Maze(B3/S12345)

For discussion of other cellular automata.
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F1012
Posts: 22
Joined: October 14th, 2026, 8:37 am
Location: Somewhere called China

Maze(B3/S12345)

Post by F1012 »

As everyone knows, this rule makes patterns that look like mazes. But there’s also a lot of interesting stuff such as this c/3 wickstretcher with a 2c/3 vine climbing onto it, then burning backwards:

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x = 37, y = 11, rule = B3/S12345
3bobobobobobobobobobobobobobobobob2o$b5obobobobobobobobobobobobobobob
o$bobobobobobobobobobobobobobobobobobo$2obobobobobobobobobobobobobobo
bobob2o$b3obobobobobobobobobobobobobobobobo$3bobobobobobobobobobobobo
bobobobobo$3b3obobobobobobobobobobobobobobob2o$5bobobobobobobobobobob
obobobobobo$13b3obobobobobobobobobobo$14b23o$16bobobobobobobobobobobo
!
…and a lot more.
Methuselahs drive me crazy.

Code: Select all

x = 12, y = 5, rule = B3/S23
9b2o$8bo2bo$4b2o3b2o$2ob2o$2o3bo!

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#C [[ AUTOFIT ]]
x = 27, y = 18, rule = B3/S23
2bo21bo$obo21bobo$b2o21b2o7$5bobo11bobo$6b2o11b2o$6bo13bo$2b3o17b3o$4b
o17bo$3bo9bo9bo$12bobo$12bobo$13bo!
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TheWayOfTheCon
Posts: 485
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Re: Maze(B3/S12345)

Post by TheWayOfTheCon »

I was very surprised to see that this rule did not have a dedicated thread (that my 30-second or so search could not pick up).
I could've chose a better username, but oh well.

I think I've learned the ropes of cellular automata. My current interest is range-two LTLs.
F1012
Posts: 22
Joined: October 14th, 2026, 8:37 am
Location: Somewhere called China

Re: Maze(B3/S12345)

Post by F1012 »

Well, I can’t find much about this rule since not much people mind it. Now most people either like CGoL or INT rules more.
Methuselahs drive me crazy.

Code: Select all

x = 12, y = 5, rule = B3/S23
9b2o$8bo2bo$4b2o3b2o$2ob2o$2o3bo!

Code: Select all

#C [[ AUTOFIT ]]
x = 27, y = 18, rule = B3/S23
2bo21bo$obo21bobo$b2o21b2o7$5bobo11bobo$6b2o11b2o$6bo13bo$2b3o17b3o$4b
o17bo$3bo9bo9bo$12bobo$12bobo$13bo!
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Drelectron8
Posts: 155
Joined: March 5th, 2023, 4:54 am

Re: Maze(B3/S12345)

Post by Drelectron8 »

There are quite a few notable things about this rule, for instance, the lack of any spaceships only promotes the growth of wickstretchers and still lives. Here are some I collected from other posts:
Katrina wrote: April 11th, 2026, 6:44 pm 2c/7 wickstretcher and two 4c/9 wickstretchers

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x = 59, y = 15, rule = B3/S12345
5bo4bo13bo6bo11b3ob2o2bo$4b8o11b4o2b4o8b8ob3o$b2o4b2o4b2o8bobob2obobo
8bo6b6o$b6o2b6o6b14o5b8o5bo$2o5b2o5b2o5bo12bo6bo6b7o$b6o2b6o5b16o4b8o
5bo$o6b2o6bo32b8o$b6o2b6o5b16o4b8o9bo$2o2bobo2bobo2b2o4bo2bo2bo2bo2bo
2bo12b8obo$40b8o9b2o$48b10o$40b8o9b2o$48b10o$40b8obo2bo2bob2o$40bo2bo
2bobo!
The most common wickstretcher is a c/3. Here it is:

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x = 14, y = 13, rule = B3/S12345
2$4b2o$5b3o$5bob2o$7b3o$7b2o$5bobo$5b3o$4b2o!
Has anyone managed to find other speeds other than c/3, 2c/7 or 4c/9? Perhaps these are the only possible ones considering it may be hard to look for other wickstretchers with a normal search program.
people, places :!:
melwin22
Posts: 62
Joined: September 9th, 2017, 5:40 am

Re: Maze(B3/S12345)

Post by melwin22 »

F1012 wrote: November 9th, 2026, 12:52 am …and a lot more.
Well, it would be quite nice if you showed some more notable things then.

Only p2 oscillators are listed on the wiki page, so I present to you this p3:

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x = 10, y = 6, rule = B3/S12345
2b2o2b2o$o2b4o2bo$b3o2b3o$3bo2bo$b3o2b3o$ob2o2b2obo!
and p4:

Code: Select all

x = 10, y = 11, rule = B3/S12345
4b2o$2bo4bo$3b4o$2b2o2b2o$o2bo2bo2bo$b3o2b3o$2obo2bob2o$b3o2b3o$o2b4o
2bo$2bo4bo$4b2o!
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I6_I6
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Re: Maze(B3/S12345)

Post by I6_I6 »

melwin22 wrote: November 10th, 2026, 2:25 pm [...]
and p4:

Code: Select all

x = 10, y = 11, rule = B3/S12345
4b2o$2bo4bo$3b4o$2b2o2b2o$o2bo2bo2bo$b3o2b3o$2obo2bob2o$b3o2b3o$o2b4o
2bo$2bo4bo$4b2o!
Stator reduced by hand:

Code: Select all

x = 10, y = 11, rule = B3/S12345
4b2o$2bo4bo$3b4o$2b2o2b2o$bo6bo$obo4bobo$bo6bo$2b2o2b2o$3b4o$2bo4bo$4b
2o!

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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LaundryPizza03
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Re: Maze(B3/S12345)

Post by LaundryPizza03 »

I6_I6 wrote: November 10th, 2026, 2:54 pm
melwin22 wrote: November 10th, 2026, 2:25 pm [...]
and p4:

Code: Select all

x = 10, y = 11, rule = B3/S12345
4b2o$2bo4bo$3b4o$2b2o2b2o$o2bo2bo2bo$b3o2b3o$2obo2bob2o$b3o2b3o$o2b4o
2bo$2bo4bo$4b2o!
Stator reduced by hand:

Code: Select all

x = 10, y = 11, rule = B3/S12345
4b2o$2bo4bo$3b4o$2b2o2b2o$bo6bo$obo4bobo$bo6bo$2b2o2b2o$3b4o$2bo4bo$4b
2o!
Smallest possible:

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x = 10, y = 5, rule = B3/S12345
2b2o2b2o2$3o4b3o2$2b2o2b2o!
Also for the p3:

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x = 10, y = 4, rule = B3/S12345
2b2o2b2o2$3o4b3o$2b2o2b2o!

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x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
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melwin22
Posts: 62
Joined: September 9th, 2017, 5:40 am

Re: Maze(B3/S12345)

Post by melwin22 »

An asymmetric rotor - possibly the first known one?

Code: Select all

x = 9, y = 9, rule = B3/S12345
2bobobobo$2bobobobo$obo3bo$bo5bo$2obo4bo$3bo2b3o$3b3o$6bo$3b2o!
I also noticed that there is a very common sort-of-wickstretcher, moving at (2,3)c/8. It never fully stabilizes, often flips between (2,3) and (3,2), and usually breaks after 5-50 cycles, but sometimes it seems to live forever. Look at the north-west corner of this pattern:

Code: Select all

x = 4, y = 3, rule = B3/S12345
o$o$4o!
I wonder if it can be properly stabilized.
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