Island: Difference between revisions

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[[Image:Aircraftcarrier.png|framed|right|An aircraft carrier has two islands]]An '''island''' is an individual [[polyplet]] of a larger (usually [[still life|stable]]) [[pattern]]. For example, a [[boat]] has only one island, an [[aircraft carrier]] has two islands, a [[honey farm]] has four islands, and [[eater 3]] has five islands.
[[Image:Aircraftcarrier.png|framed|right|An aircraft carrier has two islands]]An '''island''' is an individual [[polyplet]] of a larger (usually [[still life|stable]]) [[pattern]]. For example, a [[boat]] has only one island, an [[aircraft carrier]] has two islands, a [[honey farm]] has four islands, and [[eater 3]] has five islands.


Each island does not have to interact with other islands, even though they can. For example, the islands in [[dead spark coil]] interact via [[induction coil|induction]], while the islands in [[blockade]] do not interact at all.
Each island may or may not interact with one another. For example, the islands in [[dead spark coil]] interact via [[induction coil|induction]], while the islands in [[blockade]] do not interact at all.


==See also==
==See also==

Latest revision as of 18:46, 2 July 2024

An aircraft carrier has two islands

An island is an individual polyplet of a larger (usually stable) pattern. For example, a boat has only one island, an aircraft carrier has two islands, a honey farm has four islands, and eater 3 has five islands.

Each island may or may not interact with one another. For example, the islands in dead spark coil interact via induction, while the islands in blockade do not interact at all.

See also