Bait: Difference between revisions
Jump to navigation
Jump to search
Examples |
m relink, formatting |
||
| Line 5: | Line 5: | ||
==See also== | ==See also== | ||
* [[Transparent]] | * [[Transparent object]] | ||
==External links== | ==External links== | ||
{{LinkLexicon|lex_b.htm#bait}} | * {{LinkLexicon|lex_b.htm#bait}} | ||
Revision as of 16:24, 15 March 2023
A bait object is a temporary constructed object in a signal converter or multi-stage glider synthesis, usually a small still life but occasionally an oscillator or constellation. The bait is destroyed by an incoming signal in such a way that a usable output is produced. Examples include the block in the Snark, the beehive in the 45-degree MWSS-to-G and the loaf in highway robber.
In signal converters, usually multiple output signals are created (or a signal splitter is added to the output) and one branch of the output is routed to a factory mechanism that rebuilds the bait object so that the converter can be re-used.
See also
External links
- Bait at the Life Lexicon