Oscillator: Difference between revisions
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New page: An '''oscillator''' is a pattern that is a predecessor of itself. That is, it is a pattern that repeats itself after a fixed number of generations (known as its [[period... |
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An '''oscillator''' is a pattern that is a [[predecessor]] of itself. That is, it is a pattern that repeats itself after a fixed number of [[generation|generations]] (known as its [[period]]). The term is usually restricted to non-[[stable]] finite patterns. An oscillator is divided into a [[rotor]] and a [[stator]]. | An '''oscillator''' is a pattern that is a [[predecessor]] of itself. That is, it is a pattern that repeats itself after a fixed number of [[generation|generations]] (known as its [[period]]). The term is usually restricted to non-[[stable]] finite patterns. An oscillator is divided into a [[rotor]] and a [[stator]]. | ||
In general [[cellular automaton]] theory the term ''oscillator'' usually covers [[spaceships]] as well, but this usage is not normal in [[Conway's Game of Life|Life]]. | In general [[cellular automaton]] theory the term ''oscillator'' usually covers [[spaceship|spaceships]] as well, but this usage is not normal in [[Conway's Game of Life|Life]]. | ||
==See also== | ==See also== | ||
*Omniperiodic | *Omniperiodic | ||
Revision as of 22:09, 18 December 2008
An oscillator is a pattern that is a predecessor of itself. That is, it is a pattern that repeats itself after a fixed number of generations (known as its period). The term is usually restricted to non-stable finite patterns. An oscillator is divided into a rotor and a stator.
In general cellular automaton theory the term oscillator usually covers spaceships as well, but this usage is not normal in Life.
See also
- Omniperiodic