Engine: Difference between revisions

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__NOTOC__{{Glossary}}
An '''engine''' is the active part of an object, particularly a [[puffer]]. For example, the [[switch engine]] is the active component of the [[block-laying switch engine]], [[glider-producing switch engine]] and [[Cordership]]s. Other notable examples of engines include the [[Coe ship]] and [[Schick ship]], both of which can be perturbed to form puffer trains of various periods.
An '''engine''' is the active part of an object, particularly a [[puffer]]. For example, the [[switch engine]] is the active component of the [[block-laying switch engine]], [[glider-producing switch engine]] and [[Cordership]]s. Other notable examples of engines include the [[Coe ship]] and [[Schick ship]], both of which can be perturbed to form puffer trains of various periods.



Revision as of 14:25, 28 February 2013

An engine is the active part of an object, particularly a puffer. For example, the switch engine is the active component of the block-laying switch engine, glider-producing switch engine and Corderships. Other notable examples of engines include the Coe ship and Schick ship, both of which can be perturbed to form puffer trains of various periods.

See also