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	<updated>2026-11-10T19:43:07Z</updated>
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		<id>https://conwaylife.com/w/index.php?title=LifeWiki:Life_links&amp;diff=174788</id>
		<title>LifeWiki:Life links</title>
		<link rel="alternate" type="text/html" href="https://conwaylife.com/w/index.php?title=LifeWiki:Life_links&amp;diff=174788"/>
		<updated>2026-08-10T22:55:58Z</updated>

		<summary type="html">&lt;p&gt;Marrow16: Dead, unmaintained site - not worthy of new links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{related|LifeWiki:Bookshelf|:Category:Glossary}}&lt;br /&gt;
This page contains a comprehensive list of links to important sites about [[Conway&#039;s Game of Life]] and related [[cellular automaton|cellular automata]].&lt;br /&gt;
&lt;br /&gt;
==Introductory Articles==&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Conway&#039;s_game_of_life Conway&#039;s Game of Life] at [http://www.wikipedia.org Wikipedia]&lt;br /&gt;
*[[Conway&#039;s Game of Life]] at [[LifeWiki:About|LifeWiki]]&lt;br /&gt;
*[http://www.math.com/students/wonders/life/life.html What is the Game of Life?] at Math.com&lt;br /&gt;
*[http://www.ibiblio.org/lifepatterns/october1970.html The fantastic combinations of John Conway&#039;s new solitaire game &amp;quot;life&amp;quot;] - The original article describing Conway&#039;s Game of Life. Written by [[Martin Gardner]] and published in the October 1970 issue of Scientific American.&lt;br /&gt;
&lt;br /&gt;
==Research Papers==&lt;br /&gt;
*[http://arxiv.org/abs/cs/0004003 Searching for Spaceships] - A paper by [[David Eppstein]] describing spaceship search software and the discovery of the [[weekender]]&lt;br /&gt;
*[http://arxiv.org/abs/math/9905194 The still-Life density problem and its generalizations] - A paper by [[Noam Elkies]] that proves the still life conjecture that no infinite still life can have density more than 1/2&lt;br /&gt;
&lt;br /&gt;
==Glossaries and Encyclopediae==&lt;br /&gt;
*{{LinkLexicon|style=raw|filename=lex_home.htm|patternname=The Life Lexicon}} by Stephen Silver (see also [http://www.bitstorm.org/gameoflife/lexicon/ this version] by Edwin Martin)&lt;br /&gt;
*[http://www.radicaleye.com/lifepage/picgloss/picgloss.html A Brief Illustrated Glossary of Terms in Conway&#039;s Game of Life] by [[Alan Hensel]]&lt;br /&gt;
*[https://web.archive.org/web/20131029080103/http://www.michael-hogg.co.uk/game_of_life.php Conway’s Game of Life - An Illustrated Guide] by Michael Hogg&lt;br /&gt;
*[http://www.ericweisstein.com/encyclopedias/life/ Treasure Trove of the Life Cellular Automaton] by Eric Weisstein&lt;br /&gt;
&lt;br /&gt;
==Online Pattern Catalogs==&lt;br /&gt;
*[http://ad-ca.narod.ru/downen.htm Alien life] - Pattern collections focusing on Life-like cellular automata other than Conway&#039;s Game of Life itself&lt;br /&gt;
*[http://pentadecathlon.com/objects/objects.php Game of Life Object Catalogs] at Pentadecathlon - contains most small still lifes, oscillators and spaceships&lt;br /&gt;
*[https://jedlimlx.github.io/gliderdb-searcher/ Gliders in Life-like cellular automata] (replacing &#039;&#039;&#039;fano.ics.uci.edu/ca/&#039;&#039;&#039; link which has been down since 2018)&lt;br /&gt;
*[http://conwaylife.com/ref/mniemiec/lifepage.htm Mark D. Niemiec&#039;s Life Page] - patterns sorted by name, glider synthesis, size, or type; use &amp;quot;[http://conwaylife.com/ref/mniemiec/lifesrch.htm Search for pattern]&amp;quot; to see if a small object is already known&lt;br /&gt;
*[http://catagolue.hatsya.com/census/b3s23 Catagolue census pages] - objects found by testing symmetric and asymmetric &amp;quot;random soup&amp;quot; starting conditions ([[Catagolue|LifeWiki article]])&lt;br /&gt;
&lt;br /&gt;
==Downloadable Pattern Catalogs==&lt;br /&gt;
*[http://entropymine.com/jason/life/#collections Jason Summers&#039; pattern collections]&lt;br /&gt;
*Pattern collections by Alan Hensel: [http://www.ibiblio.org/lifepatterns/lifebc.zip lifebc.zip] (basic collection), [http://www.ibiblio.org/lifepatterns/lifep.zip lifep.zip] (larger collection), and [http://www.ibiblio.org/lifepatterns/lifepw.zip lifepw.zip] (collection including other rules)&lt;br /&gt;
*Pattern collections by [[Stephen Silver]]: [http://www.argentum.freeserve.co.uk/ships.zip ships.zip] (small [[spaceship]]s) and [http://www.argentum.freeserve.co.uk/ssguns.zip ssguns.zip] (non-glider [[gun]]s)&lt;br /&gt;
&lt;br /&gt;
==Blogs and News Sites==&lt;br /&gt;
*[https://web.archive.org/web/20200205025022/http://pentadecathlon.com/lifenews/ Game of Life News] at Pentadecathlon (via archive.org)&lt;br /&gt;
*[http://b3s23life.blogspot.com/ Conway&#039;s Life: Work in Progress] - a blog by [[Dave Greene]]&lt;br /&gt;
&lt;br /&gt;
==Other Personal Life Pages==&lt;br /&gt;
*[http://members.tip.net.au/~dbell/ David Bell] - for spaceship enthusiasts&lt;br /&gt;
*[http://www.radicaleye.com/lifepage/ Paul Callahan] - various articles and patterns&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/ David Eppstein] - Which &amp;quot;Life&amp;quot;-Like Systems Have Gliders?&lt;br /&gt;
*[http://wwwhomes.uni-bielefeld.de/achim/gol.html Achim Flammenkamp] - Gardens of Eden, frequency of naturally-occurring patterns&lt;br /&gt;
*[http://nickgotts-eventful.blogspot.com/ Nick Gotts] - Game of Life Patterns with Eventful Histories&lt;br /&gt;
*[http://radicaleye.com/DRH/ Dean Hickerson] - complex patterns such as [[sawtooth]]s&lt;br /&gt;
*[http://codercontest.com/mniemiec/lifepage.htm Mark Niemiec] - [[glider synthesis]] and object counts&lt;br /&gt;
*[http://www.gabrielnivasch.org/fun/life Gabriel Nivasch] - a variety of articles and code&lt;br /&gt;
*[http://web.archive.org/web/20091027025324/http://geocities.com/conwaylife/ Andrzej Okrasinski] (via archive.org; the original site is down)&lt;br /&gt;
*[http://www.argentum.freeserve.co.uk/life.htm Stephen Silver]&lt;br /&gt;
*[http://entropymine.com/jason/life/ Jason Summers] - Various search programs and pattern catalogs (see above), also contains a &amp;quot;Status of Life&amp;quot; page recording what is currently known about Life.&lt;br /&gt;
&lt;br /&gt;
==Downloadable Simulation Software==&lt;br /&gt;
*[http://golly.sourceforge.net/ Golly] - Linux, Mac, Windows ([[Golly|LifeWiki article]])&lt;br /&gt;
*[http://psoup.math.wisc.edu/Life32.html Life32] - Windows ([[Life32|LifeWiki article]])&lt;br /&gt;
*[http://www.trevorrow.com/lifelab/ LifeLab] - Mac ([[LifeLab|LifeWiki article]])&lt;br /&gt;
*[http://www.mirekw.com/ca/download.html Mirek&#039;s Cellebration] - Linux, Mac, Windows ([[Mirek&#039;s Cellebration|LifeWiki article]])&lt;br /&gt;
*[ftp://ftp.digital.com/pub/games/winlife.zip WinLife] (direct FTP link) - Windows 3.1&lt;br /&gt;
*[https://github.com/bobombolo/automata Minetest mod for exploring 1D, 2D and 3D CA and importing from collections]&lt;br /&gt;
*[http://bprentice.webenet.net/Java%20Square%20Cell/Square%20Cell.zip Square Cell] - a powerful CA simulator by [[Brian Prentice]]([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1003&amp;amp;p=7364])&lt;br /&gt;
**[http://bprentice.webenet.net/Java%20Square%20Cell/Java%20Square%20Cell.html Square Cell documentation]&lt;br /&gt;
**[http://bprentice.webenet.net/Square%20Cell%20Patterns/Patterns.zip Square Cell pattern collection]&lt;br /&gt;
&lt;br /&gt;
===Other CAs===&lt;br /&gt;
*[http://bprentice.webenet.net/Hexagonal%20Cell/ Hexagonal Cell] - hexagonal cell simulator by [[Brian Prentice]] ([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1027&amp;amp;start=0#p7426])&lt;br /&gt;
*[http://bprentice.webenet.net/Triangular%20Cell/ Triangular Cell] - triangular cell simulator by [[Brian Prentice]] ([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1023&amp;amp;p=7417])&lt;br /&gt;
*[http://bprentice.webenet.net/Java%20Square%20Cell/Java%20CA%20Programs.zip Java CA Programs] - an archive of Java simulators including Billards, Square Cell, Hexagonal Cell, Triangular Cell, Square Cell 1D and simulators for several special square cell rules together with a large pattern collection by [[Brian Prentice]]&lt;br /&gt;
*[http://bprentice.webenet.net/TiledCA/TiledCA.html Tiled CA] - by [[Brian Prentice]]; runs cellular automata simulations on a large number of grids which can be constructed from various shaped tiles ([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1025&amp;amp;p=8246])&lt;br /&gt;
&lt;br /&gt;
==Web Browser Based Life Simulations==&lt;br /&gt;
*[http://andersonvom.github.io/game-of-life/ andersonvom.github.com/game-of-life] - A Javascript / Processing.js open source implementation of the Game of Life&lt;br /&gt;
*[http://www.bitstorm.org/gameoflife www.bitstorm.org/gameoflife] - Java applet with a simulator of the Game of Life&lt;br /&gt;
*[http://www.ibiblio.org/lifepatterns www.ibiblio.org/lifepatterns] - Java pop up applet with a fast simulator of the Game of Life&lt;br /&gt;
*[http://copy.sh/life/ copy.sh/life/] - Javascript/canvas implementation of the Game of Life by Fabian Hemmer using the [[HashLife]] algorithm, capable of handling large patterns&lt;br /&gt;
*[https://gwylim.net/hexcell gwylim.net/hexcell] - hexagonal cellular automaton&lt;br /&gt;
*[http://www.co.nz/gameoflife/ www.co.nz/gameoflife/] - Javascript/canvas implementation of the Game of Life&lt;br /&gt;
*[https://gameoflife.xyz/ Game of Life editor/simulator/browser], using Javascript Angular framework - draw patterns or load from a large library.&lt;br /&gt;
*[https://golhobby.com Pattern Manager - PatMan] - (Dead Link) Pattern organizer and viewer, using LifeViewer JavaScript plug-in&lt;br /&gt;
&lt;br /&gt;
===Multiplayer Versions===&lt;br /&gt;
*[http://lifecompetes.com/ Conway&#039;s Multiplayer Game of Life] - board updates every six seconds; can place up to twelve cells at once.&lt;br /&gt;
*[https://www.twitch.tv/bzh314 Twitch Plays Conway&#039;s Game of Life] - Enter commands by chat on Twitch. Support for RLEs (!RLE command). Multiplayer Battle Royale mode (!PLAY command).&lt;br /&gt;
&lt;br /&gt;
==Downloadable Computation and/or Search Software==&lt;br /&gt;
Forum links:&lt;br /&gt;
*[http://www.conwaylife.com/forums/viewforum.php?f=9 Scripts forum] at ConwayLife.com&lt;br /&gt;
&lt;br /&gt;
