Cellular automaton simulation programs by supported rulespaces: Difference between revisions

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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#ffc7ce;" | No
| style="background-color:#c6efce;" | Yes
|-
|-
! von Neumann [[Totalistic Life-like cellular automaton|Outer-totalistic]]
! von Neumann [[Totalistic Life-like cellular automaton|Outer-totalistic]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#c6efce;" | Yes
|-
|-
! Hexagonal [[Totalistic Life-like cellular automaton|outer-totalistic]]
! Hexagonal [[Totalistic Life-like cellular automaton|outer-totalistic]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#dfdfff;" | Weighted Life
| style="background-color:#c6efce;" | Yes
|-
|-
! Hexagonal [[Isotropic non-totalistic Life-like cellular automaton|isotropic non-totalistic]]
! Hexagonal [[Isotropic non-totalistic Life-like cellular automaton|isotropic non-totalistic]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#dfdfff;" | Weighted Life
| style="background-color:#c6efce;" | Yes
|-
|-
! Hexagonal [[Non-isotropic Life-like cellular automaton|non-isotropic non-totalistic]]
! Hexagonal [[Non-isotropic Life-like cellular automaton|non-isotropic non-totalistic]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#c6efce;" | Yes
| style="background-color:#dfdfff;" | Weighted Life
|-
|-
! Range 2 Von Neumann [[Non-isotropic Life-like cellular automaton|Non-isotropic non-totalistic]]
! Range 2 Von Neumann [[Non-isotropic Life-like cellular automaton|Non-isotropic non-totalistic]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#ffc7ce;" | No
| style="background-color:#c6efce;" | Yes
|-
|-
! [[Triangular neighbourhood|Triangular]] Vertices [[Totalistic Life-like cellular automaton|outer-totalistic]]
! [[Triangular neighbourhood|Triangular]] Vertices [[Totalistic Life-like cellular automaton|outer-totalistic]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#ffc7ce;" | No
| style="background-color:#c6efce;" | Yes
|-
|-
! [[Triangular neighbourhood|Triangular]] [https://www.conwaylife.com/forums/viewtopic.php?f=11&t=965&p=7049#p7049 Tri6inner] [[Totalistic Life-like cellular automaton|outer-totalistic]]
! [[Triangular neighbourhood|Triangular]] [https://www.conwaylife.com/forums/viewtopic.php?f=11&t=965&p=7049#p7049 Tri6inner] [[Totalistic Life-like cellular automaton|outer-totalistic]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#ffc7ce;" | No
| style="background-color:#c6efce;" | Yes
|-
|-
! [[Triangular neighbourhood|Triangular]] [https://www.conwaylife.com/forums/viewtopic.php?f=11&t=965&p=7049#p7049 Tri6outer] [[Totalistic Life-like cellular automaton|outer-totalistic]]
! [[Triangular neighbourhood|Triangular]] [https://www.conwaylife.com/forums/viewtopic.php?f=11&t=965&p=7049#p7049 Tri6outer] [[Totalistic Life-like cellular automaton|outer-totalistic]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#ffc7ce;" | No
| style="background-color:#c6efce;" | Yes
|-
|-
! [[Triangular neighbourhood|Triangular]] Moore [[Totalistic Life-like cellular automaton|outer-totalistic]]
! [[Triangular neighbourhood|Triangular]] Moore [[Totalistic Life-like cellular automaton|outer-totalistic]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#ffc7ce;" | No
| style="background-color:#c6efce;" | Yes
|-
|-
! cross [[Larger than Life]]
! cross [[Larger than Life]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#c6efce;" | Yes
|-
|-
! tripod [[Larger than Life]]
! tripod [[Larger than Life]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#c6efce;" | Yes
|-
|-
! triangular [[Larger than Life]]
! triangular [[Larger than Life]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#c6efce;" | Yes
|-
|-
! L<sup>2</sup> [[Larger than Life]]
! L<sup>2</sup> [[Larger than Life]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#c6efce;" | Yes
|-
|-
! tripod [[Higher-range outer-totalistic]]
! tripod [[Higher-range outer-totalistic]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#c6efce;" | Yes
|-
|-
! asterisk [[Higher-range outer-totalistic]]
! asterisk [[Higher-range outer-totalistic]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#c6efce;" | Yes
|-
|-
! triangular [[Higher-range outer-totalistic]]
! triangular [[Higher-range outer-totalistic]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#c6efce;" | Yes
|-
|-
! L<sup>2</sup> [[Higher-range outer-totalistic]]
! L<sup>2</sup> [[Higher-range outer-totalistic]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#c6efce;" | Yes, through alternating rules
| style="background-color:#ffc7ce;" | No
|-
|-
! [https://softologyblog.wordpress.com/2018/03/23/rock-paper-scissors-cellular-automata/ RPS] CA
! [https://softologyblog.wordpress.com/2018/03/23/rock-paper-scissors-cellular-automata/ RPS] CA
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#ffc7ce;" | No
|-
|-
! [[BSFKL]]
! [[BSFKL]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#c6efce;" | Yes
| style="background-color:#dfdfff;" | Ruletables only
|-
|-
! 3-state outer-totalistic
! 3-state outer-totalistic
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#c6efce;" | Yes
| style="background-color:#dfdfff;" | Ruletables only
|-
|-
! 3-state isotropic non-totalistic
! 3-state isotropic non-totalistic
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#dfdfff;" | Through transFunc.py
| style="background-color:#dfdfff;" | Ruletables only
|-
|-
! [[Partitioned cellular automata]]
! [[Partitioned cellular automata]]
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#dfdfff;" | Through transFunc.py
| style="background-color:#c6efce;" | Yes
|-
|-
! [[Naive]] rules
! [[Naive]] rules
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| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#d4e5f6;" | ?
| style="background-color:#ffc7ce;" | No
| style="background-color:#c6efce;" | Yes
|-
|-
! <nowiki>[Rule]Super</nowiki>
! <nowiki>[Rule]Super</nowiki>

