OCA:SmoothLife

From LifeWiki
Revision as of 00:21, 19 October 2012 by Xen2 (talk | contribs) (SmoothLife is a family of rules created by Stephan Rafler using floating point values instead of integers.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

SmoothLife is a family of rules created by Stephan Rafler. It was designed as a continuous version of Conway's Game of Life - using floating point values instead of integers. This rule is SmoothLifeL which supports many interesting phenomena such as gliders that can travel in any direction, rotating pairs of gliders, wickstretchers and the appearance of elastic tension in the 'cords' that join the blobs.

Run it for yourself: http://sourceforge.net/projects/smoothlife/ Add this line to the top of SmoothLifeConfig.txt and run the exe: 2 1 10.0 3.0 10.0 0.100 0.257 0.336 0.365 0.549 2 4 4 0.028 0.147 // L

Or in Ready: Download this file: http://reaction-diffusion.googlecode.com/svn/trunk/Ready/Patterns/smoothlife_... Download Ready and open the vti file: http://code.google.com/p/reaction-diffusion

Slides showing how the rule works: http://www.youtube.com/watch?v=iyTIXRhjXII Paper describing SmoothLife and SmoothLifeL: http://arxiv.org/abs/1111.1567 More videos by Stephan: https://www.youtube.com/playlist?list=PL69EDA11384365494&feature=plcp

via: Tim Hutton Original Google+ post: http://plus.google.com/110214848059767137292/posts/WtPBhYJswAe YouTube post: http://www.youtube.com/watch?v=KJe9H6qS82I