Using Citizen Science to discover Cool Patterns
Posted: October 14th, 2011, 8:56 pm
I'm pretty sure some of you know that as far as we've come in creating patterns in conway's game of life, there is still a lot we don't know. For example, does Conway's game of life contain a replicator, are there oscillators for all periods, and how many spaceship velocities are there to name a few. Now here's where citizen science comes in. FOr anyone who doesn't know what citizen science is, it's when citizens aid a cause by doing minor things in large numbers. An example of this is a program called B.O.I.N.C. that was developed by Berkely University. WHat B.O.I.N.C. does in a nutshell is send out workunits to computers all around the world, and the recipients of said work units process them using their computers' unused processing power. It stands to reason that, if enough people run these workunits, even if their computers are supstandard in speed, they can accomplish more things faster than even the fastest computers in existance. Now here's where life comes in. If someone was to develope a project which sent out initial starting patterns for Conway's game of life, things could be discovered at a rate that is much faster than anything before. Of course, several things would need to be done before any workunits could be sent out, such as a reliable workunit generator and admission to B.O.I.N.C., but the rewards are well worth it, or at least in my opinion anyways. Just wanted to let everyone know about this idea and see what they thought about it. Please give your thoughts on the idea, they don't have to be deep, but I want to see what you think