Bait: Difference between revisions
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Apple Bottom (talk | contribs) Per Lex |
Generalize "bait" objects for glider syntheses as well as signal circuitry. Is another term in more general use for temporary synthesis targets? "Catalyst" gets used sometimes, but the definition of "catalyst" really doesn't match. |
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{{Glossary}} | {{Glossary}} | ||
''' | A '''bait''' object is a temporary constructed object in a [[signal]] [[converter]] or multi-stage [[glider synthesis]], usually a small [[still life]] but occasionally an [[oscillator]] or [[constellation]]. The bait is destroyed by an incoming signal in such a way that a usable output is produced. | ||
In signal converters, usually multiple output signals are created (or a signal [[splitter]] is added to the output) and one branch of the output is routed to a [[factory]] mechanism that rebuilds the bait object so that the converter can be re-used. | |||
==External links== | ==External links== | ||
{{LinkLexicon|lex_b.htm#bait}} | {{LinkLexicon|lex_b.htm#bait}} | ||
Revision as of 08:09, 18 March 2019
A bait object is a temporary constructed object in a signal converter or multi-stage glider synthesis, usually a small still life but occasionally an oscillator or constellation. The bait is destroyed by an incoming signal in such a way that a usable output is produced.
In signal converters, usually multiple output signals are created (or a signal splitter is added to the output) and one branch of the output is routed to a factory mechanism that rebuilds the bait object so that the converter can be re-used.
External links
- Bait at the Life Lexicon