Glue: Difference between revisions
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==See also== | ==See also== | ||
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==References== | ==References== | ||
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* {{LinkGoLNews|2006/03/p2_slow_salvo_eater_recipes.html|title=P2 Slow Salvo Eater Recipes|date=March 20, 2006|author=Dave Greene}} | * {{LinkGoLNews|2006/03/p2_slow_salvo_eater_recipes.html|title=P2 Slow Salvo Eater Recipes|date=March 20, 2006|author=Dave Greene}} | ||
[[Category:Synthesis]] | |||
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Revision as of 13:22, 26 November 2022
| Glue | ||
| Homepage | Unknown | |
|---|---|---|
| Purpose | search | |
| Created by | Paul Chapman | |
| Platform | Windows | |
Glue is a Windows-based slow salvo search program written by Paul Chapman.
Method
The program "finds 'natural' constructions of singlets (indivisible p1 and p2 patterns) by starting with a target object—usually a block—and bombarding it with a p2 slow salvo of gliders."[1]
See also
References
- ↑ Dave Greene (February 24, 2006). "New results from Glue 2". Conway's Life: Work in Progress. Retrieved on June 13, 2009.
External links
- P2 Slow Salvo Eater Recipes at Game of Life News. Posted by Dave Greene on March 20, 2006.