Revision as of 08:58, 21 November 2020

This is an incomplete, messy table of multiple cellular automaton simulator programs with the rulespaces they natively support.

Two-dimensional

Rulespace Golly LifeViewer lifelib Java Square Cell Life32 Mirek's Cellebration Visions of Chaos WolframAlpha CAViewer
Margolus Multistate emulation only Yes ? ? ? Yes ? ? Yes
von Neumann Outer-totalistic Yes Yes via Moore isotropic non-totalistic notation Yes Yes Weighted Life ? ? Yes
von Neumann Isotropic non-totalistic via Moore isotropic non-totalistic notation via Moore isotropic non-totalistic notation via Moore isotropic non-totalistic notation ? ? Weighted Life ? ? Weighted Life
von Neumann Non-isotropic non-totalistic Yes Yes No ? ? Weighted Life ? ? Weighted Life
Hexagonal Tripod outer-totalistic Via MAP strings Yes ? ? ? ? ? ? Yes
Hexagonal outer-totalistic Yes Yes Yes Yes Yes Weighted Life ? ? Yes
Hexagonal isotropic non-totalistic Via MAP strings Yes Yes ? ? Weighted Life ? ? Yes
Hexagonal non-isotropic non-totalistic Yes Yes No ? ? Weighted Life ? ? Weighted Life
Outer-totalistic Yes Yes Yes Yes Yes Yes ? ? Yes
Isotropic non-totalistic Yes Yes Yes ? ? Weighted Life ? ? Yes
Non-isotropic non-totalistic Yes Yes No ? ? Weighted Life ? ? Weighted Life
Range 2 Von Neumann Isotropic non-totalistic Multistate emulation only Multistate emulation only No ? ? ? ? ? Weighted Life
Range 2 Von Neumann Non-isotropic non-totalistic Multistate emulation only Multistate emulation only No ? ? ? ? ? Weighted Life
Triangular von Neumann outer-totalistic Multistate emulation only Yes ? ? ? ? ? ? Yes
Triangular Vertices outer-totalistic Multistate emulation only Yes ? ? ? ? ? ? Yes
Triangular Tri6inner outer-totalistic Multistate emulation only Yes ? ? ? ? ? ? Yes
Triangular Tri6outer outer-totalistic Multistate emulation only Yes ? ? ? ? ? ? Yes
Triangular Moore outer-totalistic Yes Yes ? ? ? ? ? ? Yes
cross Larger than Life range 1-500 range 1-500 No range 1-? ? No ? ? Yes
saltire Larger than Life range 1-500 range 1-500 No range 1-? ? No ? ? Yes
star Larger than Life range 1-500 range 1-500 No range 1-? ? No ? ? Yes
checkerboard Larger than Life range 1-500 range 1-500 No No ? No ? ? Yes
von Neumann Larger than Life range 1-500 range 1-500 No range 1-? ? range 1-10 ? ? Yes
hexagonal Larger than Life range 1-500 range 1-500 No No ? No ? ? Yes
asterisk Larger than Life range 1-500 range 1-500 No No ? No ? ? Yes
tripod Larger than Life range 1-500 range 1-500 No No ? No ? ? Yes
triangular Larger than Life range 1-500 range 1-500 No No ? No ? ? Yes
