Alternating rule: Difference between revisions

From LifeWiki
Jump to navigation Jump to search
stubby article for now.
 
Line 2: Line 2:


== Support ==
== Support ==
[[Golly]] supports a strict class subclass of alternating rules, which are used in simulating [[Birth on zero cells|B0 rules]] to avoid [[strobing]], using [http://golly.sourceforge.net/Help/Algorithms/QuickLife.html this process].
[[Golly]] supports a strict class subclass of alternating rules, which are used in simulating [[Birth on zero neighbours|B0 rules]] to avoid [[strobing]], using [http://golly.sourceforge.net/Help/Algorithms/QuickLife.html this process].


== Extensions ==
== Extensions ==

Revision as of 12:38, 27 September 2017

Alternating rules are a generalisation of Life-like cellular automata in which cells behaving as one rule change into cells behaving as another rule in the next generation, and then either back to the original rule or onto yet another rule, creating loops.

Support

Golly supports a strict class subclass of alternating rules, which are used in simulating B0 rules to avoid strobing, using this process.

Extensions

It is possible to extend such rules to von Neumann and hexagonal neighbourhoods, extended neighbourhoods, and non-totalistic and non-isotropic rules, and can even alternate between combinations of these.