Blinker fuse: Difference between revisions

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== Other blinker fuses ==
== Other blinker fuses ==
This list does not include trivial fuses where a spaceship [[Fly-by deletion|deletes]] or modifies stationary objects, or engineered fuses consisting of parts that can be trivially rearranged to get different speeds.


=== Orthogonal ===
=== Orthogonal ===
Line 49: Line 51:
|position    = center
|position    = center
|caption      = The 4c/5 blinker fuse
|caption      = The 4c/5 blinker fuse
|style        = width:300px;
}}
==== c/2 orthogonal ====
The c/2 blinker fuse burns cleanly through blinkers that are orthogonally offset by an even number of cells and has period 2x spacing. HWSS burns clearly through output of both Blinker Puffers 1 and 2 and front part of [[Blinker ship 1]].<ref name="hensel">[[Alan Hensel]]'s [http://www.ibiblio.org/lifepatterns/ lifep.zip pattern collection].</ref> It consists of a single [[heavyweight spaceship]] and is useful because it travels at the same speed as the known [[blinker puffer]]s, allowing for the construction of arbitrary-length [[spaceship]]s. Note that [[Coe ship]]'s side spark can also be used in cleanup.
{{EmbedViewer
|pname        = blinkerfusec2
|viewerconfig = #C [[ THUMBSIZE 2 ZOOM 10 ]]
|position    = center
|caption      = The c/2 HWSS blinker fuse
|style        = width:300px;
|style        = width:300px;
}}
}}
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|position    = center
|position    = center
|caption      = The 8c/21 blinker fuse
|caption      = The 8c/21 blinker fuse
|style        = width:300px;
}}
==== c/6 orthogonal ====
The c/6 blinker fuse burns cleanly through blinkers that are orthogonally offset. It consists of a single [[bulldozer]] and can be used to create [[growing spaceship]]s that grow quickly.
{{EmbedViewer
|rle = x = 54, y = 16, rule = B3/S23
11bo2b3o$o9bo2bobo$3o5bob4o$2b2o5b2o18b2o$2bo2bo4bo18bobo$bo3bo4bo9b3o
2b2o3bo$7bobo4b2o2b2o3b4o$5b2ob2o3b2o5bo3bo3b3o$5b2ob2o3b2o5bo3bo3b3o
6bo3bo3bo3bo3bo$7bobo4b2o2b2o3b4o10bo3bo3bo3bo3bo$bo3bo4bo9b3o2b2o3bo
6bo3bo3bo3bo3bo$2bo2bo4bo18bobo$2b2o5b2o18b2o$3o5bob4o$o9bo2bobo$11bo
2b3o!
|viewerconfig = #C [[ THUMBSIZE 2 ZOOM 8 ]]
|position    = center
|caption      = The c/6 bulldozer blinker fuse
|style        = width:300px;
}}
==== c/10 orthogonal ====
The c/10 blinker fuse burns cleanly through blinkers that are orthogonally offset. It consists of a single [[copperhead]] and can be used to create [[growing spaceship]]s that grow very quickly.
{{EmbedViewer
|pname        = blinkerfusecopperheadc10
|viewerconfig = #C [[ THUMBSIZE 2 ZOOM 10 ]]
|position    = center
|caption      = The c/10 copperhead blinker fuse
|style        = width:300px;
|style        = width:300px;
}}
}}

Revision as of 09:52, 5 December 2023

Blinker fuse
#C A period 18 blinker fuse which travels at 2c/3. x = 45, y = 5, rule = B3/S23 2o2bob2o$5obobo$8bob3ob3ob3ob3ob3ob3ob3ob3ob3o$5obobo$2o2bob2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 2 ZOOM 10 ]]
Pattern type Fuse
Period 18
Speed 2c/3
Discovered by Unknown
Year of discovery Unknown

A blinker fuse is any fuse that burns through a line of blinkers. Alternatively, it may refer to the 2c/3 period 18 fuse that burns cleanly through blinkers that are spaced four cells apart, shown to the right. This particular fuse can be combined with blinker puffer 1 to create various interesting patterns, such as moving sawtooth, slow puffer 1, and slow puffer 2.

House alone, attached to a blinker wick with spacing 4, is a predecessor to the fuse shown in the infobox (also known as a "house fuse").

Other blinker fuses

This list does not include trivial fuses where a spaceship deletes or modifies stationary objects, or engineered fuses consisting of parts that can be trivially rearranged to get different speeds.