Software tools:&lt;br /&gt;
*[http://catagolue.hatsya.com/apgsearch apgsearch for Catagolue] - Downloadable distributed soup search script, written in C++ ([[apgsearch|LifeWiki article]], [[Tutorials/Contributing to Catagolue|LifeWiki tutorial]])&lt;br /&gt;
*[http://sourceforge.net/projects/bellman/ Bellman] by Mike Playle - Program for searching stable catalysts in Conway&#039;s Game of Life. Written in C. ([[Bellman|LifeWiki article]])&lt;br /&gt;
*[http://www.yucs.org/~gnivasch/life/index.html Catalyst] v1.0 by Gabriel Nivasch - Finds ways of modifying the evolution of an input pattern by placing catalysts that react with it, by a backtracking search. Written in C++. ([[Catalyst (search program)|LifeWiki article]])&lt;br /&gt;
*[https://github.com/simsim314/CatForce CatForce] by Michael Simkin - fast brute-force testing of arrangements of potential catalysts for signal-processing reactions.  Written in C, based on the LifeAPI library. ([[CatForce|LifeWiki article]])&lt;br /&gt;
*[http://www.conwaylife.com/forums/viewtopic.php?f=9&amp;amp;t=2246 CollisionsSearch] v0.1a by Sergei Petrov (Guam) - finds arrangements usually of small Spartan or near-Spartan objects, with various constraints.  Similar to CatForce, but with a GUI.&lt;br /&gt;
*[https://www.conwaylife.com/forums/viewtopic.php?p=86954#p86954 dr/drifter] by Dean Hickerson - Finds patterns consisting of a  a small perturbation &amp;quot;drifting&amp;quot; across a still-life background. Takes as input the perturbation and part of the background. Depth-first; simulates the evolution of the perturbation, making a choice whenever it needs the value of an unknown background cell, and backtracking whenever it finds an inconsistency in the background or the perturbation grows too large. Useful for finding high-period billiard-table oscillators, circuitry consisting of signals moving through static wires and components, and custom eaters. The &#039;knownrotors&#039; file is a list of previously discovered drifters, to avoid duplicated searches. Written in C.&lt;br /&gt;
*[http://www.radicaleye.com/lifepage/gencols.txt gencols] by Paul Callahan - Enumerates collisions between patterns (e.g. gliders and still lifes). Includes output filters to detect oscillators, spaceships, or successful eating of one pattern by another. Life evolution rule is hardcoded as a sequence of bit-parallel integer operations (so it&#039;s possible to change but not easy). Written in C. ([[Gencols|LifeWiki article]])&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/gfind.c gfind] v4.8 by David Eppstein - Search program for low-period spaceships. Extends partial patterns a row at a time, keeping track of rows in all phases of the pattern. Includes modes for finding symmetric patterns. Written in C. ([[gfind|LifeWiki article]], [[Tutorials/gfind|LifeWiki tutorial]])&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/gsearch.c gsearch] by David Eppstein - Performs a brute force search of all patterns fitting within a small rectangle. Evolves each pattern for a specified number of generations or until it repeats, grows too large, or matches a previously seen pattern. Recognizes spaceships, oscillators, unstable oscillators (such as queen bee and p90), replicators, and some [[puffer]]s. Includes modes for finding symmetric patterns. Written in C.&lt;br /&gt;
*[https://conwaylife.com/forums/viewtopic.php?p=148278#p148278 Hersrch] by Karel Suhajda - Searches for open or closed Herschel tracks in Conway&#039;s Game of Life, using a database of known static and periodic track components. Written in C++. ([[Hersrch|LifeWiki article]])&lt;br /&gt;
*[https://gitlab.com/apgoucher/ikpx2 ikpx2] An SAT-based spaceship search program for isotropic non-totalistic rules by Adam P. Goucher. ([[ikpx|LifeWiki article]])&lt;br /&gt;
*[https://github.com/rliston/life-soup life-soup] - an FPGA soup searcher [http://conwaylife.com/forums/viewtopic.php?p=65127#p65127 written by Rob Liston in Verilog], running on the Xilinx EK-U1-VCU118-G evaluation board.&lt;br /&gt;
*[http://members.pcug.org.au/~dbell/programs/lifesrc-3.8.tar.gz lifesrc] v3.8 by David Bell - Search program for oscillators. Written in C. ([[lifesrc|LifeWiki article]])&lt;br /&gt;
*[https://github.com/OscarCunningham/logic-life-search/tree/develop Logic Life Search/LLS] - An SAT-based search program written by Oscar Cunningham for patterns in Conway&#039;s Game of Life and other cellular automata. ([[Logic Life Search|LifeWiki article]], [[Tutorials/LLS|LifeWiki tutorial]])&lt;br /&gt;
*[https://gitlab.com/andrew-j-wade/life_slice_ship_search Life Slice Ship Search/LSSS] - A spaceship search program by Andrew Wade for outer totalistic rules.&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/ofind.c ofind] v0.9 by David Eppstein - Searches for low-period oscillators. Similar to gfind, but extends patterns in all phases simultaneously rather than a single phase at a time, and includes special handling of stator cells. User can specify what spark the oscillator should produce, or how it should interact with neighboring patterns of other periods. Written in C.&lt;br /&gt;
*[https://github.com/Matthias-Merzenich/qfind qfind] - a spaceship search program by Matthias Merzenich, combining aspects from zfind and gfind.&lt;br /&gt;
*[http://www.yucs.org/~gnivasch/life/index.html Random Agar] v1.1 by Gabriel Navasch - Looks for new Life oscillators, wicks, and agars. Generates random spatially periodic patterns, and runs them until they oscillate. Includes complete support for all possible symmetry types. Written in C++.&lt;br /&gt;
*[http://conwaylife.com/forums/viewtopic.php?f=7&amp;amp;t=1091&amp;amp;p=27164#p27164 Seeds of Destruction Game] v0.5 by Paul Chapman - Manual search assistant for self-destruct circuitry, efficient glider-construction cleanups, reburnable fuses, etc.  Java application. ([[Seeds of Destruction Game|LifeWiki article]], [[Tutorials/Seeds of Destruction Game|LifeWiki tutorial]])&lt;br /&gt;
*[http://entropymine.com/wls/ WLS 0.71 (WinLifeSearch)] - a Windows port of lifesrc, with a GUI to help with setup. Windows executables are included in the zip files; source code is on [https://github.com/jsummers/winlifesearch github]. ([[WinLifeSearch|LifeWiki article]])&lt;br /&gt;
*[https://github.com/rokicki/ntzfind zfind] - a spaceship search program by zdr, updated by Matthias Merzenich and Tomas Rokicki.&lt;br /&gt;
&lt;br /&gt;
==Chats==&lt;br /&gt;
*[https://conwaylife.com/forums/ ConwayLife.com forums]&lt;br /&gt;
*[https://discord.gg/BCuYCEn Conwaylife Lounge] on Discord&lt;br /&gt;
&lt;br /&gt;
==Other Links Pages==&lt;br /&gt;
*[https://web.archive.org/web/20170319010821/https://dmoztools.net/Computers/Artificial_Life/Cellular_Automata/Conway&#039;s_Game_of_Life/ dmoz: Open Directory Project] (archive.org)&lt;br /&gt;
*[https://golly.sourceforge.net/Help/refs.html Golly Help: References]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Marrow16</name></author>
	</entry>
	<entry>
		<id>https://conwaylife.com/w/index.php?title=LifeWiki:Life_links&amp;diff=174499</id>
		<title>LifeWiki:Life links</title>
		<link rel="alternate" type="text/html" href="https://conwaylife.com/w/index.php?title=LifeWiki:Life_links&amp;diff=174499"/>
		<updated>2026-07-28T16:20:36Z</updated>

		<summary type="html">&lt;p&gt;Marrow16: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{related|LifeWiki:Bookshelf|:Category:Glossary}}&lt;br /&gt;
This page contains a comprehensive list of links to important sites about [[Conway&#039;s Game of Life]] and related [[cellular automaton|cellular automata]].&lt;br /&gt;
&lt;br /&gt;
==Introductory Articles==&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Conway&#039;s_game_of_life Conway&#039;s Game of Life] at [http://www.wikipedia.org Wikipedia]&lt;br /&gt;
*[[Conway&#039;s Game of Life]] at [[LifeWiki:About|LifeWiki]]&lt;br /&gt;
*[http://www.math.com/students/wonders/life/life.html What is the Game of Life?] at Math.com&lt;br /&gt;
*[http://www.ibiblio.org/lifepatterns/october1970.html The fantastic combinations of John Conway&#039;s new solitaire game &amp;quot;life&amp;quot;] - The original article describing Conway&#039;s Game of Life. Written by [[Martin Gardner]] and published in the October 1970 issue of Scientific American.&lt;br /&gt;
&lt;br /&gt;
==Research Papers==&lt;br /&gt;
*[http://arxiv.org/abs/cs/0004003 Searching for Spaceships] - A paper by [[David Eppstein]] describing spaceship search software and the discovery of the [[weekender]]&lt;br /&gt;
*[http://arxiv.org/abs/math/9905194 The still-Life density problem and its generalizations] - A paper by [[Noam Elkies]] that proves the still life conjecture that no infinite still life can have density more than 1/2&lt;br /&gt;
&lt;br /&gt;
==Glossaries and Encyclopediae==&lt;br /&gt;
*{{LinkLexicon|style=raw|filename=lex_home.htm|patternname=The Life Lexicon}} by Stephen Silver (see also [http://www.bitstorm.org/gameoflife/lexicon/ this version] by Edwin Martin)&lt;br /&gt;
*[http://www.radicaleye.com/lifepage/picgloss/picgloss.html A Brief Illustrated Glossary of Terms in Conway&#039;s Game of Life] by [[Alan Hensel]]&lt;br /&gt;
*[https://web.archive.org/web/20131029080103/http://www.michael-hogg.co.uk/game_of_life.php Conway’s Game of Life - An Illustrated Guide] by Michael Hogg&lt;br /&gt;
*[http://www.ericweisstein.com/encyclopedias/life/ Treasure Trove of the Life Cellular Automaton] by Eric Weisstein&lt;br /&gt;
&lt;br /&gt;
==Online Pattern Catalogs==&lt;br /&gt;
*[http://ad-ca.narod.ru/downen.htm Alien life] - Pattern collections focusing on Life-like cellular automata other than Conway&#039;s Game of Life itself&lt;br /&gt;
*[http://pentadecathlon.com/objects/objects.php Game of Life Object Catalogs] at Pentadecathlon - contains most small still lifes, oscillators and spaceships&lt;br /&gt;
*[https://jedlimlx.github.io/gliderdb-searcher/ Gliders in Life-like cellular automata] (replacing &#039;&#039;&#039;fano.ics.uci.edu/ca/&#039;&#039;&#039; link which has been down since 2018)&lt;br /&gt;
*[http://conwaylife.com/ref/mniemiec/lifepage.htm Mark D. Niemiec&#039;s Life Page] - patterns sorted by name, glider synthesis, size, or type; use &amp;quot;[http://conwaylife.com/ref/mniemiec/lifesrch.htm Search for pattern]&amp;quot; to see if a small object is already known&lt;br /&gt;
