Snake
| Snake | |||||||||
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| Pattern type | Strict still life | ||||||||
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| Number of cells | 6 | ||||||||
| Bounding box | 4 × 2 | ||||||||
| Frequency class | 13.9 | ||||||||
| Static symmetry | Unspecified | ||||||||
| Discovered by | JHC group | ||||||||
| Year of discovery | 1970 | ||||||||
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Snake is a 6-bit still life. It was discovered by the JHC group in 1970.[1]
Snake is the twenty-first most common still life in Achim Flammenkamp's census, being less common than boat-tie but slightly more common than big S.[2] It is also the twenty-eighth most common object on Adam P. Goucher's Catagolue. It is the rarest of the five 6-bit still lifes.[3]
The snake is about twice as common in C2_4 (the symmetry it has) compared to asymmetric soups.
As rock
The snake can act as a rock. An example is shown below in Conduit 1.
| Conduit 1, showing the snake as a rock catalyst (click above to open LifeViewer) RLE: here Plaintext: here |
See also
- Carrier
- Long snake
- Very long snake
- Snake siamese snake
- Snake bridge snake
- Rattlesnake, period 11 oscillator
References
- ↑ Dean Hickerson's oscillator stamp collection. Retrieved on June 18, 2009.
- ↑ Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.
- ↑ Adam P. Goucher. "Statistics". Catagolue. Retrieved on June 24, 2016.
External links
- Snake at the Life Lexicon
- The 5 six-bit still-lifes at Mark D. Niemiec's Life Page
Categories:
- Patterns
- Patterns with Catagolue frequency class 13
- Natural periodic objects
- Periodic objects with minimum population 6
- Patterns with 6 cells
- Patterns found by JHC group
- Patterns found in 1970
- Patterns that can be constructed with 4 gliders
- Still lifes
- Strict still lifes
- Strict still lifes with 6 cells
- Patterns with 180-degree rotation symmetry
- Diagonal line stabilisations