Orthogonal

2c/3 orthogonal

There are two other well-known 2c/3 blinker fuses that act on blinkers that are orthogonally offset by four cells, both of which are shown below. They both burn cleanly and have period 6.[1]

#C A period 6 blinker fuse which travels at 2c/3. x = 62, y = 5, rule = B3/S23 ob3obo2bob2o49b$ob3ob4obobo48b$13bob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob 3o$ob3ob4obobo48b$ob3obo2bob2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 2 ZOOM 8 ]]
A longer house fuse with a shorter period of 6
(click above to open LifeViewer)
RLE: here Plaintext: here
#C An asymmetric period 6 blinker fuse which travels at 2c/3. x = 48, y = 7, rule = B3/S23 2b3o43b$bob3o42b$2o2b3o41b$b2o4bob3ob3ob3ob3ob3ob3ob3ob3ob3ob3o$b2ob3o 41b$2b4o42b$3bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 2 ZOOM 8 ]]
A blinker fuse known as a "bomb fuse" for its shape
(click above to open LifeViewer)
RLE: here Plaintext: here


4c/5 orthogonal

The 4c/5 fuse burns through alternating blinkers with the same spacing as the 2c/3 fuses. It was reported by Hugh Thompson in 1971.[2]

x = 34, y = 5, rule = B3/S23 29bo$o7bo7bo7bo3bo3b2o$o2b3o2bo2b3o2bo2b3o2bo2bo5bo$o7bo7bo7bo3bo3b2o$ 29bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 2 ZOOM 10 ]]
The 4c/5 blinker fuse
(click above to open LifeViewer)
RLE: here Plaintext: here

6c/13 orthogonal

The 6c/13 blinker fuse burns cleanly through blinkers that are orthogonally offset by six cells and has period 26.[3] It is most well-known for the role that it plays in blinker ship 1, where the fact that it burns at a rate slower than c/2 is taken advantage of to create a growing spaceship.

In January 2021, INoMed constructed an adjustable high-period 3c/7 orthogonal puffer that repeatedly ignites this fuse.[4]

x = 62, y = 3, rule = b3/s23 3o4bo5bo5bo5bo5bo5bo5bo5bo5bo5bo$obo4bo5bo5bo5bo5bo5bo5bo5bo5bo5bo$3o 4bo5bo5bo5bo5bo5bo5bo5bo5bo5bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 2 ZOOM 8 ]]
The 6c/13 blinker fuse
(click above to open LifeViewer)
RLE: here Plaintext: here

8c/15 orthogonal

An 8c/15 orthogonal blinker fuse exists which burns through a row of alternating blinkers as follows:

x = 123, y = 9, rule = B3/S23 5bo$4bobo$3bobo7bo5b2o$3obo8bo5bobo11bo15bo15bo15bo15bo15bo$3o4b3o4b2o 5bo2b3o6bo6b3o6bo6b3o6bo6b3o6bo6b3o6bo6b3o6bo6b3o$3obo8bo5bobo11bo15bo 15bo15bo15bo15bo$3bobo7bo5b2o$4bobo$5bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 2 ZOOM 4 ]]
The 8c/15 blinker fuse
(click above to open LifeViewer)
RLE: here Plaintext: here

8c/21 orthogonal

Another blinker fuse which runs on the traffic light, similarly to the 6c/13 fuse.

x = 40, y = 3, rule = B3/S23 3o4bo15bo15bo$obo4bo6b3o6bo6b3o6bo$3o4bo15bo15bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 2 ZOOM 10 ]]
The 8c/21 blinker fuse
(click above to open LifeViewer)
RLE: here Plaintext: here

Diagonal

There is a diagonal blinker fuse involving a B-heptomino reacting with a line of blinkers.

x = 53, y = 48, rule = B3/S23 ob2o$3o$bo6$14b3o$bo$bo$bo9$26b3o$13bo$13bo$13bo9$38b3o$25bo$25bo$25bo 9$50b3o$37bo$37bo$37bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 2 ZOOM 4 ]]
The diagonal blinker fuse
(click above to open LifeViewer)
RLE: here Plaintext: here

A wing can engage in a similar reaction, forming a glide-reflective 2c/44 diagonal blinker fuse.[5]

x = 29, y = 26, rule = B3/S23 20b3o3$17b3o8bo$28bo$28bo$14b3o8bo$25bo$25bo$11b3o8bo$22bo$22bo$8b3o8b o$19bo$19bo$5b3o8bo$16bo$16bo$2b3o8bo$13bo$13bo$10bo$10bo$2o8bo$obo$2b 2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 2 ZOOM 8 ]]
The diagonal 2c/44 blinker fuse
(click above to open LifeViewer)
RLE: here Plaintext: here

See also

References

  1. ↑ Jason Summers' jslife pattern collection. Retrieved on May 27, 2009.
  2. ↑ Robert Wainwright (December 1971). Lifeline, vol 4, page 7.
  3. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named hensel
  4. ↑ iNoMed (January 19, 2021). Re: Spaceship Discussion Thread (discussion thread) at the ConwayLife.com forums
  5. ↑ Christopher D'Agostino (April 21, 2021). Re: Thread for your unsure discoveries (discussion thread) at the ConwayLife.com forums