*[http://catagolue.hatsya.com/census/b3s23 Catagolue census pages] - objects found by testing symmetric and asymmetric &amp;quot;random soup&amp;quot; starting conditions ([[Catagolue|LifeWiki article]])&lt;br /&gt;
&lt;br /&gt;
==Downloadable Pattern Catalogs==&lt;br /&gt;
*[http://entropymine.com/jason/life/#collections Jason Summers&#039; pattern collections]&lt;br /&gt;
*Pattern collections by Alan Hensel: [http://www.ibiblio.org/lifepatterns/lifebc.zip lifebc.zip] (basic collection), [http://www.ibiblio.org/lifepatterns/lifep.zip lifep.zip] (larger collection), and [http://www.ibiblio.org/lifepatterns/lifepw.zip lifepw.zip] (collection including other rules)&lt;br /&gt;
*Pattern collections by [[Stephen Silver]]: [http://www.argentum.freeserve.co.uk/ships.zip ships.zip] (small [[spaceship]]s) and [http://www.argentum.freeserve.co.uk/ssguns.zip ssguns.zip] (non-glider [[gun]]s)&lt;br /&gt;
&lt;br /&gt;
==Blogs and News Sites==&lt;br /&gt;
*[https://web.archive.org/web/20200205025022/http://pentadecathlon.com/lifenews/ Game of Life News] at Pentadecathlon (via archive.org)&lt;br /&gt;
*[http://b3s23life.blogspot.com/ Conway&#039;s Life: Work in Progress] - a blog by [[Dave Greene]]&lt;br /&gt;
&lt;br /&gt;
==Other Personal Life Pages==&lt;br /&gt;
*[http://members.tip.net.au/~dbell/ David Bell] - for spaceship enthusiasts&lt;br /&gt;
*[http://www.radicaleye.com/lifepage/ Paul Callahan] - various articles and patterns&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/ David Eppstein] - Which &amp;quot;Life&amp;quot;-Like Systems Have Gliders?&lt;br /&gt;
*[http://wwwhomes.uni-bielefeld.de/achim/gol.html Achim Flammenkamp] - Gardens of Eden, frequency of naturally-occurring patterns&lt;br /&gt;
*[http://nickgotts-eventful.blogspot.com/ Nick Gotts] - Game of Life Patterns with Eventful Histories&lt;br /&gt;
*[http://radicaleye.com/DRH/ Dean Hickerson] - complex patterns such as [[sawtooth]]s&lt;br /&gt;
*[http://codercontest.com/mniemiec/lifepage.htm Mark Niemiec] - [[glider synthesis]] and object counts&lt;br /&gt;
*[http://www.gabrielnivasch.org/fun/life Gabriel Nivasch] - a variety of articles and code&lt;br /&gt;
*[http://web.archive.org/web/20091027025324/http://geocities.com/conwaylife/ Andrzej Okrasinski] (via archive.org; the original site is down)&lt;br /&gt;
*[http://www.argentum.freeserve.co.uk/life.htm Stephen Silver]&lt;br /&gt;
*[http://entropymine.com/jason/life/ Jason Summers] - Various search programs and pattern catalogs (see above), also contains a &amp;quot;Status of Life&amp;quot; page recording what is currently known about Life.&lt;br /&gt;
&lt;br /&gt;
==Downloadable Simulation Software==&lt;br /&gt;
*[http://golly.sourceforge.net/ Golly] - Linux, Mac, Windows ([[Golly|LifeWiki article]])&lt;br /&gt;
*[http://psoup.math.wisc.edu/Life32.html Life32] - Windows ([[Life32|LifeWiki article]])&lt;br /&gt;
*[http://www.trevorrow.com/lifelab/ LifeLab] - Mac ([[LifeLab|LifeWiki article]])&lt;br /&gt;
*[http://www.mirekw.com/ca/download.html Mirek&#039;s Cellebration] - Linux, Mac, Windows ([[Mirek&#039;s Cellebration|LifeWiki article]])&lt;br /&gt;
*[ftp://ftp.digital.com/pub/games/winlife.zip WinLife] (direct FTP link) - Windows 3.1&lt;br /&gt;
*[https://github.com/bobombolo/automata Minetest mod for exploring 1D, 2D and 3D CA and importing from collections]&lt;br /&gt;
*[https://github.com/marrow16/gogol GoGoL] - GoLang GUI &amp;amp; TUI for exploring CA rules&lt;br /&gt;
*[https://github.com/marrow16/gol-topology] - a visual topology of CA rules &lt;br /&gt;
*[https://github.com/marrow16/JaGol JaGol] - Java-based implementation of the Game of Life&lt;br /&gt;
*[http://bprentice.webenet.net/Java%20Square%20Cell/Square%20Cell.zip Square Cell] - a powerful CA simulator by [[Brian Prentice]]([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1003&amp;amp;p=7364])&lt;br /&gt;
**[http://bprentice.webenet.net/Java%20Square%20Cell/Java%20Square%20Cell.html Square Cell documentation]&lt;br /&gt;
**[http://bprentice.webenet.net/Square%20Cell%20Patterns/Patterns.zip Square Cell pattern collection]&lt;br /&gt;
&lt;br /&gt;
===Other CAs===&lt;br /&gt;
*[http://bprentice.webenet.net/Hexagonal%20Cell/ Hexagonal Cell] - hexagonal cell simulator by [[Brian Prentice]] ([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1027&amp;amp;start=0#p7426])&lt;br /&gt;
*[http://bprentice.webenet.net/Triangular%20Cell/ Triangular Cell] - triangular cell simulator by [[Brian Prentice]] ([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1023&amp;amp;p=7417])&lt;br /&gt;
*[http://bprentice.webenet.net/Java%20Square%20Cell/Java%20CA%20Programs.zip Java CA Programs] - an archive of Java simulators including Billards, Square Cell, Hexagonal Cell, Triangular Cell, Square Cell 1D and simulators for several special square cell rules together with a large pattern collection by [[Brian Prentice]]&lt;br /&gt;
*[http://bprentice.webenet.net/TiledCA/TiledCA.html Tiled CA] - by [[Brian Prentice]]; runs cellular automata simulations on a large number of grids which can be constructed from various shaped tiles ([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1025&amp;amp;p=8246])&lt;br /&gt;
&lt;br /&gt;
==Web Browser Based Life Simulations==&lt;br /&gt;
*[http://andersonvom.github.io/game-of-life/ andersonvom.github.com/game-of-life] - A Javascript / Processing.js open source implementation of the Game of Life&lt;br /&gt;
*[http://www.bitstorm.org/gameoflife www.bitstorm.org/gameoflife] - Java applet with a simulator of the Game of Life&lt;br /&gt;
*[http://www.ibiblio.org/lifepatterns www.ibiblio.org/lifepatterns] - Java pop up applet with a fast simulator of the Game of Life&lt;br /&gt;
*[http://copy.sh/life/ copy.sh/life/] - Javascript/canvas implementation of the Game of Life by Fabian Hemmer using the [[HashLife]] algorithm, capable of handling large patterns&lt;br /&gt;
*[https://gwylim.net/hexcell gwylim.net/hexcell] - hexagonal cellular automaton&lt;br /&gt;
*[http://www.co.nz/gameoflife/ www.co.nz/gameoflife/] - Javascript/canvas implementation of the Game of Life&lt;br /&gt;
*[https://gameoflife.xyz/ Game of Life editor/simulator/browser], using Javascript Angular framework - draw patterns or load from a large library.&lt;br /&gt;
*[https://golhobby.com Pattern Manager - PatMan] - (Dead Link) Pattern organizer and viewer, using LifeViewer JavaScript plug-in&lt;br /&gt;
&lt;br /&gt;
===Multiplayer Versions===&lt;br /&gt;
*[http://lifecompetes.com/ Conway&#039;s Multiplayer Game of Life] - board updates every six seconds; can place up to twelve cells at once.&lt;br /&gt;
*[https://www.twitch.tv/bzh314 Twitch Plays Conway&#039;s Game of Life] - Enter commands by chat on Twitch. Support for RLEs (!RLE command). Multiplayer Battle Royale mode (!PLAY command).&lt;br /&gt;
&lt;br /&gt;
==Downloadable Computation and/or Search Software==&lt;br /&gt;
Forum links:&lt;br /&gt;
*[http://www.conwaylife.com/forums/viewforum.php?f=9 Scripts forum] at ConwayLife.com&lt;br /&gt;
&lt;br /&gt;
Software tools:&lt;br /&gt;
*[http://catagolue.hatsya.com/apgsearch apgsearch for Catagolue] - Downloadable distributed soup search script, written in C++ ([[apgsearch|LifeWiki article]], [[Tutorials/Contributing to Catagolue|LifeWiki tutorial]])&lt;br /&gt;
*[http://sourceforge.net/projects/bellman/ Bellman] by Mike Playle - Program for searching stable catalysts in Conway&#039;s Game of Life. Written in C. ([[Bellman|LifeWiki article]])&lt;br /&gt;
*[http://www.yucs.org/~gnivasch/life/index.html Catalyst] v1.0 by Gabriel Nivasch - Finds ways of modifying the evolution of an input pattern by placing catalysts that react with it, by a backtracking search. Written in C++. ([[Catalyst (search program)|LifeWiki article]])&lt;br /&gt;
*[https://github.com/simsim314/CatForce CatForce] by Michael Simkin - fast brute-force testing of arrangements of potential catalysts for signal-processing reactions.  Written in C, based on the LifeAPI library. ([[CatForce|LifeWiki article]])&lt;br /&gt;
*[http://www.conwaylife.com/forums/viewtopic.php?f=9&amp;amp;t=2246 CollisionsSearch] v0.1a by Sergei Petrov (Guam) - finds arrangements usually of small Spartan or near-Spartan objects, with various constraints.  Similar to CatForce, but with a GUI.&lt;br /&gt;
*[https://www.conwaylife.com/forums/viewtopic.php?p=86954#p86954 dr/drifter] by Dean Hickerson - Finds patterns consisting of a  a small perturbation &amp;quot;drifting&amp;quot; across a still-life background. Takes as input the perturbation and part of the background. Depth-first; simulates the evolution of the perturbation, making a choice whenever it needs the value of an unknown background cell, and backtracking whenever it finds an inconsistency in the background or the perturbation grows too large. Useful for finding high-period billiard-table oscillators, circuitry consisting of signals moving through static wires and components, and custom eaters. The &#039;knownrotors&#039; file is a list of previously discovered drifters, to avoid duplicated searches. Written in C.&lt;br /&gt;
*[http://www.radicaleye.com/lifepage/gencols.txt gencols] by Paul Callahan - Enumerates collisions between patterns (e.g. gliders and still lifes). Includes output filters to detect oscillators, spaceships, or successful eating of one pattern by another. Life evolution rule is hardcoded as a sequence of bit-parallel integer operations (so it&#039;s possible to change but not easy). Written in C. ([[Gencols|LifeWiki article]])&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/gfind.c gfind] v4.8 by David Eppstein - Search program for low-period spaceships. Extends partial patterns a row at a time, keeping track of rows in all phases of the pattern. Includes modes for finding symmetric patterns. Written in C. ([[gfind|LifeWiki article]], [[Tutorials/gfind|LifeWiki tutorial]])&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/gsearch.c gsearch] by David Eppstein - Performs a brute force search of all patterns fitting within a small rectangle. Evolves each pattern for a specified number of generations or until it repeats, grows too large, or matches a previously seen pattern. Recognizes spaceships, oscillators, unstable oscillators (such as queen bee and p90), replicators, and some [[puffer]]s. Includes modes for finding symmetric patterns. Written in C.&lt;br /&gt;
