29 29 29 9 26 30 30 30 30 30 30

@TABLE

  1. state 0: OFF
  2. state 1,2,3,4,5,6: ON

n_states:7 neighborhood:Moore symmetries:rotate8

var a={0} var b={0} var c={0} var d={0} var e={0} var f={0} var i={0,1,2,3,4,5,6} var j={0,1,2,3,4,5,6} var k={0,1,2,3,4,5,6} var l={0,1,2,3,4,5,6} var m={0,1,2,3,4,5,6} var n={0,1,2,3,4,5,6} var o={0,1,2,3,4,5,6} var p={0,1,2,3,4,5,6} var q={1,2,3,4,5,6} var R={1,2,3,4,5,6} var S={1,2,3,4,5,6} var T={1,2,3,4,5,6}


  1. normal 3-neighbour birth

0,R,S,T,a,b,c,d,e,1 0,R,S,a,T,b,c,d,e,1 0,R,S,a,b,T,c,d,e,1 0,R,S,a,b,c,T,d,e,1 0,R,S,a,b,c,d,T,e,1 0,R,a,S,b,T,c,d,e,1 0,R,a,S,b,c,T,d,e,1

  1. 1->2
  2. 3-neighbour color upgrade

1,R,S,T,a,b,c,d,e,2 1,R,S,a,T,b,c,d,e,2 1,R,S,a,b,T,c,d,e,2 1,R,S,a,b,c,T,d,e,2 1,R,S,a,b,c,d,T,e,2 1,R,a,S,b,T,c,d,e,2 1,R,a,S,b,c,T,d,e,2

  1. 2-neighbour color upgrade

1,R,S,a,b,c,d,e,f,2 1,R,a,S,b,c,d,e,f,2 1,R,a,b,S,c,d,e,f,2 1,R,a,b,c,S,d,e,f,2

  1. 2->3
  2. 3-neighbour color upgrade

2,R,S,T,a,b,c,d,e,3 2,R,S,a,T,b,c,d,e,3 2,R,S,a,b,T,c,d,e,3 2,R,S,a,b,c,T,d,e,3 2,R,S,a,b,c,d,T,e,3 2,R,a,S,b,T,c,d,e,3 2,R,a,S,b,c,T,d,e,3

  1. 3-neighbour color upgrade

2,R,S,a,b,c,d,e,f,3 2,R,a,S,b,c,d,e,f,3 2,R,a,b,S,c,d,e,f,3 2,R,a,b,c,S,d,e,f,3


  1. 3->4
  2. 4-neighbour color upgrade

3,R,S,T,a,b,c,d,e,4 3,R,S,a,T,b,c,d,e,4 3,R,S,a,b,T,c,d,e,4 3,R,S,a,b,c,T,d,e,4 3,R,S,a,b,c,d,T,e,4 3,R,a,S,b,T,c,d,e,4 3,R,a,S,b,c,T,d,e,4

  1. 4-neighbour color upgrade

3,R,S,a,b,c,d,e,f,4 3,R,a,S,b,c,d,e,f,4 3,R,a,b,S,c,d,e,f,4 3,R,a,b,c,S,d,e,f,4


  1. 4->5
  2. 5-neighbour color upgrade

4,R,S,T,a,b,c,d,e,5 4,R,S,a,T,b,c,d,e,5 4,R,S,a,b,T,c,d,e,5 4,R,S,a,b,c,T,d,e,5 4,R,S,a,b,c,d,T,e,5 4,R,a,S,b,T,c,d,e,5 4,R,a,S,b,c,T,d,e,5

  1. 5-neighbour color upgrade

4,R,S,a,b,c,d,e,f,5 4,R,a,S,b,c,d,e,f,5 4,R,a,b,S,c,d,e,f,5 4,R,a,b,c,S,d,e,f,5

  1. 5->6
  2. 6-neighbour color upgrade

5,R,S,T,a,b,c,d,e,6 5,R,S,a,T,b,c,d,e,6 5,R,S,a,b,T,c,d,e,6 5,R,S,a,b,c,T,d,e,6 5,R,S,a,b,c,d,T,e,6 5,R,a,S,b,T,c,d,e,6 5,R,a,S,b,c,T,d,e,6

  1. 6-neighbour color upgrade

5,R,S,a,b,c,d,e,f,6 5,R,a,S,b,c,d,e,f,6 5,R,a,b,S,c,d,e,f,6 5,R,a,b,c,S,d,e,f,6


  1. 6->6
  2. 6-neighbour color upgrade

6,R,S,T,a,b,c,d,e,6 6,R,S,a,T,b,c,d,e,6 6,R,S,a,b,T,c,d,e,6 6,R,S,a,b,c,T,d,e,6 6,R,S,a,b,c,d,T,e,6 6,R,a,S,b,T,c,d,e,6 6,R,a,S,b,c,T,d,e,6

  1. 6-neighbour color upgrade

6,R,S,a,b,c,d,e,f,6 6,R,a,S,b,c,d,e,f,6 6,R,a,b,S,c,d,e,f,6 6,R,a,b,c,S,d,e,f,6

  1. Otherwise ON states die and become the history state

q,i,j,k,l,m,n,o,p,0

@COLORS 0 0 0 0 1 255 254 244 2 230 210 105 3 220 150 105 4 150 68 68 5 78 43 50 6 30 30 80