L2 Larger than Life range 1-500 range 1-500 No No ? No ? ? Yes
circular Larger than Life range 1-500 (desktop only) range 1-500 No No ? No ? ? Yes
Moore Larger than Life range 1-500 range 1-500 range 1-7 range 1-? ? range 1-10 ? ? Yes
custom Larger than Life range 1-500 range 1-500 No No ? No ? ? Yes
cross Higher-range outer-totalistic range 1-500 range 1-500 No ? ? ? ? ? Yes
saltire Higher-range outer-totalistic range 1-500 range 1-500 No ? ? ? ? ? Yes
star Higher-range outer-totalistic range 1-500 range 1-500 No ? ? ? ? ? Yes
checkerboard Higher-range outer-totalistic range 1-500 range 1-500 No ? ? ? ? ? Yes
von Neumann Higher-range outer-totalistic range 1-500 range 1-500 No ? ? ? ? ? Yes
hexagonal Higher-range outer-totalistic range 1-500 range 1-500 No No ? No ? ? Yes
tripod Higher-range outer-totalistic range 1-500 range 1-500 No No ? No ? ? Yes
asterisk Higher-range outer-totalistic range 1-500 range 1-500 No No ? No ? ? Yes
triangular Higher-range outer-totalistic range 1-500 range 1-500 No No ? No ? ? Yes
L2 Higher-range outer-totalistic range 1-500 range 1-500 No ? ? ? ? ? Yes
circular Higher-range outer-totalistic range 1-500 range 1-500 No ? ? ? ? ? Yes
Moore Higher-range outer-totalistic range 1-500 range 1-500 range 1-5 ? ? ? ? ? Yes
custom Higher-range outer-totalistic range 1-500 range 1-500 No No ? No ? ? Yes
Cyclic CA No No No ? ? ? ? ? No
RPS CA No No No ? ? ? ? ? No
BSFKL Ruletables only Ruletables only Yes ? ? ? ? ? Ruletables only
3-state outer-totalistic Ruletables only Ruletables only Ruletables only ? ? ? ? ? Ruletables only
3-state isotropic non-totalistic Ruletables only Ruletables only Ruletables only ? ? ? ? ? Ruletables only
Partitioned cellular automata Ruletables only Yes No ? ? ? ? ? No
Outer-totalistic Generations states 2-255 states 2-255 states 2-? ? ? states 2-? ? ? states 2-?
Isotropic non-totalistic Generations states 2-255 states 2-255 states 2-? ? ? Weighted Generations
states 2-?
? ? Yes
Larger than Life Generations range 1-500
states 2-255
range 1-500
states 2-255
range 1-7
states 2-?
? ? range 1-10
states 2-25
? ? Yes
Higher-range outer-totalistic Generations range 1-500
states 2-255
range 1-500
states 2-255
range 1-5
states 2-?
? ? ? ? ? Yes
Extended Generations Ruletables only Ruletables only Yes ? ? ? ? ? Yes
Deficient rules Ruletables only Ruletables only Yes ? ? ? ? ? Yes
Naive rules Multistate emulation only Multistate emulation only ? ? ? ? ? ? Yes
[Rule]History Yes Yes ? ? ? ? ? ? Yes
[Rule]Super Yes Yes ? ? ? ? ? ? No