*[https://conwaylife.com/forums/viewtopic.php?p=148278#p148278 Hersrch] by Karel Suhajda - Searches for open or closed Herschel tracks in Conway&#039;s Game of Life, using a database of known static and periodic track components. Written in C++. ([[Hersrch|LifeWiki article]])&lt;br /&gt;
*[https://gitlab.com/apgoucher/ikpx2 ikpx2] An SAT-based spaceship search program for isotropic non-totalistic rules by Adam P. Goucher. ([[ikpx|LifeWiki article]])&lt;br /&gt;
*[https://github.com/rliston/life-soup life-soup] - an FPGA soup searcher [http://conwaylife.com/forums/viewtopic.php?p=65127#p65127 written by Rob Liston in Verilog], running on the Xilinx EK-U1-VCU118-G evaluation board.&lt;br /&gt;
*[http://members.pcug.org.au/~dbell/programs/lifesrc-3.8.tar.gz lifesrc] v3.8 by David Bell - Search program for oscillators. Written in C. ([[lifesrc|LifeWiki article]])&lt;br /&gt;
*[https://github.com/OscarCunningham/logic-life-search/tree/develop Logic Life Search/LLS] - An SAT-based search program written by Oscar Cunningham for patterns in Conway&#039;s Game of Life and other cellular automata. ([[Logic Life Search|LifeWiki article]], [[Tutorials/LLS|LifeWiki tutorial]])&lt;br /&gt;
*[https://gitlab.com/andrew-j-wade/life_slice_ship_search Life Slice Ship Search/LSSS] - A spaceship search program by Andrew Wade for outer totalistic rules.&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/ofind.c ofind] v0.9 by David Eppstein - Searches for low-period oscillators. Similar to gfind, but extends patterns in all phases simultaneously rather than a single phase at a time, and includes special handling of stator cells. User can specify what spark the oscillator should produce, or how it should interact with neighboring patterns of other periods. Written in C.&lt;br /&gt;
*[https://github.com/Matthias-Merzenich/qfind qfind] - a spaceship search program by Matthias Merzenich, combining aspects from zfind and gfind.&lt;br /&gt;
*[http://www.yucs.org/~gnivasch/life/index.html Random Agar] v1.1 by Gabriel Navasch - Looks for new Life oscillators, wicks, and agars. Generates random spatially periodic patterns, and runs them until they oscillate. Includes complete support for all possible symmetry types. Written in C++.&lt;br /&gt;
*[http://conwaylife.com/forums/viewtopic.php?f=7&amp;amp;t=1091&amp;amp;p=27164#p27164 Seeds of Destruction Game] v0.5 by Paul Chapman - Manual search assistant for self-destruct circuitry, efficient glider-construction cleanups, reburnable fuses, etc.  Java application. ([[Seeds of Destruction Game|LifeWiki article]], [[Tutorials/Seeds of Destruction Game|LifeWiki tutorial]])&lt;br /&gt;
*[http://entropymine.com/wls/ WLS 0.71 (WinLifeSearch)] - a Windows port of lifesrc, with a GUI to help with setup. Windows executables are included in the zip files; source code is on [https://github.com/jsummers/winlifesearch github]. ([[WinLifeSearch|LifeWiki article]])&lt;br /&gt;
*[https://github.com/rokicki/ntzfind zfind] - a spaceship search program by zdr, updated by Matthias Merzenich and Tomas Rokicki.&lt;br /&gt;
&lt;br /&gt;
==Chats==&lt;br /&gt;
*[https://conwaylife.com/forums/ ConwayLife.com forums]&lt;br /&gt;
*[https://discord.gg/BCuYCEn Conwaylife Lounge] on Discord&lt;br /&gt;
&lt;br /&gt;
==Other Links Pages==&lt;br /&gt;
*[https://web.archive.org/web/20170319010821/https://dmoztools.net/Computers/Artificial_Life/Cellular_Automata/Conway&#039;s_Game_of_Life/ dmoz: Open Directory Project] (archive.org)&lt;br /&gt;
*[https://golly.sourceforge.net/Help/refs.html Golly Help: References]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Marrow16</name></author>
	</entry>
	<entry>
		<id>https://conwaylife.com/w/index.php?title=LifeWiki:Life_links&amp;diff=172958</id>
		<title>LifeWiki:Life links</title>
		<link rel="alternate" type="text/html" href="https://conwaylife.com/w/index.php?title=LifeWiki:Life_links&amp;diff=172958"/>
		<updated>2026-06-06T23:46:13Z</updated>

		<summary type="html">&lt;p&gt;Marrow16: added sim software link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{related|LifeWiki:Bookshelf|:Category:Glossary}}&lt;br /&gt;
This page contains a comprehensive list of links to important sites about [[Conway&#039;s Game of Life]] and related [[cellular automaton|cellular automata]].&lt;br /&gt;
&lt;br /&gt;
==Introductory Articles==&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Conway&#039;s_game_of_life Conway&#039;s Game of Life] at [http://www.wikipedia.org Wikipedia]&lt;br /&gt;
*[[Conway&#039;s Game of Life]] at [[LifeWiki:About|LifeWiki]]&lt;br /&gt;
*[http://www.math.com/students/wonders/life/life.html What is the Game of Life?] at Math.com&lt;br /&gt;
*[http://www.ibiblio.org/lifepatterns/october1970.html The fantastic combinations of John Conway&#039;s new solitaire game &amp;quot;life&amp;quot;] - The original article describing Conway&#039;s Game of Life. Written by [[Martin Gardner]] and published in the October 1970 issue of Scientific American.&lt;br /&gt;
&lt;br /&gt;
==Research Papers==&lt;br /&gt;
*[http://arxiv.org/abs/cs/0004003 Searching for Spaceships] - A paper by [[David Eppstein]] describing spaceship search software and the discovery of the [[weekender]]&lt;br /&gt;
*[http://arxiv.org/abs/math/9905194 The still-Life density problem and its generalizations] - A paper by [[Noam Elkies]] that proves the still life conjecture that no infinite still life can have density more than 1/2&lt;br /&gt;
&lt;br /&gt;
==Glossaries and Encyclopediae==&lt;br /&gt;
*{{LinkLexicon|style=raw|filename=lex_home.htm|patternname=The Life Lexicon}} by Stephen Silver (see also [http://www.bitstorm.org/gameoflife/lexicon/ this version] by Edwin Martin)&lt;br /&gt;
*[http://www.radicaleye.com/lifepage/picgloss/picgloss.html A Brief Illustrated Glossary of Terms in Conway&#039;s Game of Life] by [[Alan Hensel]]&lt;br /&gt;
*[https://web.archive.org/web/20131029080103/http://www.michael-hogg.co.uk/game_of_life.php Conway’s Game of Life - An Illustrated Guide] by Michael Hogg&lt;br /&gt;
*[http://www.ericweisstein.com/encyclopedias/life/ Treasure Trove of the Life Cellular Automaton] by Eric Weisstein&lt;br /&gt;
&lt;br /&gt;
==Online Pattern Catalogs==&lt;br /&gt;
*[http://ad-ca.narod.ru/downen.htm Alien life] - Pattern collections focusing on Life-like cellular automata other than Conway&#039;s Game of Life itself&lt;br /&gt;
*[http://pentadecathlon.com/objects/objects.php Game of Life Object Catalogs] at Pentadecathlon - contains most small still lifes, oscillators and spaceships&lt;br /&gt;
*[https://jedlimlx.github.io/gliderdb-searcher/ Gliders in Life-like cellular automata] (replacing &#039;&#039;&#039;fano.ics.uci.edu/ca/&#039;&#039;&#039; link which has been down since 2018)&lt;br /&gt;
*[http://conwaylife.com/ref/mniemiec/lifepage.htm Mark D. Niemiec&#039;s Life Page] - patterns sorted by name, glider synthesis, size, or type; use &amp;quot;[http://conwaylife.com/ref/mniemiec/lifesrch.htm Search for pattern]&amp;quot; to see if a small object is already known&lt;br /&gt;
*[http://catagolue.hatsya.com/census/b3s23 Catagolue census pages] - objects found by testing symmetric and asymmetric &amp;quot;random soup&amp;quot; starting conditions ([[Catagolue|LifeWiki article]])&lt;br /&gt;
&lt;br /&gt;
==Downloadable Pattern Catalogs==&lt;br /&gt;
*[http://entropymine.com/jason/life/#collections Jason Summers&#039; pattern collections]&lt;br /&gt;
*Pattern collections by Alan Hensel: [http://www.ibiblio.org/lifepatterns/lifebc.zip lifebc.zip] (basic collection), [http://www.ibiblio.org/lifepatterns/lifep.zip lifep.zip] (larger collection), and [http://www.ibiblio.org/lifepatterns/lifepw.zip lifepw.zip] (collection including other rules)&lt;br /&gt;
*Pattern collections by [[Stephen Silver]]: [http://www.argentum.freeserve.co.uk/ships.zip ships.zip] (small [[spaceship]]s) and [http://www.argentum.freeserve.co.uk/ssguns.zip ssguns.zip] (non-glider [[gun]]s)&lt;br /&gt;
&lt;br /&gt;
==Blogs and News Sites==&lt;br /&gt;
*[https://web.archive.org/web/20200205025022/http://pentadecathlon.com/lifenews/ Game of Life News] at Pentadecathlon (via archive.org)&lt;br /&gt;
*[http://b3s23life.blogspot.com/ Conway&#039;s Life: Work in Progress] - a blog by [[Dave Greene]]&lt;br /&gt;
&lt;br /&gt;
==Other Personal Life Pages==&lt;br /&gt;
*[http://members.tip.net.au/~dbell/ David Bell] - for spaceship enthusiasts&lt;br /&gt;
*[http://www.radicaleye.com/lifepage/ Paul Callahan] - various articles and patterns&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/ David Eppstein] - Which &amp;quot;Life&amp;quot;-Like Systems Have Gliders?&lt;br /&gt;
*[http://wwwhomes.uni-bielefeld.de/achim/gol.html Achim Flammenkamp] - Gardens of Eden, frequency of naturally-occurring patterns&lt;br /&gt;
*[http://nickgotts-eventful.blogspot.com/ Nick Gotts] - Game of Life Patterns with Eventful Histories&lt;br /&gt;
*[http://radicaleye.com/DRH/ Dean Hickerson] - complex patterns such as [[sawtooth]]s&lt;br /&gt;
*[http://codercontest.com/mniemiec/lifepage.htm Mark Niemiec] - [[glider synthesis]] and object counts&lt;br /&gt;
*[http://www.gabrielnivasch.org/fun/life Gabriel Nivasch] - a variety of articles and code&lt;br /&gt;
*[http://web.archive.org/web/20091027025324/http://geocities.com/conwaylife/ Andrzej Okrasinski] (via archive.org; the original site is down)&lt;br /&gt;
*[http://www.argentum.freeserve.co.uk/life.htm Stephen Silver]&lt;br /&gt;
*[http://entropymine.com/jason/life/ Jason Summers] - Various search programs and pattern catalogs (see above), also contains a &amp;quot;Status of Life&amp;quot; page recording what is currently known about Life.&lt;br /&gt;
&lt;br /&gt;
==Downloadable Simulation Software==&lt;br /&gt;
*[http://golly.sourceforge.net/ Golly] - Linux, Mac, Windows ([[Golly|LifeWiki article]])&lt;br /&gt;
*[http://psoup.math.wisc.edu/Life32.html Life32] - Windows ([[Life32|LifeWiki article]])&lt;br /&gt;
*[http://www.trevorrow.com/lifelab/ LifeLab] - Mac ([[LifeLab|LifeWiki article]])&lt;br /&gt;
*[http://www.mirekw.com/ca/download.html Mirek&#039;s Cellebration] - Linux, Mac, Windows ([[Mirek&#039;s Cellebration|LifeWiki article]])&lt;br /&gt;
