Reanimation: Difference between revisions
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{{Glossary}} | {{Glossary}} | ||
'''Reanimation''' is a [[reaction]] performed by a [[convoy]] of [[spaceship]]s (or other moving objects) which converts a common stationary object into a [[glider]] without harming the convoy. This provides one way for [[signal]]s that have been | '''Reanimation''' is a [[reaction]] performed by a [[convoy]] of [[spaceship]]s (or other moving objects) which converts a common stationary object into a [[glider]] without harming the convoy. This provides one way for [[signal]]s that have been frozen in place by some previous reaction to be released for use. | ||
Simple reactions using period 4 [[speed of light|c]]/2 spaceships have been found for reanimating a [[block]], [[boat]], [[beehive]], [[ship]], [[loaf]], [[bi-block]], or [[toad]]. | Simple reactions using period 4 [[speed of light|c]]/2 spaceships have been found for reanimating a [[block]], [[boat]], [[beehive]], [[ship]], [[loaf]], [[bi-block]], or [[toad]].<ref name="post1731" /> For a beehive, an unusual p4 spaceship is required: | ||
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Reanimation of a [[loaf]] is used many times in the [[Caterloopillar]]. It is also used in the [[Caterpillar]] as part of its [[catch and throw]] mechanism. Finally, reanimation can produce [[rake]]s from some [[puffer]]s. See [[stop and restart]] for a similar idea that applies to [[Herschel conduit]]s and other | Reanimation of a [[loaf]] is used many times in the [[Caterloopillar]]. It is also used in the [[Caterpillar]] as part of its [[catch and throw]] mechanism. Finally, reanimation can produce [[rake]]s from some [[puffer]]s. See [[stop and restart]] for a similar idea that applies to [[Herschel conduit]]s and other signal [[circuitry]]. | ||
There are small objects which have no known reanimation reactions using c/2 ships other than the brute force method of hitting them with the output of [[rake]]s. | There are small objects{{which}} which have no known reanimation reactions using c/2 ships other than the brute force method of hitting them with the output of [[rake]]s. | ||
== | ==See also== | ||
* [[Fly-by deletion]] | * [[Fly-by deletion]] | ||
==References== | |||
<references> | |||
<ref name="post1731">{{LinkForumThread | |||
|p = 1731 | |||
|format = ref | |||
|title = Re: Flyby Reactions | |||
|author = Jason Summers | |||
|date = January 3, 2010 | |||
}}</ref> | |||
</references> | |||
==External links== | ==External links== | ||
{{LinkLexicon|lex_r.htm#reanimation}} | {{LinkLexicon|lex_r.htm#reanimation}} | ||
Revision as of 03:02, 18 August 2020
Reanimation is a reaction performed by a convoy of spaceships (or other moving objects) which converts a common stationary object into a glider without harming the convoy. This provides one way for signals that have been frozen in place by some previous reaction to be released for use.
Simple reactions using period 4 c/2 spaceships have been found for reanimating a block, boat, beehive, ship, loaf, bi-block, or toad.[1] For a beehive, an unusual p4 spaceship is required:
| Reanimation of a beehive (click above to open LifeViewer) RLE: here Plaintext: here |
Reanimation of a loaf is used many times in the Caterloopillar. It is also used in the Caterpillar as part of its catch and throw mechanism. Finally, reanimation can produce rakes from some puffers. See stop and restart for a similar idea that applies to Herschel conduits and other signal circuitry.
There are small objects[which?] which have no known reanimation reactions using c/2 ships other than the brute force method of hitting them with the output of rakes.
See also
References
- ↑ Jason Summers (January 3, 2010). Re: Flyby Reactions (discussion thread) at the ConwayLife.com forums
External links
- Reanimation at the Life Lexicon