OCA:Lenia

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It has been proposed that this page be moved to Lenia due to the following reason: Not a single rule but a family of rules; families of rules aren't usually in the OCA namespace.
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Lenia is a family of cellular automata created by Bert Wang-Chak Chan. It is intended to be a continuous generalization of Conway's Game of Life, with continuous states, space and time. As a consequence of its continuous, high-resolution domain, the complex autonomous patterns ("lifeforms" or "spaceships") generated in Lenia are described as differing from those appearing in other cellular automata, being "geometric, metameric, fuzzy, resilient, adaptive, and rule-generic".

Lenia won the 2018 Virtual Creatures Contest at the Genetic and Evolutionary Computation Conference in Kyoto, an honorable mention for the ALIFE Art Award at ALIFE 2018 in Tokyo, and Outstanding Publication of 2019 by the International Society for Artificial Life (ISAL).

Patterns

By varying the convolutional kernel, the growth mapping and the initial condition, over 400 "species" of "life" have been discovered in Lenia, displaying "self-organization, self-repair, bilateral and radial symmetries, locomotive dynamics, and sometimes chaotic nature". Chan has created a taxonomy for these patterns.

See also