*[ftp://ftp.digital.com/pub/games/winlife.zip WinLife] (direct FTP link) - Windows 3.1&lt;br /&gt;
*[https://github.com/bobombolo/automata Minetest mod for exploring 1D, 2D and 3D CA and importing from collections]&lt;br /&gt;
*[https://github.com/marrow16/gogol GoGoL] - GoLang TUI&lt;br /&gt;
*[https://github.com/marrow16/JaGol JaGol] - Java-based implementation of the Game of Life&lt;br /&gt;
*[http://bprentice.webenet.net/Java%20Square%20Cell/Square%20Cell.zip Square Cell] - a powerful CA simulator by [[Brian Prentice]]([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1003&amp;amp;p=7364])&lt;br /&gt;
**[http://bprentice.webenet.net/Java%20Square%20Cell/Java%20Square%20Cell.html Square Cell documentation]&lt;br /&gt;
**[http://bprentice.webenet.net/Square%20Cell%20Patterns/Patterns.zip Square Cell pattern collection]&lt;br /&gt;
&lt;br /&gt;
===Other CAs===&lt;br /&gt;
*[http://bprentice.webenet.net/Hexagonal%20Cell/ Hexagonal Cell] - hexagonal cell simulator by [[Brian Prentice]] ([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1027&amp;amp;start=0#p7426])&lt;br /&gt;
*[http://bprentice.webenet.net/Triangular%20Cell/ Triangular Cell] - triangular cell simulator by [[Brian Prentice]] ([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1023&amp;amp;p=7417])&lt;br /&gt;
*[http://bprentice.webenet.net/Java%20Square%20Cell/Java%20CA%20Programs.zip Java CA Programs] - an archive of Java simulators including Billards, Square Cell, Hexagonal Cell, Triangular Cell, Square Cell 1D and simulators for several special square cell rules together with a large pattern collection by [[Brian Prentice]]&lt;br /&gt;
*[http://bprentice.webenet.net/TiledCA/TiledCA.html Tiled CA] - by [[Brian Prentice]]; runs cellular automata simulations on a large number of grids which can be constructed from various shaped tiles ([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1025&amp;amp;p=8246])&lt;br /&gt;
&lt;br /&gt;
==Web Browser Based Life Simulations==&lt;br /&gt;
*[http://andersonvom.github.io/game-of-life/ andersonvom.github.com/game-of-life] - A Javascript / Processing.js open source implementation of the Game of Life&lt;br /&gt;
*[http://www.bitstorm.org/gameoflife www.bitstorm.org/gameoflife] - Java applet with a simulator of the Game of Life&lt;br /&gt;
*[http://www.ibiblio.org/lifepatterns www.ibiblio.org/lifepatterns] - Java pop up applet with a fast simulator of the Game of Life&lt;br /&gt;
*[http://copy.sh/life/ copy.sh/life/] - Javascript/canvas implementation of the Game of Life by Fabian Hemmer using the [[HashLife]] algorithm, capable of handling large patterns&lt;br /&gt;
*[https://gwylim.net/hexcell gwylim.net/hexcell] - hexagonal cellular automaton&lt;br /&gt;
*[http://www.co.nz/gameoflife/ www.co.nz/gameoflife/] - Javascript/canvas implementation of the Game of Life&lt;br /&gt;
*[https://gameoflife.xyz/ Game of Life editor/simulator/browser], using Javascript Angular framework - draw patterns or load from a large library.&lt;br /&gt;
*[https://golhobby.com Pattern Manager - PatMan] - (Dead Link) Pattern organizer and viewer, using LifeViewer JavaScript plug-in&lt;br /&gt;
&lt;br /&gt;
===Multiplayer Versions===&lt;br /&gt;
*[http://lifecompetes.com/ Conway&#039;s Multiplayer Game of Life] - board updates every six seconds; can place up to twelve cells at once.&lt;br /&gt;
*[https://www.twitch.tv/bzh314 Twitch Plays Conway&#039;s Game of Life] - Enter commands by chat on Twitch. Support for RLEs (!RLE command). Multiplayer Battle Royale mode (!PLAY command).&lt;br /&gt;
&lt;br /&gt;
==Downloadable Computation and/or Search Software==&lt;br /&gt;
Forum links:&lt;br /&gt;
*[http://www.conwaylife.com/forums/viewforum.php?f=9 Scripts forum] at ConwayLife.com&lt;br /&gt;
&lt;br /&gt;
Software tools:&lt;br /&gt;
*[http://catagolue.hatsya.com/apgsearch apgsearch for Catagolue] - Downloadable distributed soup search script, written in C++ ([[apgsearch|LifeWiki article]], [[Tutorials/Contributing to Catagolue|LifeWiki tutorial]])&lt;br /&gt;
*[http://sourceforge.net/projects/bellman/ Bellman] by Mike Playle - Program for searching stable catalysts in Conway&#039;s Game of Life. Written in C. ([[Bellman|LifeWiki article]])&lt;br /&gt;
*[http://www.yucs.org/~gnivasch/life/index.html Catalyst] v1.0 by Gabriel Nivasch - Finds ways of modifying the evolution of an input pattern by placing catalysts that react with it, by a backtracking search. Written in C++. ([[Catalyst (search program)|LifeWiki article]])&lt;br /&gt;
*[https://github.com/simsim314/CatForce CatForce] by Michael Simkin - fast brute-force testing of arrangements of potential catalysts for signal-processing reactions.  Written in C, based on the LifeAPI library. ([[CatForce|LifeWiki article]])&lt;br /&gt;
*[http://www.conwaylife.com/forums/viewtopic.php?f=9&amp;amp;t=2246 CollisionsSearch] v0.1a by Sergei Petrov (Guam) - finds arrangements usually of small Spartan or near-Spartan objects, with various constraints.  Similar to CatForce, but with a GUI.&lt;br /&gt;
*[https://www.conwaylife.com/forums/viewtopic.php?p=86954#p86954 dr/drifter] by Dean Hickerson - Finds patterns consisting of a  a small perturbation &amp;quot;drifting&amp;quot; across a still-life background. Takes as input the perturbation and part of the background. Depth-first; simulates the evolution of the perturbation, making a choice whenever it needs the value of an unknown background cell, and backtracking whenever it finds an inconsistency in the background or the perturbation grows too large. Useful for finding high-period billiard-table oscillators, circuitry consisting of signals moving through static wires and components, and custom eaters. The &#039;knownrotors&#039; file is a list of previously discovered drifters, to avoid duplicated searches. Written in C.&lt;br /&gt;
*[http://www.radicaleye.com/lifepage/gencols.txt gencols] by Paul Callahan - Enumerates collisions between patterns (e.g. gliders and still lifes). Includes output filters to detect oscillators, spaceships, or successful eating of one pattern by another. Life evolution rule is hardcoded as a sequence of bit-parallel integer operations (so it&#039;s possible to change but not easy). Written in C. ([[Gencols|LifeWiki article]])&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/gfind.c gfind] v4.8 by David Eppstein - Search program for low-period spaceships. Extends partial patterns a row at a time, keeping track of rows in all phases of the pattern. Includes modes for finding symmetric patterns. Written in C. ([[gfind|LifeWiki article]], [[Tutorials/gfind|LifeWiki tutorial]])&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/gsearch.c gsearch] by David Eppstein - Performs a brute force search of all patterns fitting within a small rectangle. Evolves each pattern for a specified number of generations or until it repeats, grows too large, or matches a previously seen pattern. Recognizes spaceships, oscillators, unstable oscillators (such as queen bee and p90), replicators, and some [[puffer]]s. Includes modes for finding symmetric patterns. Written in C.&lt;br /&gt;
*[https://conwaylife.com/forums/viewtopic.php?p=148278#p148278 Hersrch] by Karel Suhajda - Searches for open or closed Herschel tracks in Conway&#039;s Game of Life, using a database of known static and periodic track components. Written in C++. ([[Hersrch|LifeWiki article]])&lt;br /&gt;
*[https://gitlab.com/apgoucher/ikpx2 ikpx2] An SAT-based spaceship search program for isotropic non-totalistic rules by Adam P. Goucher. ([[ikpx|LifeWiki article]])&lt;br /&gt;
*[https://github.com/rliston/life-soup life-soup] - an FPGA soup searcher [http://conwaylife.com/forums/viewtopic.php?p=65127#p65127 written by Rob Liston in Verilog], running on the Xilinx EK-U1-VCU118-G evaluation board.&lt;br /&gt;
*[http://members.pcug.org.au/~dbell/programs/lifesrc-3.8.tar.gz lifesrc] v3.8 by David Bell - Search program for oscillators. Written in C. ([[lifesrc|LifeWiki article]])&lt;br /&gt;
*[https://github.com/OscarCunningham/logic-life-search/tree/develop Logic Life Search/LLS] - An SAT-based search program written by Oscar Cunningham for patterns in Conway&#039;s Game of Life and other cellular automata. ([[Logic Life Search|LifeWiki article]], [[Tutorials/LLS|LifeWiki tutorial]])&lt;br /&gt;
*[https://gitlab.com/andrew-j-wade/life_slice_ship_search Life Slice Ship Search/LSSS] - A spaceship search program by Andrew Wade for outer totalistic rules.&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/ofind.c ofind] v0.9 by David Eppstein - Searches for low-period oscillators. Similar to gfind, but extends patterns in all phases simultaneously rather than a single phase at a time, and includes special handling of stator cells. User can specify what spark the oscillator should produce, or how it should interact with neighboring patterns of other periods. Written in C.&lt;br /&gt;
*[https://github.com/Matthias-Merzenich/qfind qfind] - a spaceship search program by Matthias Merzenich, combining aspects from zfind and gfind.&lt;br /&gt;
*[http://www.yucs.org/~gnivasch/life/index.html Random Agar] v1.1 by Gabriel Navasch - Looks for new Life oscillators, wicks, and agars. Generates random spatially periodic patterns, and runs them until they oscillate. Includes complete support for all possible symmetry types. Written in C++.&lt;br /&gt;
*[http://conwaylife.com/forums/viewtopic.php?f=7&amp;amp;t=1091&amp;amp;p=27164#p27164 Seeds of Destruction Game] v0.5 by Paul Chapman - Manual search assistant for self-destruct circuitry, efficient glider-construction cleanups, reburnable fuses, etc.  Java application. ([[Seeds of Destruction Game|LifeWiki article]], [[Tutorials/Seeds of Destruction Game|LifeWiki tutorial]])&lt;br /&gt;
*[http://entropymine.com/wls/ WLS 0.71 (WinLifeSearch)] - a Windows port of lifesrc, with a GUI to help with setup. Windows executables are included in the zip files; source code is on [https://github.com/jsummers/winlifesearch github]. ([[WinLifeSearch|LifeWiki article]])&lt;br /&gt;
*[https://github.com/rokicki/ntzfind zfind] - a spaceship search program by zdr, updated by Matthias Merzenich and Tomas Rokicki.&lt;br /&gt;
&lt;br /&gt;
==Chats==&lt;br /&gt;
