Fuse: Difference between revisions
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more equilibria, more discussion |
hive equilibrium, rearrangement |
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{{Glossary}} | {{Glossary}} | ||
A '''fuse''' is a [[wick]] that burns at one end, hopefully creating useful (or at least interesting) byproducts. A [[clean]] fuse is much to be desired, even one leaving no residue. The messier the debris, the harder it would be to combine it with something else. | A '''fuse''' is a [[wick]] that burns at one end, hopefully creating useful (or at least interesting) byproducts. A [[clean]] fuse is much to be desired, even one leaving no residue. The messier the debris, the harder it would be to combine it with something else. | ||
==Examples== | ==Examples== | ||
There are various details which can be observed while examining the history of a burnt fuse: | There are various details which can be observed while examining the history of a burnt fuse: | ||
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*During and after startup a fuse may leave no residue, leave an initial residue which could change form or altogether disappear after a time, or persist for a long time. | *During and after startup a fuse may leave no residue, leave an initial residue which could change form or altogether disappear after a time, or persist for a long time. | ||
*Three times are important statistics for the fuse: | *Three times are important statistics for the fuse: | ||
**the transient time, after which it has entered a | **the transient time, after which it has entered a cycle | ||
**the length of the internal cycle, after which the avatar repeats | **the length of the internal cycle, after which the avatar repeats | ||
**the length of the external cycle, which is the time for debris left by the burning to repeat, which may be a multiple of the internal cycle since it may require time to settle down. As the externally visible cycle, it is the one cited as the [[period]] of the fuse. | **the length of the external cycle, which is the time for debris left by the burning to repeat, which may be a multiple of the internal cycle since it may require time to settle down. As the externally visible cycle, it is the one cited as the [[period]] of the fuse. | ||
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{|class="wikitable" | {|class="wikitable" | ||
!fuse !! | !fuse !! periodicity !! initial namesake !! eventual equilibrium | ||
|- | |- | ||
|raw diagonal || 1 || [[Image:RAWDGL.PNG|thumb]] || keeps on losing southwest end cell | |raw diagonal || trans = 0 <br> cycle = 1 <br> period = 1 || [[Image:RAWDGL.PNG|thumb]] || keeps on losing southwest end cell | ||
|- | |- | ||
|[[hivemaker]] || 4 || [[Image:hivemaker.png|thumb]] || | |[[hivemaker]] || trans =14 <br> cycle = 4 <br> period = 4 || [[Image:hivemaker.png|thumb]] || [[Image:MKRHIV.PNG|thumb]] | ||
|- | |- | ||
|[[baker]] || 4 || [[Image:baker.png|thumb]] || [[Image:MKRBKR.PNG|thumb]] | |[[baker]] || 4 || [[Image:baker.png|thumb]] || [[Image:MKRBKR.PNG|thumb]] | ||
|- | |- | ||
|[[beacon maker]]|| 8 || [[Image:beaconmaker.png|thumb]] || [[Image:MKRBCN.PNG|thumb]] | |[[beacon maker]]|| trans = 16 <br> cycle = 4 <br> period = 8 || [[Image:beaconmaker.png|thumb]] || [[Image:MKRBCN.PNG|thumb]] | ||
|- | |- | ||
|[[boat maker]] || 4 || [[Image:boatmaker.png|thumb]] ||[[Image:MKRBOA.PNG|thumb]] | |[[boat maker]] || 4 || [[Image:boatmaker.png|thumb]] ||[[Image:MKRBOA.PNG|thumb]] | ||
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|[[harvester]] || 4 || [[Image:harvester.png|thumb]] ||[[Image:MKRVST.PNG|thumb]] | |[[harvester]] || 4 || [[Image:harvester.png|thumb]] ||[[Image:MKRVST.PNG|thumb]] | ||
|- | |- | ||
|[[Tub]]s eating [[Phoenix]] || 2 || [[Image:PHXTUB.PNG|thumb]] || loses a domino, lengthens barge, all at uniform width | |[[Tub]]s eating [[Phoenix]] || trans = 0 <br> cycle = 2 <br> period = 2 || [[Image:PHXTUB.PNG|thumb]] || loses a domino, lengthens barge, all at uniform width | ||
|- | |- | ||
|[[Cow]] || 4 || || [[Image:cow.png|thumb]] | |[[Cow]] || 4 || || [[Image:cow.png|thumb]] | ||
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==See also== | ==See also== | ||
*[[reverse fuse]] | |||
*[[superstring]] | |||
*[[:Category:Fuses|List of fuses]] | *[[:Category:Fuses|List of fuses]] | ||
==External links== | ==External links== | ||
[http://www.argentum.freeserve.co.uk/lex_f.htm#fuse Fuse] at the Life Lexicon | [http://www.argentum.freeserve.co.uk/lex_f.htm#fuse Fuse] at the Life Lexicon | ||
Revision as of 22:16, 10 December 2009
A fuse is a wick that burns at one end, hopefully creating useful (or at least interesting) byproducts. A clean fuse is much to be desired, even one leaving no residue. The messier the debris, the harder it would be to combine it with something else.
Examples
There are various details which can be observed while examining the history of a burnt fuse:
- The fuse is usually named for a noteworthy initial condition or avatar, which may or may not reappear as the fuse burns. If it reappears, the smallest, or most symmetrical, phase would probably have been chosen as the namesake and initiator.
- During and after startup a fuse may leave no residue, leave an initial residue which could change form or altogether disappear after a time, or persist for a long time.
- Three times are important statistics for the fuse:
- the transient time, after which it has entered a cycle
- the length of the internal cycle, after which the avatar repeats
- the length of the external cycle, which is the time for debris left by the burning to repeat, which may be a multiple of the internal cycle since it may require time to settle down. As the externally visible cycle, it is the one cited as the period of the fuse.
- A fuse may arise from a moving phase change in a wick without destroying the integrity of the wick, as for the phoenix-tub eater or the lightspeed wire.
| fuse | periodicity | initial namesake | eventual equilibrium |
|---|---|---|---|
| raw diagonal | trans = 0 cycle = 1 period = 1 |
keeps on losing southwest end cell | |
| hivemaker | trans =14 cycle = 4 period = 4 |
![]() |
|
| baker | 4 | ![]() |
|
| beacon maker | trans = 16 cycle = 4 period = 8 |
||
| boat maker | 4 | ![]() |
|
| harvester | 4 | ![]() |
|
| Tubs eating Phoenix | trans = 0 cycle = 2 period = 2 |
loses a domino, lengthens barge, all at uniform width | |
| Cow | 4 | ||
| lightspeed wire | 4 | the glitch moves off to the right along a protected rail |
See also
External links
Fuse at the Life Lexicon





