Beehive with hooked tail: Difference between revisions
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Revision as of 20:29, 26 January 2019
| Beehive bend tail | |||||||||
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| Pattern type | Strict still life | ||||||||
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| Number of cells | 12 | ||||||||
| Bounding box | 5 × 6 | ||||||||
| Frequency class | 21.7 | ||||||||
| Static symmetry | Unspecified | ||||||||
| Discovered by | Unknown | ||||||||
| Year of discovery | Unknown | ||||||||
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Beehive bend tail is a still life consisting of a beehive and an attached tail.
Beehive bend tail is the eighty-eighth most common still life in Achim Flammenkamp's census, being less common than ortho-loaf on table but more common than beehive with nine.[1]
Synthesis
On March 27, 2007 Dean Hickerson found a 4-glider synthesis of this still life.[2]
See also
References
- ↑ Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.
- ↑ Dean Hickerson's 2, 3, and 4-glider syntheses pattern collection
External links
- The 121 twelve-bit still-lifes at Mark D. Niemiec's Life Page