User:Melwin22/Workspace: Difference between revisions

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A cross for the predecessor of a city
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|b              = 45678
|b              = 45678
|s              = 2345
|s              = 2345
|reversal        =  
|reversal        = B01278/S5678
|ruleinteger    =  
|ruleinteger    = 15608
}}
}}
'''Walled Cities''' is a [[Life-like cellular automaton]]. Its rulestring is B45678/S2345, which means that a cell is born when it has from 4 to 8 alive neighbours, and an alive cell survives when it has from 2 to 5 alive neighbours.
'''Walled Cities''' is a [[Life-like cellular automaton]]. Its rulestring is B45678/S2345, which means that a cell is born when it has from 4 to 8 alive neighbours, and an alive cell survives when it has from 2 to 5 alive neighbours.
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===Still lives===
===Still lives===
Non-existence of low birth conditions and existence of many low survival conditions allows for a large variety of still lives. There are at least 40 strict still lives with population up to 8; they are shown below, together with examples of bigger ones.
Non-existence of low birth conditions and existence of many low survival conditions allows for a large variety of still lives. There are at least 41 strict still lives with population up to 8; they are shown below, together with examples of bigger ones.
{{EmbedViewer
{{EmbedViewer
|rle = x = 141, y = 44, rule = B45678/S2345
|rle = x = 145, y = 44, rule = B45678/S2345
2o$o3$2o5b2o5bo$2o4b2o5b3o3$8bo5bo$3o4b2o4b3o$2o4b2o6bo2$35b2o$8b2o4bo
2o$o3$2o5b2o5bo$2o4b2o5b3o3$8bo5bo$3o4b2o4b3o$2o4b2o6bo2$39b2o$8b2o4bo
20bo$3o4b2o4b3o4b2o5b3o4bo$3o3b2o6b2o3b4o3b3o4b2o3$36b2o7bo$9bo4bo21bo
3bo20bo$3o4b2o4b3o2b2o4b2o5b3o4bo$3o3b2o6b2o2b3o2b4o3b3o4b2o3$40b2o7bo
7b2o24bo23bo$4o4b2o3b3o19bo7bo15bo9b2o22b2o$3o4b2o5b3o17bo7bo14b2ob2o
$9bo6bo23bo7b2o24bo23bo$4o4b2o5b3o21bo7bo15bo9b2o22b2o$3o4b2o7b3o19bo
4b3o22b2o$6b2o25b2o6b2o14bo3bo5bo22b2o3$37b2o7bo5b2o17bo6b2o15bo20b2o
7bo14b2ob2o4b3o22b2o$6b2o29b2o6b2o14bo3bo5bo22b2o3$41b2o7bo5b2o17bo6b
5b2o$9b2o3bo22bo7b2o5b2o6bo9b2o6bo7bo7b2o6b2o6bo5bo6bo$4o4b2o3b3o4b3o
2o15bo20b2o5b2o$9b2o5bo24bo7b2o5b2o6bo9b2o6bo7bo7b2o6b2o6bo5bo6bo$4o4b
4b4o5bo7bo6bo7bob2o6bo7bo7b3o5bo7b2o6b3o3bo6bo7bo7bo$4o3b2o5b3o2b5o2b
2o5b3o6b3o4b4o5bo7bo6bo7bob2o6bo7bo7b3o5bo7b2o6b3o3bo6bo7bo7bo$4o3b2o
4o5bo7bo6bo6b2o3bo3b3o5b3o5b3o6b2o6b2o6b2o5b2o5b2o4b3ob2o3b2ob2o$6b2o
7b3o4b5o2b4o5bo7bo6bo6b2o3bo3b3o5b3o5b3o6b2o6b2o6b2o5b2o5b2o4b3ob2o3b
7bo18bo7bo6b2o6bo9bo7bo7bo6b2o6b2o6b2o6b2o4b2o6bo3bo2b2o3bo$33b2o6b2o
2ob2o$6b2o9bo20bo7bo6b2o6bo9bo7bo7bo6b2o6b2o6b2o6b2o4b2o6bo3bo2b2o3bo$
3$2b2o7bo7b3o4b2o3b2o3bo16b2o11b4o9b5o22bo$bo2bo5bobo5bo3bo3b2o3b2o2b
37b2o6b2o3$2b2o7bo7b3o4b2o3b2o3bo16b2o11b4o9b5o22bo$bo2bo5bobo5bo3bo3b
3o14bo2bo10b4o7b2o5b2o19b2o$o4bo3bo3bo3bo5bo4bobo5b2o6bo5b2o4b2o7bo4bo
2o3b2o2b3o14bo2bo10b4o7b2o5b2o19b2o$o4bo3bo3bo3bo5bo4bobo5b2o6bo5b2o4b
6bo7bo18b2o$o4bo2bo5bo2bo5bo5bo8bo4b3o3bo8bo5bo6bo4bo9bo16bo$bo2bo4bo
2o7bo4bo6bo7bo18b2o$o4bo2bo5bo2bo5bo5bo8bo4b3o3bo8bo5bo6bo4bo9bo16bo$b
3bo3bo5bo4bobo8bo3b2o3bo10bo2b2o8b2o2bo9bo15bo$2b2o6bobo5bo3bo3b2o3b2o
o2bo4bo3bo3bo5bo4bobo8bo3b2o3bo10bo2b2o8b2o2bo9bo15bo$2b2o6bobo5bo3bo
7bobo5bo10bo2b2o8b2o2bo9bo13b2o$11bo6b2ob2o3b2o3b2o8bo7bo8bo5bo6bo4bo
3b2o3b2o7bobo5bo10bo2b2o8b2o2bo9bo13b2o$11bo6b2ob2o3b2o3b2o8bo7bo8bo5b
9bo12b3o$50b2o4b2o7bo4bo5bo9bo7b5o$52bo2bo10b4o7bo7bo7b5o$53b2o11b4o7b
o6bo4bo9bo12b3o$50b2o4b2o7bo4bo5bo9bo7b5o$52bo2bo10b4o7bo7bo7b5o$53b2o
2o5b2o4b3o$79b5o5b3o!
11b4o7b2o5b2o4b3o$79b5o5b3o!
|position = center}}
|position = center}}