*[https://conwaylife.com/forums/ ConwayLife.com forums]&lt;br /&gt;
*[https://discord.gg/BCuYCEn Conwaylife Lounge] on Discord&lt;br /&gt;
&lt;br /&gt;
==Other Links Pages==&lt;br /&gt;
*[https://web.archive.org/web/20170319010821/https://dmoztools.net/Computers/Artificial_Life/Cellular_Automata/Conway&#039;s_Game_of_Life/ dmoz: Open Directory Project] (archive.org)&lt;br /&gt;
*[https://golly.sourceforge.net/Help/refs.html Golly Help: References]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Marrow16</name></author>
	</entry>
	<entry>
		<id>https://conwaylife.com/w/index.php?title=User:Marrow16&amp;diff=42044</id>
		<title>User:Marrow16</title>
		<link rel="alternate" type="text/html" href="https://conwaylife.com/w/index.php?title=User:Marrow16&amp;diff=42044"/>
		<updated>2017-11-05T13:26:41Z</updated>

		<summary type="html">&lt;p&gt;Marrow16: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marrow16</name></author>
	</entry>
	<entry>
		<id>https://conwaylife.com/w/index.php?title=LifeWiki:Life_links&amp;diff=42043</id>
		<title>LifeWiki:Life links</title>
		<link rel="alternate" type="text/html" href="https://conwaylife.com/w/index.php?title=LifeWiki:Life_links&amp;diff=42043"/>
		<updated>2017-11-05T13:26:08Z</updated>

		<summary type="html">&lt;p&gt;Marrow16: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains a comprehensive list of links to important sites about [[Conway&#039;s Game of Life]] and related [[cellular automaton|cellular automata]].&lt;br /&gt;
&lt;br /&gt;
==Introductory Articles==&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Conway&#039;s_game_of_life Conway&#039;s Game of Life] at [http://www.wikipedia.org Wikipedia]&lt;br /&gt;
*[[Conway&#039;s Game of Life]] at [[LifeWiki:About|LifeWiki]]&lt;br /&gt;
*[http://www.math.com/students/wonders/life/life.html What is the Game of Life?] at Math.com&lt;br /&gt;
*[http://www.ibiblio.org/lifepatterns/october1970.html The fantastic combinations of John Conway&#039;s new solitaire game &amp;quot;life&amp;quot;] - The original article describing Conway&#039;s Game of Life. Written by Martin Gardner and published in the October 1970 issue of Scientific American.&lt;br /&gt;
&lt;br /&gt;
==Research Papers==&lt;br /&gt;
*[http://arxiv.org/abs/cs/0004003 Searching for Spaceships] - A paper by [[David Eppstein]] describing spaceship search software and the discovery of the [[weekender]]&lt;br /&gt;
*[http://arxiv.org/abs/math/9905194 The still-Life density problem and its generalizations] - A paper by [[Noam Elkies]] that proves the still life conjecture that no infinite still life can have density more than 1/2&lt;br /&gt;
&lt;br /&gt;
==Glossaries and Encyclopediae==&lt;br /&gt;
*{{LinkLexicon|style=raw|filename=lex_home.htm|patternname=The Life Lexicon}} by Stephen Silver (see also [http://www.bitstorm.org/gameoflife/lexicon/ this version] by Edwin Martin)&lt;br /&gt;
*[http://www.radicaleye.com/lifepage/picgloss/picgloss.html A Brief Illustrated Glossary of Terms in Conway&#039;s Game of Life] by [[Alan Hensel]]&lt;br /&gt;
*[http://www.michael-hogg.co.uk/game_of_life.php Conway’s Game of Life - An Illustrated Guide] by Michael Hogg&lt;br /&gt;
*[http://www.ericweisstein.com/encyclopedias/life/ Treasure Trove of the Life Cellular Automaton] by Eric Weisstein&lt;br /&gt;
&lt;br /&gt;
==Online Pattern Catalogs==&lt;br /&gt;
*[http://ad-ca.narod.ru/downen.htm Alien life] - Pattern collections focusing on Life-like cellular automata other than Conway&#039;s Game of Life itself&lt;br /&gt;
*[http://pentadecathlon.com/objects/objects.php Game of Life Object Catalogs] at Pentadecathlon - contains most small still lifes, oscillators and spaceships&lt;br /&gt;
*[http://codercontest.com/mniemiec/lifepage.htm Mark D. Niemiec&#039;s Life Page] - patterns sorted by name, glider synthesis, size, or type; use &amp;quot;[http://codercontest.com/mniemiec/lifesrch.htm Search for pattern]&amp;quot; to see if a small object is already known&lt;br /&gt;
*[http://catagolue.appspot.com/census/b3s23 Catagolue census pages] - objects found by testing symmetric and asymmetric &amp;quot;random soup&amp;quot; starting conditions&lt;br /&gt;
&lt;br /&gt;
==Downloadable Pattern Catalogs==&lt;br /&gt;
*[http://entropymine.com/jason/life/#collections Jason Summers&#039; pattern collections]&lt;br /&gt;
*Pattern collections by Alan Hensel: [http://www.ibiblio.org/lifepatterns/lifebc.zip lifebc.zip] (basic collection), [http://www.ibiblio.org/lifepatterns/lifep.zip lifep.zip] (larger collection), and [http://www.ibiblio.org/lifepatterns/lifepw.zip lifepw.zip] (collection including other rules)&lt;br /&gt;
*Pattern collections by [[Stephen Silver]]: [http://www.argentum.freeserve.co.uk/ships.zip ships.zip] (small [[spaceship]]s) and [http://www.argentum.freeserve.co.uk/ssguns.zip ssguns.zip] (non-glider [[gun]]s)&lt;br /&gt;
&lt;br /&gt;
==Blogs and News Sites==&lt;br /&gt;
*[http://pentadecathlon.com/lifeNews/ Game of Life News] at Pentadecathlon&lt;br /&gt;
*[http://b3s23life.blogspot.com/ Conway&#039;s Life: Work in Progress] - a blog by [[Dave Greene]]&lt;br /&gt;
&lt;br /&gt;
==Other Personal Life Pages==&lt;br /&gt;
*[http://members.tip.net.au/~dbell/ David Bell] - for spaceship enthusiasts&lt;br /&gt;
*[http://www.radicaleye.com/lifepage/ Paul Callahan] - various articles and patterns&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/ David Eppstein] - Gliders in Life-like cellular automata&lt;br /&gt;
*[http://wwwhomes.uni-bielefeld.de/achim/gol.html Achim Flammenkamp] - Gardens of Eden, frequency of naturally-occurring patterns&lt;br /&gt;
*[http://nickgotts-eventful.blogspot.com/ Nick Gotts] - Game of Life Patterns with Eventful Histories&lt;br /&gt;
*[http://radicaleye.com/DRH/ Dean Hickerson] - complex patterns such as [[sawtooth]]s&lt;br /&gt;
*[http://codercontest.com/mniemiec/lifepage.htm Mark Niemiec] - [[glider synthesis]] and object counts&lt;br /&gt;
*[http://www.gabrielnivasch.org/fun/life Gabriel Nivasch] - a variety of articles and code&lt;br /&gt;
*[http://web.archive.org/web/20091027025324/http://geocities.com/conwaylife/ Andrzej Okrasinski] (via archive.org; the original site is down)&lt;br /&gt;
*[http://www.argentum.freeserve.co.uk/life.htm Stephen Silver]&lt;br /&gt;
*[http://entropymine.com/jason/life/ Jason Summers] - Various search programs and pattern catalogs (see above), also contains a &amp;quot;Status of Life&amp;quot; page recording what is currently known about Life.&lt;br /&gt;
&lt;br /&gt;
==Downloadable Simulation Software==&lt;br /&gt;
*[http://golly.sourceforge.net/ Golly] - Linux, Mac, Windows ([[Golly|LifeWiki article]])&lt;br /&gt;
*[http://psoup.math.wisc.edu/Life32.html Life32] - Windows ([[Life32|LifeWiki article]])&lt;br /&gt;
*[http://www.trevorrow.com/lifelab/ LifeLab] - Mac&lt;br /&gt;
*[http://www.mirekw.com/ca/download.html Mirek&#039;s Cellebration] - Linux, Mac, Windows&lt;br /&gt;
*[ftp://ftp.digital.com/pub/games/winlife.zip WinLife] (direct FTP link) - Windows 3.1&lt;br /&gt;
*[https://github.com/bobombolo/automata Minetest mod for exploring 1D, 2D and 3D CA and importing from collections]&lt;br /&gt;
&lt;br /&gt;
===Other CAs===&lt;br /&gt;
*[http://bprentice.webenet.net/Triangular%20Cell/ Triangular Cell] - triangular cell simulator by [[Brian Prentice] ([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1023&amp;amp;p=7417])&lt;br /&gt;
*[http://bprentice.webenet.net/TiledCA/TiledCA.html Tiled CA] - by [[Brian Prentice]]; runs cellular automata simulations on a large number of grids which can be constructed from various shaped tiles ([http://www.conwaylife.com/forums/viewtopic.php?f=11&amp;amp;t=1025&amp;amp;p=8246])&lt;br /&gt;
&lt;br /&gt;
==Web Browser Based Life Simulations==&lt;br /&gt;
*[http://andersonvom.github.com/game-of-life/ andersonvom.github.com/game-of-life] - A Javascript / Processing.js open source implementation of the Game of Life&lt;br /&gt;
*[http://www.bitstorm.org/gameoflife www.bitstorm.org/gameoflife] - Java applet with a simulator of the Game of Life&lt;br /&gt;
*[http://www.ibiblio.org/lifepatterns www.ibiblio.org/lifepatterns] - Java pop up applet with a fast simulator of the Game of Life&lt;br /&gt;
*[http://www.julianpulgarin.com/canvaslife/ www.julianpulgarin.com/canvaslife] - Canvas implementation of the Game of Life&lt;br /&gt;
*[http://copy.sh/life/ copy.sh/life/] - Javascript/canvas implementation of the Game of Life by Fabian Hemmer using the [[HashLife]] algorithm, capable of handling large patterns&lt;br /&gt;
*[https://gwylim.net/hexcell gwylim.net/hexcell] - hexagonal cellular automaton&lt;br /&gt;
*[http://www.co.nz/gameoflife/ www.co.nz/gameoflife/] - Javascript/canvas implementation of the Game of Life&lt;br /&gt;
&lt;br /&gt;
==Downloadable Computation and/or Search Software==&lt;br /&gt;
*[http://www.yucs.org/~gnivasch/life/index.html Catalyst] v1.0 by Gabriel Nivasch - Finds ways of modifying the evolution of an input pattern by placing catalysts that react with it, by a backtracking search. Written in C++.&lt;br /&gt;
*[http://www.radicaleye.com/lifepage/gencols.txt gencols] by Paul Callahan - Enumerates collisions between patterns (e.g. gliders and still lifes). Includes output filters to detect oscillators, spaceships, or successful eating of one pattern by another. Life evolution rule is hardcoded as a sequence of bit-parallel integer operations (so it&#039;s possible to change but not easy). Written in C.&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/gfind.c gfind] v4.8 by David Eppstein - Search program for low-period spaceships. Extends partial patterns a row at a time, keeping track of rows in all phases of the pattern. Includes modes for finding symmetric patterns. Written in C.&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/gsearch.c gsearch] by David Eppstein - Performs a brute force search of all patterns fitting within a small rectangle. Evolves each pattern for a specified number of generations or until it repeats, grows too large, or matches a previously seen pattern. Recognizes spaceships, oscillators, unstable oscillators (such as queen bee and p90), replicators, and some [[puffer]]s. Includes modes for finding symmetric patterns. Written in C.&lt;br /&gt;
