Block-laying switch engine: Difference between revisions

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#REDIRECT [[appletartgame]]
{{Puffer
http://www.urbandictionary.com/define.php?term=appletart%20game&defid=5956600
|name        = Block-laying switch engine
2. appletart game 15 up, 2 down
|pname        = blocklayingswitchengine
A game invented in October 2009 at First Flight High School where participants use the word appletart or some of its variants. Originally it was focused on who could say it the loudest but has evolved over time. The ways to play include: 1. Who can say appletart the loudest? 2. Who can say appletart the most in a game? 3. Who will say appletart last? 4. Who will day appletart in the funniest or most awkward situations? 5. What word will be matched when someone says appletart? Will it be appletart, applepie, poptart, or something else?1. kid 1: Appletart. kid 2: Appletart! kid 1: APPLETART! Kid 1:APPLETART!!! kid 3: AAAPPLETAAARRT!!!!! kid 4: There goes another appletart game.2. I love playing the appletart game. Appletart! appletart game mugs & shirtsapple tart game appletart apple tart appletard appleturd applefart applefuckingtart applepie poptart by appletartkid Jul 16, 2011 share this add a video
|c            = 43
|bx          = 29
|by          = 28
|fc          = 19.6
|dir          = Diagonal
|p            = 288
|s            = c/12
|discoverer  = Charles Corderman
|discoveryear = 1971
|rulemin      = B3/S23
|rulemax      = B3/S23
|isorulemin  = B3/S23
|isorulemax  = B3/S23
|synthesis    = 4
|synthesisRLE = true
|plaintext    = true
|rle          = true
|apgcode      = yl144_1_16_afb5f3db909e60548f086e22ee3353ac
|animated    = true
|viewerconfig = #C [[ HEIGHT 600 THUMBSIZE 3 ZOOM 12 X 5 Y 0 GPS 12 TRACKLOOP 576 -1/12 -1/12 ]]
}}
The '''block-laying switch engine''' (or '''block-making switch engine''') is a [[puffer]] that was found by [[Charles Corderman]].<ref>{{CiteLifeline|vol=4|pages=page 2}}</ref> It consists of a [[switch engine]] reacting with [[block]]s to create an infinite number of new blocks (eight new blocks every 288 [[generation]]s).
 
[[Image:Blocklayingswitchengine_debris.png|framed|center|The blocks left behind by the block-laying switch engine]]
 
Because of its easy construction (see the predecessor below), it has appeared in some superlinear growth patterns including [[mosquito 1]] and [[mosquito 2]].<ref>{{CiteLexicon|file=lex_m.htm#mosquito1|name=Mosquito 1|accessdate=June 1, 2009}}</ref>
 
== Occurrence ==
The block-laying switch engine is the sixty-fourth most common object on [[Adam P. Goucher]]'s [[Catagolue]]. It is the most common naturally-occurring pattern that exhibits [[infinite growth]], being more common than the [[glider-producing switch engine]].<ref>{{citeCatagolueStats|June 24, 2016}}</ref>
 
{{EmbedViewer
|pname        = blocklayingswitchenginepredecessor
|viewerconfig = #C [[ THUMBSIZE 2 ]]
|position    = center
|caption      = A simple [[predecessor]] of the block-laying switch engine
|style        = width:300px;
}}
 
==References==
<references />
 
==External links==
* {{LinkLexicon|lex_s.htm#stabilizedswitchengine|name=Stabilized switch engine}}
* [http://www.pentadecathlon.com/objects/class4/typeB/SwitchEngine1/switchEngine1.php Single switch engine puffer trains] at the Life Objects Catalog
* {{LinkCatagolue|yl144_1_16_afb5f3db909e60548f086e22ee3353ac|format=linear growth}}
 
[[Category:Patterns involving switch engines]]
[[Category:Block puffers]]
__NOTOC__

Latest revision as of 19:20, 15 January 2026

Block-laying switch engine
18bo10b$b3o8bo5bo10b$o3bo6bo7bo9b$b2o9b4o2b2o9b$3b2ob2o9b3o9b$5b2o11bo bo8b$19bo7b2o$19bo7b2o11$7b2o20b$7b2o20b7$15b2o12b$15b2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ AUTOSTART ]] #C [[ HEIGHT 600 THUMBSIZE 3 ZOOM 12 X 5 Y 0 GPS 12 TRACKLOOP 576 -1/12 -1/12 ]]
Pattern type Puffer
Number of cells 43
Bounding box 29 × 28
Frequency class 19.6
Direction Diagonal
Period 288
Speed c/12
Discovered by Charles Corderman
Year of discovery 1971

The block-laying switch engine (or block-making switch engine) is a puffer that was found by Charles Corderman.[1] It consists of a switch engine reacting with blocks to create an infinite number of new blocks (eight new blocks every 288 generations).

The blocks left behind by the block-laying switch engine

Because of its easy construction (see the predecessor below), it has appeared in some superlinear growth patterns including mosquito 1 and mosquito 2.[2]

Occurrence

The block-laying switch engine is the sixty-fourth most common object on Adam P. Goucher's Catagolue. It is the most common naturally-occurring pattern that exhibits infinite growth, being more common than the glider-producing switch engine.[3]

11bobo2b$2o8bo5b$2o9bo2bob$13b3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 2 ]]
A simple predecessor of the block-laying switch engine
(click above to open LifeViewer)
RLE: here Plaintext: here

References

  1. ↑ Robert Wainwright (December 1971). Lifeline, vol 4, page 2.
  2. ↑ "Mosquito 1". The Life Lexicon. Stephen Silver. Retrieved on June 1, 2009.
  3. ↑ Adam P. Goucher. "Statistics". Catagolue. Retrieved on June 24, 2016.