Block pull: Difference between revisions

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{{Glossary}}
{{Glossary}}
A '''block pull''' is the following [[glider]]/[[block]] [[collision]], which moves a block (2,1) toward the glider source. Performing this reaction twice using a [[salvo]] of two gliders can move a block diagonally back by three cells, which can be of use for a [[sliding block memory]].
A '''block pull''' is the following [[glider]]/[[block]] [[collision]], which moves a block (2,1) toward the glider source. Performing this reaction twice using a [[salvo]] of two gliders can move a block diagonally back by three cells, which can be of use for a [[sliding block memory]].
Using the same glider stream on the block repeatedly creates a common [[crystal]].


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An even-period glider stream where the first glider does a block pull will create the [[bihivite]] [[crystal]].


==See also==
==See also==

Revision as of 04:43, 9 November 2023

A block pull is the following glider/block collision, which moves a block (2,1) toward the glider source. Performing this reaction twice using a salvo of two gliders can move a block diagonally back by three cells, which can be of use for a sliding block memory.

x = 13, y = 19, rule = B3/S23 2o$2o15$10b3o$10bo$11bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBNAIL THUMBSIZE 2 WIDTH 480 HEIGHT 480 Y 2 THEME 6 GPS 20 LOOP 100 ZOOM 16 AUTOSTART PAUSE 2 ]]
(click above to open LifeViewer)
RLE: here Plaintext: here

An even-period glider stream where the first glider does a block pull will create the bihivite crystal.

See also