*[http://web.archive.org/web/20070117114706/http://www.volny.cz/kasuha/ Hersrch] by Karel Suhajda (via archive.org - the original site is down) - Searches for open or closed Herschel tracks in Conway&#039;s Game of Life, using a database of known static and periodic track components. Written in C++.&lt;br /&gt;
*[http://members.pcug.org.au/~dbell/programs/lifesrc-3.8.tar.gz lifesrc] v3.8 by David Bell - Search program for oscillators. Written in C.&lt;br /&gt;
*[http://www.ics.uci.edu/~eppstein/ca/ofind.c ofind] v0.9 by David Eppstein - Searches for low-period oscillators. Similar to gfind, but extends patterns in all phases simultaneously rather than a single phase at a time, and includes special handling of stator cells. User can specify what spark the oscillator should produce, or how it should interact with neighboring patterns of other periods. Written in C.&lt;br /&gt;
*[http://www.yucs.org/~gnivasch/life/index.html Random Agar] v1.1 by Gabriel Navasch - Looks for new Life oscillators, wicks, and agars. Generates random spatially periodic patterns, and runs them until they oscillate. Includes complete support for all possible symmetry types. Written in C++.&lt;br /&gt;
*[http://sourceforge.net/projects/bellman/ Bellman] by Mike Playle - Program for searching stable catalysts in Conway&#039;s Game of Life. Written in C.&lt;br /&gt;
*[http://www.conwaylife.com/forums/viewforum.php?f=9 Scripts forum] at ConwayLife.com&lt;br /&gt;
*[http://catagolue.appspot.com/home apgsearch for Catagolue] - Downloadable distributed soup search script, written in Python for Golly&lt;br /&gt;
*[http://conwaylife.com/forums/viewtopic.php?f=9&amp;amp;t=2070 zfind] - a spaceship search program by zdr.&lt;br /&gt;
&lt;br /&gt;
==Chats==&lt;br /&gt;
*[https://discord.gg/bVP3EQM Conwaylife Lounge] on Discord&lt;br /&gt;
&lt;br /&gt;
==Other Links Pages==&lt;br /&gt;
*[http://dmoztools.net/Computers/Artificial_Life/Cellular_Automata/Conway&#039;s_Game_of_Life/ dmoz: Open Directory Project]&lt;br /&gt;
*[http://golly.cvs.sourceforge.net/viewvc/*checkout*/golly/golly/src/Help/refs.html Golly Help: References]&lt;/div&gt;</summary>
		<author><name>Marrow16</name></author>
	</entry>
	<entry>
		<id>https://conwaylife.com/w/index.php?title=User:Marrow16&amp;diff=42029</id>
		<title>User:Marrow16</title>
		<link rel="alternate" type="text/html" href="https://conwaylife.com/w/index.php?title=User:Marrow16&amp;diff=42029"/>
		<updated>2017-11-04T14:13:22Z</updated>

		<summary type="html">&lt;p&gt;Marrow16: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Author of [[JaGol]] [https://github.com/marrow16/JaGol GitHub]&lt;br /&gt;
&lt;br /&gt;
As there are 262144 (= 2&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt;), it is possible to give each rule a unique &#039;index&#039; based on a binary digit for each B (born with) and S (survives with) count:-&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! B8 !! B7 !! B6 !! B5 !! B4 !! B3 !! B2 !! B1 !! B0 !! S8 !! S7 !! S6 !! S5 !! S4 !! S3 !! S2 !! S1 !! S0&lt;br /&gt;
|-&lt;br /&gt;
| 2&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;16&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;15&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;13&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;0&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 131072 || 65536 || 32768 || 16384 || 8192 || 4096 || 2048 || 1024 || 512 || 256 || 128 || 64 || 32 || 16 || 8 || 4 || 2 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Applying this index to known outer-totalistic rules:-&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Rulestring !! Name !! Index&lt;br /&gt;
|-&lt;br /&gt;
| B0123478/S01234678 || [[AntiLife]] || 212959&lt;br /&gt;
|-&lt;br /&gt;
| B012345678/S34678 || [[InverseLife]] || 262104&lt;br /&gt;
|-&lt;br /&gt;
| B1/S012345678 || [[H-trees]] || 1535&lt;br /&gt;
|-&lt;br /&gt;
| B1/S1 || [[Gnarl]] || 1026&lt;br /&gt;
|-&lt;br /&gt;
| B1357/S02468 || [[Fredkin]] || 87381&lt;br /&gt;
|-&lt;br /&gt;
| B1357/S1357 || [[Replicator (CA)|Replicator]] || 87210&lt;br /&gt;
|-&lt;br /&gt;
| B2/S || [[Seeds]] || 2048&lt;br /&gt;
|-&lt;br /&gt;
| B2/S0 || [[Live Free or Die]] || 2049&lt;br /&gt;
|-&lt;br /&gt;
| B234/S || [[Serviettes]] || 14336&lt;br /&gt;
|-&lt;br /&gt;
| B25678/S5678 || [[Iceballs]] || 248288&lt;br /&gt;
|-&lt;br /&gt;
| B3/S012345678 || [[Life without death]] || 4607&lt;br /&gt;
|-&lt;br /&gt;
| B3/S023 || [[DotLife]] || 4109&lt;br /&gt;
|-&lt;br /&gt;
| B3/S12 || [[Flock]] || 4102&lt;br /&gt;
|-&lt;br /&gt;
| B3/S1234 || [[Mazectric]] || 4126&lt;br /&gt;
|-&lt;br /&gt;
| B3/S12345 || [[Maze]] || 4158&lt;br /&gt;
|-&lt;br /&gt;
| B3/S1237 || [[SnowLife]] || 4238&lt;br /&gt;
|-&lt;br /&gt;
| B3/S124 || [[Corrosion of Conformity]] || 4118&lt;br /&gt;
|-&lt;br /&gt;
| B3/S13 || [[LowLife]] || 4106&lt;br /&gt;
|-&lt;br /&gt;
| B3/S23 || [[Conway&#039;s Game of Life|Conway&#039;s Life]] || 4108&lt;br /&gt;
|-&lt;br /&gt;
| B3/S238 || [[EightLife]] || 4364&lt;br /&gt;
|-&lt;br /&gt;
| B3/S45678 || [[Coral]] || 4592&lt;br /&gt;
|-&lt;br /&gt;
| B34/S34 || [[34 Life]] || 12312&lt;br /&gt;
|-&lt;br /&gt;
| B34/S456 || [[Bacteria]] || 12400&lt;br /&gt;
|-&lt;br /&gt;
| B345/S2 || [[Blinkers]] || 28676&lt;br /&gt;
|-&lt;br /&gt;
| B345/S4567 || [[Assimilation]] || 28912&lt;br /&gt;
|-&lt;br /&gt;
| B345/S5 || [[Long Life]] || 28704&lt;br /&gt;
|-&lt;br /&gt;
| B3457/S4568 || [[Gems]] || 94576&lt;br /&gt;
|-&lt;br /&gt;
| B34578/S456 || [[Gems Minor]] || 225392&lt;br /&gt;
|-&lt;br /&gt;
| B35/S234578 || [[Land Rush]] || 20924&lt;br /&gt;
|-&lt;br /&gt;
| B3567/S15678 || [[Bugs (outer-totalistic cellular automaton)|Bugs]] || 119266&lt;br /&gt;
|-&lt;br /&gt;
| B35678/S4678 || [[Holstein]] || 250320&lt;br /&gt;
|-&lt;br /&gt;
| B35678/S5678 || [[Diamoeba]] || 250336&lt;br /&gt;
|-&lt;br /&gt;
| B357/S1358 || [[Amoeba]] || 86314&lt;br /&gt;
|-&lt;br /&gt;
| B357/S238 || [[Pseudo Life]] || 86284&lt;br /&gt;
|-&lt;br /&gt;
| B36/S125 || [[2x2]] || 36902&lt;br /&gt;
|-&lt;br /&gt;
| B36/S235 || [[Blinker Life]] || 36908&lt;br /&gt;
|-&lt;br /&gt;
| B36/S23 || [[HighLife]] || 36876&lt;br /&gt;
|-&lt;br /&gt;
| B367/S125678 || [[Slow Blob]] || 102886&lt;br /&gt;
|-&lt;br /&gt;
| B3678/S235678 || [[Stains]] || 233964&lt;br /&gt;
|-&lt;br /&gt;
| B3678/S34678 || [[Day &amp;amp; Night]] || 233944&lt;br /&gt;
|-&lt;br /&gt;
| B368/S238 || [[LowDeath]] || 168204&lt;br /&gt;
|-&lt;br /&gt;
| B368/S245 || [[Move]] || 167988&lt;br /&gt;
|-&lt;br /&gt;
| B37/S1234 || [[Mazectric with Mice]] || 69662&lt;br /&gt;
|-&lt;br /&gt;
| B37/S12345 || [[Maze with Mice]] || 69694&lt;br /&gt;
|-&lt;br /&gt;
| B37/S23 || [[DryLife]] || 69644&lt;br /&gt;
|-&lt;br /&gt;
| B378/S012345678 || [[Plow World]] || 201215&lt;br /&gt;
|-&lt;br /&gt;
| B378/S235678 || [[Coagulations]] || 201196&lt;br /&gt;
|-&lt;br /&gt;
| B38/S23 || [[Pedestrian Life]] || 135180&lt;br /&gt;
|-&lt;br /&gt;
| B38/S238 || [[HoneyLife]] || 135436&lt;br /&gt;
|-&lt;br /&gt;
| B45/S12345 || [[Electrified Maze]] || 24638&lt;br /&gt;
|-&lt;br /&gt;
| B45678/S2345 || [[Walled cities]] || 254012&lt;br /&gt;
|-&lt;br /&gt;
| B4678/S35678 || [[Vote 4/5]] || 238056&lt;br /&gt;
|-&lt;br /&gt;
| B5678/S45678 || [[Vote]] || 246256&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some interesting &#039;new&#039; rules:-&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Rulestring !! Named !! Index !! Description&lt;br /&gt;
|-&lt;br /&gt;
| B3/S12368 || VH Tuner || 4430 || Any starting pattern seems to result in vertical and horizontal lines - either stable or semi-stable (period 2 oscillations)&lt;br /&gt;
|-&lt;br /&gt;
| B3/S0123458 || Maze Plaque || 4415 || Random starting pattern is replaced by maze like appearance that seems to always end as stable&lt;br /&gt;
|-&lt;br /&gt;
| B3/S3468 || Whirly World || 4440 || Reduces to spinning oscillators&lt;br /&gt;
|-&lt;br /&gt;
| B015/S5678 || Wax and Wane || 18400 || Areas seem to wax and wane&lt;br /&gt;
|-&lt;br /&gt;
| B23/S2347 || Circuit Board || 6300 || Random starting pattern reduces to something that looks like a circuit board&lt;br /&gt;
|-&lt;br /&gt;
| B012345678/S012356 || Psychedelic Continents || 261743 || Forms continent shapes that flash&lt;br /&gt;
|-&lt;br /&gt;
| B167/S13457 || City Blocks || 99514 || Random starting pattern reduces to blocks&lt;br /&gt;
|-&lt;br /&gt;
| B3/S2378 || ? || 4492 || Occasionally produces gliders&lt;br /&gt;
|-&lt;br /&gt;
| B34/S23 || Water Surface || 12300 || Patterns that resemble the surface of water&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Marrow16</name></author>
	</entry>
	<entry>
		<id>https://conwaylife.com/w/index.php?title=User:Marrow16&amp;diff=42028</id>
		<title>User:Marrow16</title>
		<link rel="alternate" type="text/html" href="https://conwaylife.com/w/index.php?title=User:Marrow16&amp;diff=42028"/>
		<updated>2017-11-04T14:06:42Z</updated>

		<summary type="html">&lt;p&gt;Marrow16: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Author of [[JaGol]] [https://github.com/marrow16/JaGol GitHub]&lt;br /&gt;
&lt;br /&gt;
As there are 262144 (= 2&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt;), it is possible to give each rule a unique &#039;index&#039; based on a binary digit for each B (born with) and S (survives with) count:-&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! B8 !! B7 !! B6 !! B5 !! B4 !! B3 !! B2 !! B1 !! B0 !! S8 !! S7 !! S6 !! S5 !! S4 !! S3 !! S2 !! S1 !! S0&lt;br /&gt;
|-&lt;br /&gt;
| 2&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;16&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;15&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;13&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;0&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 131072 || 65536 || 32768 || 16384 || 8192 || 4096 || 2048 || 1024 || 512 || 256 || 128 || 64 || 32 || 16 || 8 || 4 || 2 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Applying this index to known outer-totalistic rules:-&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Rulestring !! Name !! Index&lt;br /&gt;
|-&lt;br /&gt;
| B0123478/S01234678 || [[AntiLife]] || 212959&lt;br /&gt;
|-&lt;br /&gt;
| B012345678/S34678 || [[InverseLife]] || 262104&lt;br /&gt;
|-&lt;br /&gt;
| B1/S012345678 || [[H-trees]] || 1535&lt;br /&gt;
