User:MDA/INT Rule Integer: Difference between revisions
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One constructs an INT rule integer by stringing all isotropic conditions together, starting at B0 and ending at S8: | One constructs an INT rule integer by stringing all isotropic conditions together, starting at B0 and ending at S8: | ||
B0 B1c B1e … B2k B2a B2i B2n … B3y B3q B3j B3r … B4t B4w B4z … B8 | B0 S0 B1c S1c B1e S1e … B2k S2k B2a S2a B2i S2i B2n S2n … B3y S3y B3q S3q B3j S3j B3r S3r … B4t S4t B4w S4w B4z S4z … B8 S8 | ||
Then, the target rule is checked against this list in this order, a binary string is obtained, and the INT rule integer arises converting such a string to decimal. | Then, the target rule is checked against this list in this order, a binary string is obtained, and the INT rule integer arises converting such a string to decimal. | ||
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For example, [[Just Friends]]’s rulestring is B2-a/S12. As such, it becomes | For example, [[Just Friends]]’s rulestring is B2-a/S12. As such, it becomes | ||
''will be filled in later'' | |||
Revision as of 08:40, 25 August 2026
| This page is currently being revised. Sorry for the inconvenience. |
An 'INT Rule Integer' is a method of representing an INT rule devised by MDA on June 23, 2026.
One constructs an INT rule integer by stringing all isotropic conditions together, starting at B0 and ending at S8:
B0 S0 B1c S1c B1e S1e … B2k S2k B2a S2a B2i S2i B2n S2n … B3y S3y B3q S3q B3j S3j B3r S3r … B4t S4t B4w S4w B4z S4z … B8 S8
Then, the target rule is checked against this list in this order, a binary string is obtained, and the INT rule integer arises converting such a string to decimal.
For example, Just Friends’s rulestring is B2-a/S12. As such, it becomes
will be filled in later