Triangular tiling: Difference between revisions

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==Further reading==
==Further reading==
* {{LinkForumThread|format=ref|f=11|t=960|title=Triangular neighborhood (Carter Bays' TriLife rules)}}
* {{LinkForumThread|format=ref|f=11|t=960|title=Triangular neighborhood (Carter Bays' TriLife rules)}}
* {{LinkWikipedia|Triangular_tiling|name=Triangular tiling}}


[[Category:Mathematical miscellany]]
[[Category:Mathematical miscellany]]

Revision as of 08:34, 27 March 2023

The triangular tiling, triangular grid, triangular tessellation or triangular lattice (Schläfli symbol {3,6}) is one of the three possible regular tilings of the plane, alongside the square tiling and hexagonal tiling. It is constructed with six triangles being placed at each vertex.

Of the three regular 2D tilings, it is by far the least investigated, with very little native software support. Native support for triangular rules is offered by some general-purpose cellular automaton simulation programs, although said support is seldom without flaw.

See also

Further reading