User talk:Pooping Alien: Difference between revisions
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Possibly I'm too stupid to live, let alone own a PC. [[User:Pooping Alien|Pooping Alien]] 08:45, 23 March 2012 (CDT) | Possibly I'm too stupid to live, let alone own a PC. [[User:Pooping Alien|Pooping Alien]] 08:45, 23 March 2012 (CDT) | ||
:You definitely have the average YouTube comment section beat by a country mile, but who am I to question your perhaps rather strict definition of "too stupid to live"? ;) --[[User:Tropylium|Tropylium]] 16:31, 26 April 2012 (CDT) | :You definitely have the average YouTube comment section beat by a country mile, but who am I to question your perhaps rather strict definition of "too stupid to live"? ;) --[[User:Tropylium|Tropylium]] 16:31, 26 April 2012 (CDT) | ||
== I am too stupid to live. == | |||
As in, I fail at EVERYTHING! And my Game of Life experiments mostly come down to mix-and-mismatch method - I found a blinker puffer by putting a Schick engine and two COe engines together. | |||
I first found of Game of Life as a 16-bit app known as Plife. I couldn't find any other GoL software 'till I found Canvas Life and Golly. | |||
I found that in Game of Life, an uninterrupted straight line wrapping around the torus would expand into a Sierpinski ray (any finite uninterrupted straight line evolves into debris that form a Sierpinski triangle when zoomed out) | |||
The other CA I am experimenting with are Mariage group of rules (2/2/3 and 2/2/4). 2/2 acts like /2 (seeds), but in Generations there is a difference. - [[User:Pooping Alien|Pooping Alien]] 08:28, 28 April 2012 (CDT) | |||
Latest revision as of 17:24, 18 February 2026
Possibly I'm too stupid to live, let alone own a PC. Pooping Alien 08:45, 23 March 2012 (CDT)
- You definitely have the average YouTube comment section beat by a country mile, but who am I to question your perhaps rather strict definition of "too stupid to live"? ;) --Tropylium 16:31, 26 April 2012 (CDT)
I am too stupid to live.
As in, I fail at EVERYTHING! And my Game of Life experiments mostly come down to mix-and-mismatch method - I found a blinker puffer by putting a Schick engine and two COe engines together. I first found of Game of Life as a 16-bit app known as Plife. I couldn't find any other GoL software 'till I found Canvas Life and Golly. I found that in Game of Life, an uninterrupted straight line wrapping around the torus would expand into a Sierpinski ray (any finite uninterrupted straight line evolves into debris that form a Sierpinski triangle when zoomed out) The other CA I am experimenting with are Mariage group of rules (2/2/3 and 2/2/4). 2/2 acts like /2 (seeds), but in Generations there is a difference. - Pooping Alien 08:28, 28 April 2012 (CDT)