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Bellman, named after the character in Lewis Carroll's The Hunting of the Snark, is a
program for searching for catalytic | '''Bellman''', named after the character in Lewis Carroll's The Hunting of the Snark, is a
program for searching for [[catalytic interaction]]s in [[Conway's Game of Life]] and potentially
other similar [[cellular automaton|cellular automata]]. Results are derived directly from the automaton's evolution
rule, not generated from a list of candidate catalysts as with previous searchers. | ||
== External links == | == External links == | ||
Revision as of 20:46, 7 May 2016
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Bellman, named after the character in Lewis Carroll's The Hunting of the Snark, is a program for searching for catalytic interactions in Conway's Game of Life and potentially other similar cellular automata. Results are derived directly from the automaton's evolution rule, not generated from a list of candidate catalysts as with previous searchers.