Bellman: Difference between revisions

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Bellman, named after the character in Lewis Carroll's The Hunting of the Snark, is a 
program for searching for catalytic interactions in Conway's Game of Life and potentially 
other similar cellular automata. Results are derived directly from the automaton's evolution
 rule, not generated from a list of candidate catalysts as with previous searchers.
'''Bellman''', named after the character in Lewis Carroll's The Hunting of the Snark, is a 
program for searching for [[catalytic interaction]]s in [[Conway's Game of Life]] and potentially 
other similar [[cellular automaton|cellular automata]]. Results are derived directly from the automaton's evolution
 rule, not generated from a list of candidate catalysts as with previous searchers.


== External links ==
== External links ==

Revision as of 20:46, 7 May 2016

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Bellman, named after the character in Lewis Carroll's The Hunting of the Snark, is a 
program for searching for catalytic interactions in Conway's Game of Life and potentially 
other similar cellular automata. Results are derived directly from the automaton's evolution
 rule, not generated from a list of candidate catalysts as with previous searchers.