Rule:DN-x4z
@RULE DN-x4z
- By Yoel Matveyev, 2025
- A non-reflective version of Day & Night modified as follows:
- 0 0 1 ? ? ?
- 1 0 1 ==> ? 1 ?
- 1 0 0 ? ? ?
- 1 1 0 ? ? ?
- 0 0 0 ==> ? 1 ?
- 0 1 1 ? ? ?
- 1 0 0 ? ? ?
- 1 0 1 ==> ? 0 ?
- 0 0 1 ? ? ?
- 0 1 1 ? ? ?
- 0 0 0 ==> ? 0 ?
- 1 1 0 ? ? ?
- 0 0 1 ? ? ?
- 1 1 1 ==> ? 0 ?
- 1 1 0 ? ? ?
- 1 1 0 ? ? ?
- 0 1 0 ==> ? 0 ?
- 0 1 1 ? ? ?
- 1 0 0 ? ? ?
- 1 1 1 ==> ? 1 ?
- 0 0 1 ? ? ?
- 0 1 1 ? ? ?
- 0 1 0 ==> ? 1 ?
- 1 1 0 ? ? ?
- It has rotational symmetry, but lacks reflection symmetry. As this rule is declared anisotropic, one can tweak it any non-symmetrical way.
@COLORS 1 255 255 255 @TABLE n_states:2 neighborhood:Moore symmetries:none var A={0,1} var B=A var C=A var D=A var E=A var F=A var G=A var H=A
- Birth conditions
0,1,0,0,0,0,0,1,1,1 0,1,1,1,0,0,0,0,0,1 0,0,0,1,1,1,0,0,0,1 0,0,0,0,0,1,1,1,0,1 0,0,0,0,1,0,1,0,1,1 0,0,1,0,0,0,1,0,1,1 0,0,1,0,1,0,0,0,1,1 0,0,1,0,1,0,1,0,0,1 0,1,0,0,0,1,0,1,0,1 0,1,0,1,0,0,0,1,0,1 0,1,0,1,0,1,0,0,0,1 0,0,0,1,0,1,0,1,0,1 0,0,0,0,0,0,1,1,1,1 0,1,1,0,0,0,0,0,1,1 0,0,1,1,1,0,0,0,0,1 0,0,0,0,1,1,1,0,0,1 0,1,0,1,1,0,0,0,0,1 0,0,0,1,0,1,1,0,0,1 0,0,0,0,0,1,0,1,1,1 0,1,1,0,0,0,0,1,0,1 0,1,0,0,0,0,1,1,0,1 0,1,0,1,0,0,0,0,1,1 0,0,1,1,0,1,0,0,0,1 0,0,0,0,1,1,0,1,0,1 0,1,0,0,1,0,0,1,0,1 0,1,0,1,0,0,1,0,0,1 0,0,0,1,0,1,0,0,1,1 0,0,1,0,0,1,0,1,0,1 0,1,1,0,1,0,0,0,0,1 0,0,0,1,1,0,1,0,0,1 0,0,0,0,0,1,1,0,1,1 0,0,1,0,0,0,0,1,1,1 0,1,0,0,0,0,1,0,1,1 0,0,1,1,0,0,0,0,1,1 0,0,1,0,1,1,0,0,0,1 0,0,0,0,1,0,1,1,0,1 0,1,1,0,0,0,1,0,0,1 0,0,0,1,1,0,0,0,1,1 0,0,1,0,0,1,1,0,0,1 0,0,0,0,1,0,0,1,1,1 0,1,0,0,1,0,0,0,1,1 0,0,1,1,0,0,1,0,0,1 0,0,0,0,1,1,0,0,1,1 0,0,1,0,0,0,1,1,0,1 0,1,1,0,0,1,0,0,0,1 0,0,0,1,1,0,0,1,0,1 0,1,0,0,0,1,1,0,0,1 0,0,0,1,0,0,0,1,1,1 0,1,0,0,0,1,0,0,1,1 0,0,1,1,0,0,0,1,0,1 0,1,0,0,1,1,0,0,0,1 0,0,0,1,0,0,1,1,0,1 0,1,0,0,1,0,1,0,0,1 0,0,0,1,0,0,1,0,1,1 0,0,1,0,0,1,0,0,1,1 0,0,1,0,1,0,0,1,0,1
- Adding non-reflective B4z
0,1,0,0,1,1,0,0,1,1 0,0,1,1,0,0,1,1,0,1