|-&lt;br /&gt;
| B1/S1 || [[Gnarl]] || 1026&lt;br /&gt;
|-&lt;br /&gt;
| B1357/S02468 || [[Fredkin]] || 87381&lt;br /&gt;
|-&lt;br /&gt;
| B1357/S1357 || [[Replicator (CA)|Replicator]] || 87210&lt;br /&gt;
|-&lt;br /&gt;
| B2/S || [[Seeds]] || 2048&lt;br /&gt;
|-&lt;br /&gt;
| B2/S0 || [[Live Free or Die]] || 2049&lt;br /&gt;
|-&lt;br /&gt;
| B234/S || [[Serviettes]] || 14336&lt;br /&gt;
|-&lt;br /&gt;
| B25678/S5678 || [[Iceballs]] || 248288&lt;br /&gt;
|-&lt;br /&gt;
| B3/S012345678 || [[Life without death]] || 4607&lt;br /&gt;
|-&lt;br /&gt;
| B3/S023 || [[DotLife]] || 4109&lt;br /&gt;
|-&lt;br /&gt;
| B3/S12 || [[Flock]] || 4102&lt;br /&gt;
|-&lt;br /&gt;
| B3/S1234 || [[Mazectric]] || 4126&lt;br /&gt;
|-&lt;br /&gt;
| B3/S12345 || [[Maze]] || 4158&lt;br /&gt;
|-&lt;br /&gt;
| B3/S1237 || [[SnowLife]] || 4238&lt;br /&gt;
|-&lt;br /&gt;
| B3/S124 || [[Corrosion of Conformity]] || 4118&lt;br /&gt;
|-&lt;br /&gt;
| B3/S13 || [[LowLife]] || 4106&lt;br /&gt;
|-&lt;br /&gt;
| B3/S23 || [[Conway&#039;s Game of Life|Conway&#039;s Life]] || 4108&lt;br /&gt;
|-&lt;br /&gt;
| B3/S238 || [[EightLife]] || 4364&lt;br /&gt;
|-&lt;br /&gt;
| B3/S45678 || [[Coral]] || 4592&lt;br /&gt;
|-&lt;br /&gt;
| B34/S34 || [[34 Life]] || 12312&lt;br /&gt;
|-&lt;br /&gt;
| B34/S456 || [[Bacteria]] || 12400&lt;br /&gt;
|-&lt;br /&gt;
| B345/S2 || [[Blinkers]] || 28676&lt;br /&gt;
|-&lt;br /&gt;
| B345/S4567 || [[Assimilation]] || 28912&lt;br /&gt;
|-&lt;br /&gt;
| B345/S5 || [[Long Life]] || 28704&lt;br /&gt;
|-&lt;br /&gt;
| B3457/S4568 || [[Gems]] || 94576&lt;br /&gt;
|-&lt;br /&gt;
| B34578/S456 || [[Gems Minor]] || 225392&lt;br /&gt;
|-&lt;br /&gt;
| B35/S234578 || [[Land Rush]] || 20924&lt;br /&gt;
|-&lt;br /&gt;
| B3567/S15678 || [[Bugs (outer-totalistic cellular automaton)|Bugs]] || 119266&lt;br /&gt;
|-&lt;br /&gt;
| B35678/S4678 || [[Holstein]] || 250320&lt;br /&gt;
|-&lt;br /&gt;
| B35678/S5678 || [[Diamoeba]] || 250336&lt;br /&gt;
|-&lt;br /&gt;
| B357/S1358 || [[Amoeba]] || 86314&lt;br /&gt;
|-&lt;br /&gt;
| B357/S238 || [[Pseudo Life]] || 86284&lt;br /&gt;
|-&lt;br /&gt;
| B36/S125 || [[2x2]] || 36902&lt;br /&gt;
|-&lt;br /&gt;
| B36/S235 || [[Blinker Life]] || 36908&lt;br /&gt;
|-&lt;br /&gt;
| B36/S23 || [[HighLife]] || 36876&lt;br /&gt;
|-&lt;br /&gt;
| B367/S125678 || [[Slow Blob]] || 102886&lt;br /&gt;
|-&lt;br /&gt;
| B3678/S235678 || [[Stains]] || 233964&lt;br /&gt;
|-&lt;br /&gt;
| B3678/S34678 || [[Day &amp;amp; Night]] || 233944&lt;br /&gt;
|-&lt;br /&gt;
| B368/S238 || [[LowDeath]] || 168204&lt;br /&gt;
|-&lt;br /&gt;
| B368/S245 || [[Move]] || 167988&lt;br /&gt;
|-&lt;br /&gt;
| B37/S1234 || [[Mazectric with Mice]] || 69662&lt;br /&gt;
|-&lt;br /&gt;
| B37/S12345 || [[Maze with Mice]] || 69694&lt;br /&gt;
|-&lt;br /&gt;
| B37/S23 || [[DryLife]] || 69644&lt;br /&gt;
|-&lt;br /&gt;
| B378/S012345678 || [[Plow World]] || 201215&lt;br /&gt;
|-&lt;br /&gt;
| B378/S235678 || [[Coagulations]] || 201196&lt;br /&gt;
|-&lt;br /&gt;
| B38/S23 || [[Pedestrian Life]] || 135180&lt;br /&gt;
|-&lt;br /&gt;
| B38/S238 || [[HoneyLife]] || 135436&lt;br /&gt;
|-&lt;br /&gt;
| B45/S12345 || [[Electrified Maze]] || 24638&lt;br /&gt;
|-&lt;br /&gt;
| B45678/S2345 || [[Walled cities]] || 254012&lt;br /&gt;
|-&lt;br /&gt;
| B4678/S35678 || [[Vote 4/5]] || 238056&lt;br /&gt;
|-&lt;br /&gt;
| B5678/S45678 || [[Vote]] || 246256&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some interesting &#039;new&#039; rules:-&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Rulestring !! Named !! Index !! Description&lt;br /&gt;
|-&lt;br /&gt;
| B3/S12368 || VH Tuner || 4430 || Any starting pattern seems to result in vertical and horizontal lines - either stable or semi-stable (period 2 oscillations)&lt;br /&gt;
|-&lt;br /&gt;
| B3/S0123458 || Maze Plaque || 4415 || Random starting pattern is replaced by maze like appearance that seems to always end as stable&lt;br /&gt;
|-&lt;br /&gt;
| B3/S3468 || Whirly World || 4440 || Reduces to spinning oscillators&lt;br /&gt;
|-&lt;br /&gt;
| B015/S5678 || Wax and Wane || 18400 || Areas seem to wax and wane&lt;br /&gt;
|-&lt;br /&gt;
| B23/S2347 || Circuit Board || 6300 || Random starting pattern reduces to something that looks like a circuit board&lt;br /&gt;
|-&lt;br /&gt;
| B012345678/S012356 || Psychedelic Continents || 261743 || Forms continent shapes that flash&lt;br /&gt;
|-&lt;br /&gt;
| B167/S13457 || City Blocks || 99514 || Random starting pattern reduces to blocks&lt;br /&gt;
|-&lt;br /&gt;
| B3/S2378 || ? || 4492 || Occasionally produces gliders&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Marrow16</name></author>
	</entry>
	<entry>
		<id>https://conwaylife.com/w/index.php?title=User:Marrow16&amp;diff=42027</id>
		<title>User:Marrow16</title>
		<link rel="alternate" type="text/html" href="https://conwaylife.com/w/index.php?title=User:Marrow16&amp;diff=42027"/>
		<updated>2017-11-04T13:38:31Z</updated>

		<summary type="html">&lt;p&gt;Marrow16: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Author of [[JaGol]] [https://github.com/marrow16/JaGol GitHub]&lt;br /&gt;
&lt;br /&gt;
As there are 262144 (= 2&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt;), it is possible to give each rule a unique &#039;index&#039; based on a binary digit for each B (born with) and S (survives with) count:-&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! B8 !! B7 !! B6 !! B5 !! B4 !! B3 !! B2 !! B1 !! B0 !! S8 !! S7 !! S6 !! S5 !! S4 !! S3 !! S2 !! S1 !! S0&lt;br /&gt;
|-&lt;br /&gt;
| 2&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;16&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;15&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;13&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;0&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 131072 || 65536 || 32768 || 16384 || 8192 || 4096 || 2048 || 1024 || 512 || 256 || 128 || 64 || 32 || 16 || 8 || 4 || 2 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Applying this index to known outer-totalistic rules:-&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Rulestring !! Name !! Index&lt;br /&gt;
|-&lt;br /&gt;
| B0123478/S01234678 || [[AntiLife]] || 212959&lt;br /&gt;
|-&lt;br /&gt;
| B012345678/S34678 || [[InverseLife]] || 262104&lt;br /&gt;
|-&lt;br /&gt;
| B1/S012345678 || [[H-trees]] || 1535&lt;br /&gt;
|-&lt;br /&gt;
| B1/S1 || [[Gnarl]] || 1026&lt;br /&gt;
|-&lt;br /&gt;
| B1357/S02468 || [[Fredkin]] || 87381&lt;br /&gt;
|-&lt;br /&gt;
| B1357/S1357 || [[Replicator (CA)|Replicator]] || 87210&lt;br /&gt;
|-&lt;br /&gt;
| B2/S || [[Seeds]] || 2048&lt;br /&gt;
|-&lt;br /&gt;
| B2/S0 || [[Live Free or Die]] || 2049&lt;br /&gt;
|-&lt;br /&gt;
| B234/S || [[Serviettes]] || 14336&lt;br /&gt;
|-&lt;br /&gt;
| B25678/S5678 || [[Iceballs]] || 248288&lt;br /&gt;
|-&lt;br /&gt;
| B3/S012345678 || [[Life without death]] || 4607&lt;br /&gt;
|-&lt;br /&gt;
| B3/S023 || [[DotLife]] || 4109&lt;br /&gt;
|-&lt;br /&gt;
| B3/S12 || [[Flock]] || 4102&lt;br /&gt;
|-&lt;br /&gt;
| B3/S1234 || [[Mazectric]] || 4126&lt;br /&gt;
|-&lt;br /&gt;
| B3/S12345 || [[Maze]] || 4158&lt;br /&gt;
|-&lt;br /&gt;
| B3/S1237 || [[SnowLife]] || 4238&lt;br /&gt;
|-&lt;br /&gt;
| B3/S124 || [[Corrosion of Conformity]] || 4118&lt;br /&gt;
|-&lt;br /&gt;
| B3/S13 || [[LowLife]] || 4106&lt;br /&gt;
|-&lt;br /&gt;
| B3/S23 || [[Conway&#039;s Game of Life|Conway&#039;s Life]] || 4108&lt;br /&gt;
|-&lt;br /&gt;
| B3/S238 || [[EightLife]] || 4364&lt;br /&gt;
|-&lt;br /&gt;
| B3/S45678 || [[Coral]] || 4592&lt;br /&gt;
|-&lt;br /&gt;
| B34/S34 || [[34 Life]] || 12312&lt;br /&gt;
|-&lt;br /&gt;
| B34/S456 || [[Bacteria]] || 12400&lt;br /&gt;
|-&lt;br /&gt;
| B345/S2 || [[Blinkers]] || 28676&lt;br /&gt;
|-&lt;br /&gt;
| B345/S4567 || [[Assimilation]] || 28912&lt;br /&gt;
|-&lt;br /&gt;
| B345/S5 || [[Long Life]] || 28704&lt;br /&gt;
|-&lt;br /&gt;
| B3457/S4568 || [[Gems]] || 94576&lt;br /&gt;
|-&lt;br /&gt;
| B34578/S456 || [[Gems Minor]] || 225392&lt;br /&gt;
|-&lt;br /&gt;
| B35/S234578 || [[Land Rush]] || 20924&lt;br /&gt;
|-&lt;br /&gt;
| B3567/S15678 || [[Bugs (outer-totalistic cellular automaton)|Bugs]] || 119266&lt;br /&gt;
|-&lt;br /&gt;
| B35678/S4678 || [[Holstein]] || 250320&lt;br /&gt;
|-&lt;br /&gt;
| B35678/S5678 || [[Diamoeba]] || 250336&lt;br /&gt;
|-&lt;br /&gt;
| B357/S1358 || [[Amoeba]] || 86314&lt;br /&gt;
|-&lt;br /&gt;
| B357/S238 || [[Pseudo Life]] || 86284&lt;br /&gt;
|-&lt;br /&gt;
| B36/S125 || [[2x2]] || 36902&lt;br /&gt;
|-&lt;br /&gt;
| B36/S235 || [[Blinker Life]] || 36908&lt;br /&gt;
|-&lt;br /&gt;
| B36/S23 || [[HighLife]] || 36876&lt;br /&gt;
|-&lt;br /&gt;
| B367/S125678 || [[Slow Blob]] || 102886&lt;br /&gt;
|-&lt;br /&gt;
| B3678/S235678 || [[Stains]] || 233964&lt;br /&gt;
|-&lt;br /&gt;
| B3678/S34678 || [[Day &amp;amp; Night]] || 233944&lt;br /&gt;
|-&lt;br /&gt;
| B368/S238 || [[LowDeath]] || 168204&lt;br /&gt;
|-&lt;br /&gt;
| B368/S245 || [[Move]] || 167988&lt;br /&gt;
|-&lt;br /&gt;
| B37/S1234 || [[Mazectric with Mice]] || 69662&lt;br /&gt;
|-&lt;br /&gt;
| B37/S12345 || [[Maze with Mice]] || 69694&lt;br /&gt;
|-&lt;br /&gt;
| B37/S23 || [[DryLife]] || 69644&lt;br /&gt;
|-&lt;br /&gt;
| B378/S012345678 || [[Plow World]] || 201215&lt;br /&gt;
|-&lt;br /&gt;
| B378/S235678 || [[Coagulations]] || 201196&lt;br /&gt;
|-&lt;br /&gt;
| B38/S23 || [[Pedestrian Life]] || 135180&lt;br /&gt;
|-&lt;br /&gt;
| B38/S238 || [[HoneyLife]] || 135436&lt;br /&gt;
|-&lt;br /&gt;
| B45/S12345 || [[Electrified Maze]] || 24638&lt;br /&gt;
|-&lt;br /&gt;
| B45678/S2345 || [[Walled cities]] || 254012&lt;br /&gt;
|-&lt;br /&gt;
| B4678/S35678 || [[Vote 4/5]] || 238056&lt;br /&gt;
|-&lt;br /&gt;
| B5678/S45678 || [[Vote]] || 246256&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Marrow16</name></author>
	</entry>
	<entry>
		<id>https://conwaylife.com/w/index.php?title=User:Marrow16&amp;diff=42024</id>
		<title>User:Marrow16</title>
		<link rel="alternate" type="text/html" href="https://conwaylife.com/w/index.php?title=User:Marrow16&amp;diff=42024"/>
		<updated>2017-11-04T12:44:12Z</updated>

		<summary type="html">&lt;p&gt;Marrow16: Created page with &amp;quot;JaGol&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[JaGol]]&lt;/div&gt;</summary>
		<author><name>Marrow16</name></author>
	</entry>
</feed>