Engine: Difference between revisions

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__NOTOC__{{Glossary}}
__NOTOC__{{Glossary}}
An '''engine''' is the active part of an object, particularly a [[puffer]]. For example, the [[switch engine]] is the active component of the [[block-laying switch engine]], [[glider-producing switch engine]] and [[Cordership]]s. Other notable examples of engines include the [[Coe ship]] and [[Schick ship]], both of which can be perturbed to form puffer trains of various periods.
An '''engine''' is the active part of an object, particularly a [[puffer]]. For example, the [[switch engine]] is the active component of the [[block-laying switch engine]], [[glider-producing switch engine]] and [[Cordership]]s. Other notable examples of engines include the [[Coe engine]] and [[Schick engine]], both of which can be perturbed to form puffer trains of various periods.


==See also==
==See also==
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* [[Switch engine]]
* [[Switch engine]]
* [[Coe ship]]
* [[Coe ship]]
* [[Schick ship]]
* [[Schick engine]]


== External links ==
== External links ==
{{LinkLexicon|lex_e.htm#engine}}
{{LinkLexicon|lex_e.htm#engine}}

Revision as of 12:28, 3 July 2016

An engine is the active part of an object, particularly a puffer. For example, the switch engine is the active component of the block-laying switch engine, glider-producing switch engine and Corderships. Other notable examples of engines include the Coe engine and Schick engine, both of which can be perturbed to form puffer trains of various periods.

See also