0,1,1,1,1,1,1,0,0,1 0,0,0,1,1,1,1,1,1,1 0,1,1,0,0,1,1,1,1,1 0,1,1,1,1,0,0,1,1,1 0,1,0,0,1,1,1,1,1,1 0,1,1,1,0,0,1,1,1,1 0,1,1,1,1,1,0,0,1,1 0,0,1,1,1,1,1,1,0,1 0,1,0,1,1,1,1,1,0,1 0,1,0,1,0,1,1,1,1,1 0,1,1,1,0,1,0,1,1,1 0,1,1,1,1,1,0,1,0,1 0,0,1,0,1,1,1,1,1,1 0,1,1,0,1,0,1,1,1,1 0,1,1,1,1,0,1,0,1,1 0,0,1,1,1,1,1,0,1,1 0,0,1,1,1,0,1,1,1,1 0,1,1,0,1,1,1,0,1,1 0,1,1,1,1,0,1,1,0,1 0,1,0,1,1,1,1,0,1,1 0,0,1,1,0,1,1,1,1,1 0,1,1,0,1,1,0,1,1,1 0,1,0,1,1,0,1,1,1,1 0,1,1,1,0,1,1,0,1,1 0,0,1,1,1,1,0,1,1,1 0,1,1,0,1,1,1,1,0,1 0,1,0,1,1,1,0,1,1,1 0,1,1,1,0,1,1,1,0,1 0,1,0,1,1,1,1,1,1,1 0,1,1,1,0,1,1,1,1,1 0,1,1,1,1,1,0,1,1,1 0,1,1,1,1,1,1,1,0,1 0,0,1,1,1,1,1,1,1,1 0,1,1,0,1,1,1,1,1,1 0,1,1,1,1,0,1,1,1,1 0,1,1,1,1,1,1,0,1,1 0,1,1,1,1,1,1,1,1,1
- Survival conditions
1,1,0,0,0,0,0,1,1,1 1,1,1,1,0,0,0,0,0,1 1,0,0,1,1,1,0,0,0,1 1,0,0,0,0,1,1,1,0,1 1,0,0,0,1,0,1,0,1,1 1,0,1,0,0,0,1,0,1,1 1,0,1,0,1,0,0,0,1,1 1,0,1,0,1,0,1,0,0,1 1,1,0,0,0,1,0,1,0,1 1,1,0,1,0,0,0,1,0,1 1,1,0,1,0,1,0,0,0,1 1,0,0,1,0,1,0,1,0,1 1,0,0,0,0,0,1,1,1,1 1,1,1,0,0,0,0,0,1,1 1,0,1,1,1,0,0,0,0,1 1,0,0,0,1,1,1,0,0,1 1,1,0,1,1,0,0,0,0,1 1,0,0,1,0,1,1,0,0,1 1,0,0,0,0,1,0,1,1,1 1,1,1,0,0,0,0,1,0,1 1,1,0,0,0,0,1,1,0,1 1,1,0,1,0,0,0,0,1,1 1,0,1,1,0,1,0,0,0,1 1,0,0,0,1,1,0,1,0,1 1,1,0,0,1,0,0,1,0,1 1,1,0,1,0,0,1,0,0,1 1,0,0,1,0,1,0,0,1,1 1,0,1,0,0,1,0,1,0,1 1,1,1,0,1,0,0,0,0,1 1,0,0,1,1,0,1,0,0,1 1,0,0,0,0,1,1,0,1,1 1,0,1,0,0,0,0,1,1,1 1,1,0,0,0,0,1,0,1,1 1,0,1,1,0,0,0,0,1,1 1,0,1,0,1,1,0,0,0,1 1,0,0,0,1,0,1,1,0,1 1,1,1,0,0,0,1,0,0,1 1,0,0,1,1,0,0,0,1,1 1,0,1,0,0,1,1,0,0,1 1,0,0,0,1,0,0,1,1,1 1,1,0,0,1,0,0,0,1,1 1,0,1,1,0,0,1,0,0,1 1,0,0,0,1,1,0,0,1,1 1,0,1,0,0,0,1,1,0,1 1,1,1,0,0,1,0,0,0,1 1,0,0,1,1,0,0,1,0,1 1,1,0,0,0,1,1,0,0,1 1,0,0,1,0,0,0,1,1,1 1,1,0,0,0,1,0,0,1,1 1,0,1,1,0,0,0,1,0,1 1,1,0,0,1,1,0,0,0,1 1,0,0,1,0,0,1,1,0,1 1,1,0,0,1,0,1,0,0,1 1,0,0,1,0,0,1,0,1,1 1,0,1,0,0,1,0,0,1,1 1,0,1,0,1,0,0,1,0,1 1,1,1,1,1,0,0,0,0,1 1,0,0,1,1,1,1,0,0,1 1,0,0,0,0,1,1,1,1,1 1,1,1,0,0,0,0,1,1,1 1,1,0,0,0,0,1,1,1,1 1,1,1,1,0,0,0,0,1,1 1,0,1,1,1,1,0,0,0,1 