Common: Difference between revisions

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__NOTOC__{{Glossary}}
{{Glossary}}
A [[pattern]] is considered ''common'' if it frequently arises after several generations of a random starting pattern (known as [[soup]]).
A [[pattern]] is considered ''common'' if it frequently arises after several generations of a random starting pattern (known as [[soup]]).


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==See also==
==See also==
*[[Frequency class]]
*[[List of common oscillators]]
*[[List of common oscillators]]
*[[List of common still lifes]]
*[[List of common still lifes]]
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==References==
==References==
<references />
<references />
__NOTOC__

Revision as of 09:31, 2 September 2018

A pattern is considered common if it frequently arises after several generations of a random starting pattern (known as soup).

Frequency of stable objects

Also see Achim Flammenkamp's census.

Achim Flammenkamp has compiled a list of the 100 most common stable (including periodic) objects, as well as resulting oscillators, from evolving 1,829,196 randomly seeded 2048 x 2048 tori at an initial density of 0.375.[1]. When other pages in this wiki refer to how common stable objects are, they refer to this list unless otherwise stated.

See also

References

  1. ↑ Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.