Anvil: Difference between revisions
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{{ | {{StillLifeComponent | ||
|name | |name = Anvil | ||
|pname | |pname = anvil | ||
|c | |type = Induction coil | ||
|bx | |c = 13 | ||
|by | |bx = 7 | ||
| | |by = 4 | ||
|symmetry = C1 | |||
|plaintext | |plaintext = true | ||
|rle | |rle = true | ||
}} | }} | ||
'''Anvil''' is an [[induction coil]]. After 42 generations, it stabilizes into a | '''Anvil''' is an [[induction coil]]. After 42 generations, it stabilizes into a [[blinker]] and a [[block]]. | ||
==External links== | == Formation == | ||
Anvils as induction coils typically form from a sequence with middling commonness hitting anything that can act as a [[boat-bit]], such as a snake, a fishhook, or the correct phase of a beacon. The anvil requires the interaction and will not form on its own without the other object. | |||
{{EmbedViewer | |||
|pname = cisbeacononanvilpredecessor | |||
|position = center | |||
|viewerconfig = #C [[ ZOOM 16 GPS 8 ]] | |||
}} | |||
== External links == | |||
{{LinkLexicon|lex_a.htm#anvil}} | {{LinkLexicon|lex_a.htm#anvil}} | ||
Latest revision as of 21:03, 21 August 2024
| Anvil | |||||||
| View static image | |||||||
| Pattern type | Induction coil | ||||||
|---|---|---|---|---|---|---|---|
| Number of cells | 13 | ||||||
| Bounding box | 7 × 4 | ||||||
| Static symmetry | C1 | ||||||
| Discovered by | Unknown | ||||||
| Year of discovery | Unknown | ||||||
| |||||||
Anvil is an induction coil. After 42 generations, it stabilizes into a blinker and a block.
Formation
Anvils as induction coils typically form from a sequence with middling commonness hitting anything that can act as a boat-bit, such as a snake, a fishhook, or the correct phase of a beacon. The anvil requires the interaction and will not form on its own without the other object.
| (click above to open LifeViewer) RLE: here Plaintext: here |
External links
- Anvil at the Life Lexicon