1,0,0,0,1,1,1,1,0,1 1,0,1,0,1,0,1,0,1,1 1,1,0,1,0,1,0,1,0,1 1,0,1,1,0,0,0,1,1,1 1,1,1,0,1,1,0,0,0,1 1,0,0,1,1,0,1,1,0,1 1,1,0,0,0,1,1,0,1,1 1,0,1,1,0,1,0,1,0,1 1,1,0,0,1,1,0,1,0,1 1,1,0,1,0,0,1,1,0,1 1,1,0,1,0,1,0,0,1,1 1,0,0,1,0,1,0,1,1,1 1,1,1,0,0,1,0,1,0,1 1,1,0,1,1,0,0,1,0,1 1,1,0,1,0,1,1,0,0,1 1,1,1,0,1,0,0,1,0,1 1,1,0,1,1,0,1,0,0,1 1,0,0,1,0,1,1,0,1,1 1,0,1,0,0,1,0,1,1,1 1,1,0,1,0,0,1,0,1,1 1,0,1,1,0,1,0,0,1,1 1,0,1,0,1,1,0,1,0,1 1,1,0,0,1,0,1,1,0,1 1,0,1,1,1,0,0,0,1,1 1,0,1,0,1,1,1,0,0,1 1,0,0,0,1,0,1,1,1,1 1,1,1,0,0,0,1,0,1,1 1,0,1,0,0,0,1,1,1,1 1,1,1,0,1,0,0,0,1,1 1,0,1,1,1,0,1,0,0,1 1,0,0,0,1,1,1,0,1,1 1,1,0,0,1,0,0,1,1,1 1,1,1,1,0,0,1,0,0,1 1,0,0,1,1,1,0,0,1,1 1,0,1,0,0,1,1,1,0,1 1,1,1,1,0,1,0,0,0,1 1,0,0,1,1,1,0,1,0,1 1,1,0,0,0,1,1,1,0,1 1,1,0,1,0,0,0,1,1,1 1,1,0,0,0,1,0,1,1,1 1,1,1,1,0,0,0,1,0,1 1,1,0,1,1,1,0,0,0,1 1,0,0,1,0,1,1,1,0,1 1,1,0,0,1,1,1,0,0,1 1,0,0,1,0,0,1,1,1,1 1,1,1,0,0,1,0,0,1,1 1,0,1,1,1,0,0,1,0,1 1,1,0,1,1,0,0,0,1,1 1,0,1,1,0,1,1,0,0,1 1,0,0,0,1,1,0,1,1,1 1,1,1,0,0,0,1,1,0,1 1,1,1,0,1,0,1,0,0,1 1,0,0,1,1,0,1,0,1,1 1,0,1,0,0,1,1,0,1,1 1,0,1,0,1,0,0,1,1,1 1,1,0,0,1,0,1,0,1,1 1,0,1,1,0,0,1,0,1,1 1,0,1,0,1,1,0,0,1,1 1,0,1,0,1,0,1,1,0,1
- Making S4z non-reflective
1,1,1,0,0,1,1,0,0,1 1,0,0,1,1,0,0,1,1,1
1,1,1,1,1,1,1,0,0,1 1,0,0,1,1,1,1,1,1,1 1,1,1,0,0,1,1,1,1,1 1,1,1,1,1,0,0,1,1,1 1,1,0,0,1,1,1,1,1,1 1,1,1,1,0,0,1,1,1,1 1,1,1,1,1,1,0,0,1,1 1,0,1,1,1,1,1,1,0,1 1,1,0,1,1,1,1,1,0,1 1,1,0,1,0,1,1,1,1,1 1,1,1,1,0,1,0,1,1,1 1,1,1,1,1,1,0,1,0,1 1,0,1,0,1,1,1,1,1,1 1,1,1,0,1,0,1,1,1,1 1,1,1,1,1,0,1,0,1,1 1,0,1,1,1,1,1,0,1,1 1,0,1,1,1,0,1,1,1,1 1,1,1,0,1,1,1,0,1,1 1,1,1,1,1,0,1,1,0,1 1,1,0,1,1,1,1,0,1,1 1,0,1,1,0,1,1,1,1,1 1,1,1,0,1,1,0,1,1,1 1,1,0,1,1,0,1,1,1,1 1,1,1,1,0,1,1,0,1,1 1,0,1,1,1,1,0,1,1,1 1,1,1,0,1,1,1,1,0,1 1,1,0,1,1,1,0,1,1,1 1,1,1,1,0,1,1,1,0,1 1,1,0,1,1,1,1,1,1,1 1,1,1,1,0,1,1,1,1,1 1,1,1,1,1,1,0,1,1,1 1,1,1,1,1,1,1,1,0,1 1,0,1,1,1,1,1,1,1,1 1,1,1,0,1,1,1,1,1,1 1,1,1,1,1,0,1,1,1,1 1,1,1,1,1,1,1,0,1,1 1,1,1,1,1,1,1,1,1,1 1,A,B,C,D,E,F,G,H,0