Problem: Difference between revisions

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Updated to reflect current reality (spiral growth is no longer an open problem)
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An '''open problem''' is a problem for which no solution has been found. An example is 'Do oscillators of all periods exist?'
An '''open problem''' is a problem for which no solution has been found. An example is "[[Omniperiodic|Do oscillators of all periods exist in Conway's Game of Life?]]".
 
 


Unsolved problems can be subdivided into several basic categories:
Unsolved problems can be subdivided into several basic categories:


 
* ''Periods'': Do oscillators, spaceships, guns or puffers exist of a particular period?
* '''Periods:''' Do oscillators, spaceships, guns or puffers exist of a particular period?
* ''Unusual-growth patterns:'' What is the long-term effect of a predefined pattern? For example, it is unknown whether the [[Fermat prime calculator]] grows indefinitely.
* '''Unusual-growth patterns:''' What is the long-term effect of a predefined pattern? For example, it is unknown whether the [[Fermat prime calculator]] grows indefinitely.
* ''Solvable problems:'' Some problems are known to have a solution, but as yet no pattern has been built. For instance, no adjustable-speed diagonal spaceship has been built to date, but a [http://conwaylife.com/forums/viewtopic.php?f=2&t=1469&p=13843#p13806 workable blueprint] is available, and no new technical problems would have to be overcome to complete the construction.
* '''Solvable problems:''' Some problems are known to have a solution, but as yet no pattern has been built. For instance, no adjustable-speed diagonal spaceship has been built to date, but a [http://conwaylife.com/forums/viewtopic.php?f=2&t=1469&p=13843#p13806 workable blueprint] is available, and no new technical problems would have to be overcome to complete the construction.
* ''Construction and destruction problems:'' These include finding the smallest [[Garden of Eden]], building a stable eater that can absorb any single glider aimed at it, determining whether a particular object has a [[glider synthesis]], or discovering an unstoppable-growth pattern.
* '''Construction and destruction problems:''' These include finding the smallest [[Garden of Eden]], building a stable eater that can absorb any single glider aimed at it, determining whether a particular object has a [[glider synthesis]], or discovering an unstoppable-growth pattern.
* ''Spatial minimization problems:'' Find an object that satisfies some criterion that fits within a certain bounding box. Examples include Mike Playle's prize for a small [[stable reflector]].
* '''Spatial minimisation problems:''' Find an object that satisfies some criterion that fits within a certain bounding box. Examples include Mike Playle's prize for a small [[stable reflector]].
* ''Temporal minimization problems:'' As above, but concentrating on speed rather than size.
* '''Temporal minimisation problems:''' As above, but concentrating on speed rather than size.

Revision as of 21:01, 12 May 2016

An open problem is a problem for which no solution has been found. An example is "Do oscillators of all periods exist in Conway's Game of Life?".

Unsolved problems can be subdivided into several basic categories:

  • Periods: Do oscillators, spaceships, guns or puffers exist of a particular period?
  • Unusual-growth patterns: What is the long-term effect of a predefined pattern? For example, it is unknown whether the Fermat prime calculator grows indefinitely.
  • Solvable problems: Some problems are known to have a solution, but as yet no pattern has been built. For instance, no adjustable-speed diagonal spaceship has been built to date, but a workable blueprint is available, and no new technical problems would have to be overcome to complete the construction.
  • Construction and destruction problems: These include finding the smallest Garden of Eden, building a stable eater that can absorb any single glider aimed at it, determining whether a particular object has a glider synthesis, or discovering an unstoppable-growth pattern.
  • Spatial minimization problems: Find an object that satisfies some criterion that fits within a certain bounding box. Examples include Mike Playle's prize for a small stable reflector.
  • Temporal minimization problems: As above, but concentrating on speed rather than size.