Puffrake: Difference between revisions
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given this is a general concept, it does not contradict my previous two edits |
never knew I was the first to use this term, that's a neat surprise, but I made this since I'd seen the term around since then; let's use some extra references to drive that home (dirty rake is the older term, though) |
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{{Glossary}} | {{Glossary}} | ||
A '''puffrake''' (or '''dirty rake''') is a moving [[linear growth]] pattern which produces both stationary objects and spaceships. | A '''puffrake'''<ref>https://conwaylife.com/forums/viewtopic.php?f=2&t=2035&p=27325#p27325</ref><ref>https://conwaylife.com/forums/viewtopic.php?f=11&t=803&p=46784#p46784</ref><ref>https://conwaylife.com/forums/viewtopic.php?f=11&t=2979&p=47382#p47382</ref> (or '''dirty rake'''<ref>https://conwaylife.com/forums/viewtopic.php?f=11&t=39&p=3154#p3154</ref>) is a moving [[linear growth]] pattern which produces both stationary objects and spaceships; it creates objects associated with both [[puffer]]s and [[rake]]s. | ||
The [[glider-producing switch engine]] is one example, as it produces both [[gliders]] and a thick field of other stationary objects. | The [[glider-producing switch engine]] is one example, as it produces both [[gliders]] and a thick field of other stationary objects. | ||
Revision as of 11:49, 7 February 2022
A puffrake[1][2][3] (or dirty rake[4]) is a moving linear growth pattern which produces both stationary objects and spaceships; it creates objects associated with both puffers and rakes.
The glider-producing switch engine is one example, as it produces both gliders and a thick field of other stationary objects.