SMOS: Difference between revisions

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{{Glossary}}
{{Glossary}}
A '''SMOS''' ('''Spaceships Made Of Spaceships''') is a [[spaceship]] in a [[cellular automaton]], consisting of multiple other spaceships colliding with each other, causing a reaction to  place on where all of the spaceships are regenerated separately, but with a displacement value. Such spaceship conglomerations can be, on rare occasions, SMOS'ed again together to create a SMOSMOS ('''Spaceship Made of Spaceships Made of Spaceships'''). The ship used in the SMOS must also work as a normal spaceship by itself.
A '''SMOS''' ('''Spaceship Made Of Spaceships''') is a [[spaceship]] in a [[cellular automaton]], consisting of multiple other spaceships colliding with each other, causing a reaction to  place on where all of the spaceships are regenerated separately, but with a displacement value. Such spaceship conglomerations can be, on rare occasions, SMOS'ed again together to create a SMOSMOS ('''Spaceship Made of Spaceships Made of Spaceships'''). The ship used in the SMOS must also work as a normal spaceship by itself.


==Example==
==Example==

Revision as of 16:57, 14 November 2017

A SMOS (Spaceship Made Of Spaceships) is a spaceship in a cellular automaton, consisting of multiple other spaceships colliding with each other, causing a reaction to place on where all of the spaceships are regenerated separately, but with a displacement value. Such spaceship conglomerations can be, on rare occasions, SMOS'ed again together to create a SMOSMOS (Spaceship Made of Spaceships Made of Spaceships). The ship used in the SMOS must also work as a normal spaceship by itself.

Example

The T-tetromino, which is a spaceship in tlife;

x = 3, y = 4, rule = B34enw5q6ae7c/S2ac3-cknq4-aenqt5akqy8 bo$obo2$3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 GRID GRIDMAJOR 0 GPS 4 AUTOSTART THUMBLAUNCH THUMBSIZE 2 TRACKLOOP 5 0 -1/5 ]]
Catagolue: here

(click above to open LifeViewer)

Can be spaceship in a lot of other non-totalistic rules, and thus can be used to create a SMOS:

x = 8, y = 8, rule = B34enw5q6ae7c/S2ac3-cknq4-aenqt5akqy8 obo$o2bo$obo2$6bo$5bobo2$5b3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 GRID GRIDMAJOR 0 GPS 8 AUTOSTART THUMBLAUNCH THUMBSIZE 2 TRACKLOOP 18 -1/-18 -1/18 ]]
Catagolue: here

(click above to open LifeViewer)

Which can also be colliding as such in the specific rule to generate a SMOSMOS:

x = 8, y = 22, rule = B34enw5q6ae7c/S2ac3-cknq4-aenqt5akqy8 5b3o2$5bobo$6bo2$obo$o2bo$obo7$obo$o2bo$obo2$6bo$5bobo2$5b3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 GRID GRIDMAJOR 0 GPS 16 AUTOSTART THUMBLAUNCH THUMBSIZE 2 TRACKLOOP 92 -6/-92 -0 ]]
Catagolue: here

(click above to open LifeViewer)


Stricter Definition of SMOS

A stricter definition of SMOS requires the ships used in the SMOS to be allowed to go through 1 full oscillation cycle before interacting with the other.