Line 55: Line 55:
|position = center}}
|position = center}}


Periods of oscillators emerging from hollow rectangles are an extensively researched topic in this rule. If a rectangle has sides {{times|m|n}}, it will produce an oscillator with period listed in the table:
This happens for majority of [[apgsearch]]-size soups, so simple objects in this rule are very difficult to find using apgsearch.
 
Periods of oscillators emerging from hollow rectangles are an extensively researched topic in Walled Cities.<ref>{{LinkForumThread|p=226491|format = ref|title=Re: Miscellaneous Discoveries in Other Cellular Automata}}</ref> If a rectangle has sides {{times|m|n}}, it will produce an oscillator with period listed in the table:


{|class = "wikitable"
{|class = "wikitable"
Line 106: Line 108:
|}
|}


Periods of oscillators emerging from hollow squares (hypotenuse of the triangle above) are listed as sequence A178880 in OEIS. Sequence starts with two 1's, for the {{times|1|1}} dot (which disappears, leaving unchanging void) and {{times|2|2}} block, a still life.
Periods of oscillators emerging from hollow squares (hypotenuse of the triangle above) are listed as sequence A178880 in OEIS.<ref>https://oeis.org/A178880</ref> Sequence starts with two 1's, for the {{times|1|1}} dot (which disappears, leaving unchanging void) and {{times|2|2}} block, a still life.


==See also==
==See also==
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==External links==
==External links==
 
*{{LinkCatagolueRule|b45678s2345}}


[[Category:Life-like cellular automata]]
[[Category:Life-like cellular automata]]

Revision as of 15:21, 19 July 2026

Walled Cities
x=64, y = 64, rule = B45678/S2345 ! #C [[ THEME Inverse ]] #C [[ RANDOMIZE2 THUMBLAUNCH THUMBNAIL THUMBSIZE 2 GRID ZOOM 6 WIDTH 600 HEIGHT 600 LABEL 90 -20 2 "#G" AUTOSTART PAUSE 2 GPS 8 LOOP 256 ]]
LifeViewer-generated pseudorandom soup
Rulestring 2345/45678
B45678/S2345
Rule integer 15608
Character Stable
Black/white reversal B01278/S5678

Walled Cities is a Life-like cellular automaton. Its rulestring is B45678/S2345, which means that a cell is born when it has from 4 to 8 alive neighbours, and an alive cell survives when it has from 2 to 5 alive neighbours.

Rectangle-shaped soups tend to generate a rectangular stable wall, which surrounds a region of high activity.

Notable patterns

Because the lowest birth condition in Walled Cities is B4, no pattern can escape its initial bounding box. There are no spaceships or infinitely growing objects.

Still lives

Non-existence of low birth conditions and existence of many low survival conditions allows for a large variety of still lives. There are at least 41 strict still lives with population up to 8; they are shown below, together with examples of bigger ones.

x = 145, y = 44, rule = B45678/S2345 2o$o3$2o5b2o5bo$2o4b2o5b3o3$8bo5bo$3o4b2o4b3o$2o4b2o6bo2$39b2o$8b2o4bo 3bo20bo$3o4b2o4b3o2b2o4b2o5b3o4bo$3o3b2o6b2o2b3o2b4o3b3o4b2o3$40b2o7bo $9bo6bo23bo7b2o24bo23bo$4o4b2o5b3o21bo7bo15bo9b2o22b2o$3o4b2o7b3o19bo 7bo14b2ob2o4b3o22b2o$6b2o29b2o6b2o14bo3bo5bo22b2o3$41b2o7bo5b2o17bo6b 2o15bo20b2o5b2o$9b2o5bo24bo7b2o5b2o6bo9b2o6bo7bo7b2o6b2o6bo5bo6bo$4o4b 2o5b3o6b3o4b4o5bo7bo6bo7bob2o6bo7bo7b3o5bo7b2o6b3o3bo6bo7bo7bo$4o3b2o 7b3o4b5o2b4o5bo7bo6bo6b2o3bo3b3o5b3o5b3o6b2o6b2o6b2o5b2o5b2o4b3ob2o3b 2ob2o$6b2o9bo20bo7bo6b2o6bo9bo7bo7bo6b2o6b2o6b2o6b2o4b2o6bo3bo2b2o3bo$ 37b2o6b2o3$2b2o7bo7b3o4b2o3b2o3bo16b2o11b4o9b5o22bo$bo2bo5bobo5bo3bo3b 2o3b2o2b3o14bo2bo10b4o7b2o5b2o19b2o$o4bo3bo3bo3bo5bo4bobo5b2o6bo5b2o4b 2o7bo4bo6bo7bo18b2o$o4bo2bo5bo2bo5bo5bo8bo4b3o3bo8bo5bo6bo4bo9bo16bo$b o2bo4bo3bo3bo5bo4bobo8bo3b2o3bo10bo2b2o8b2o2bo9bo15bo$2b2o6bobo5bo3bo 3b2o3b2o7bobo5bo10bo2b2o8b2o2bo9bo13b2o$11bo6b2ob2o3b2o3b2o8bo7bo8bo5b o6bo4bo9bo12b3o$50b2o4b2o7bo4bo5bo9bo7b5o$52bo2bo10b4o7bo7bo7b5o$53b2o 11b4o7b2o5b2o4b3o$79b5o5b3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]]
(click above to open LifeViewer)

Oscillators

Any pattern that doesn't stabilize eventually turns into an oscillator. For large regions this can take a while, but because the space inside any wall is finite, it has finite configurations and must eventually become periodic.

Walled Cities allows for the existence of oscillators with the smallest possible rotor (and lowest possible heat), which can be attached to different stators:

x = 23, y = 8, rule = B45678/S2345 2o3b2o3b3o2b3o$obo2bobo2bobo2bobo$2o4b2o2b2o3b3o2$22bo$2b2o4b2o4b3o4b 2o$bobo3bobo3bobo4bobo$3o3b4o2b3o4b3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]]
(click above to open LifeViewer)

A typical city usually fills in the entire area it can reach, that is, the intersection of its bounding box and its bounding diamond.

x = 21, y = 23, rule = B45678/S2345 16b2o$16bo$16bo$15bo$15bo$o13bo$o13bo$6o7bo$6b6obo$12b2o$12bobo$12bob o$11bo3bo$11bo4b2o$10bo7bo$10bo8b2o$9bo9b2o$9bo$8bo$7bo$7bo$5b2o$6bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ AUTOSTART GPS 6 LOOP 60 ]]
(click above to open LifeViewer)

This happens for majority of apgsearch-size soups, so simple objects in this rule are very difficult to find using apgsearch.

Periods of oscillators emerging from hollow rectangles are an extensively researched topic in Walled Cities.[1] If a rectangle has sides m × n, it will produce an oscillator with period listed in the table:

m
n 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
3 2
4 2 2
5 2 4 3
6 2 2 2 5
7 2 4 9 4 7
8 2 4 7 14 7 7
9 2 4 5 5 11 17 10
10 2 6 8 14 28 11 10 17
11 2 4 10 7 2 10 20 56 17
12 2 4 11 19 40 50 41 24 3 48
13 2 4 6 21 32 11 58 222 69 716 56
14 2 10 26 18 51 18 118 384 31 176 504 31
15 2 4 22 46 2 48 169 219 748 2004 1041 453 58
16 2 4 66 46 54 69 176 85 461 2073 2412 2979 9811 57
17 2 4 54 32 185 88 46 468 262 220 4746 1612 11433 62146 518
18 2 14 64 28 4 199 47 373 164 2241 3158 24243 521 63817 54080 677
19 2 4 85 18 79 33 353 101 3127 2106 10938 4270 57784 117911 52951 385624 674
20 2 4 20 18 208 404 512 339 6784 14769 13819 2388 46276 218102 594883 346159 132674 5160
21 2 4 77 19 820 486 696 1518 6519 5875 8649 105386 41636 219190 380124 1601041 4675530 1513062 22118
22 2 18 71 41 1398 204 2611 4128 17329 14684 12556 177336 22508 446333 302811 2885033 1922818 6454838 53388029 21598
23 2 4 98 10 679 890 368 1261 16126 44115 152006 190534 238989 70813 419435 2247711 12795738 45071 ? ? ?

Periods of oscillators emerging from hollow squares (hypotenuse of the triangle above) are listed as sequence A178880 in OEIS.[2] Sequence starts with two 1's, for the 1 × 1 dot (which disappears, leaving unchanging void) and 2 × 2 block, a still life.

See also

References