Pass the 3-state INT Rule!

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R2INT
Posts: 915
Joined: July 2nd, 2024, 7:42 pm

Pass the 3-state INT Rule!

Post by R2INT »

This is like Pass the Rule but with 3 states!

Code: Select all

x = 64, y = 54, rule = passthe3intrule
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@RULE passthe3intrule

# Life on the union of states 1 and 2.
# Pure-state subspaces 0/1 and 0/2 are closed.
# Mixed-state outputs are reproducibly pseudorandom per D4 orbit.

@COLORS
0 0 0 0
1 255 255 255
2 0 255 255

@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect

0 0,0,0,0,0,1,1,1 1
0 0,0,0,0,0,1,1,2 2
0 0,0,0,0,0,1,2,1 1
0 0,0,0,0,0,1,2,2 2
0 0,0,0,0,0,2,1,2 1
0 0,0,0,0,0,2,2,2 2
0 0,0,0,0,1,0,1,1 1
0 0,0,0,0,1,0,1,2 1
0 0,0,0,0,1,0,2,1 1
0 0,0,0,0,1,0,2,2 2
0 0,0,0,0,1,1,0,1 1
0 0,0,0,0,1,1,0,2 2
0 0,0,0,0,1,1,1,0 1
0 0,0,0,0,1,1,2,0 2
0 0,0,0,0,1,2,0,1 2
0 0,0,0,0,1,2,0,2 1
0 0,0,0,0,1,2,1,0 1
0 0,0,0,0,1,2,2,0 1
0 0,0,0,0,2,0,1,1 1
0 0,0,0,0,2,0,1,2 2
0 0,0,0,0,2,0,2,1 2
0 0,0,0,0,2,0,2,2 2
0 0,0,0,0,2,1,0,1 2
0 0,0,0,0,2,1,0,2 2
0 0,0,0,0,2,1,2,0 2
0 0,0,0,0,2,2,0,1 1
0 0,0,0,0,2,2,0,2 2
0 0,0,0,0,2,2,2,0 2
0 0,0,0,1,0,0,1,1 1
0 0,0,0,1,0,0,1,2 1
0 0,0,0,1,0,0,2,1 2
0 0,0,0,1,0,0,2,2 1
0 0,0,0,1,0,1,0,1 1
0 0,0,0,1,0,1,0,2 2
0 0,0,0,1,0,2,0,1 1
0 0,0,0,1,0,2,0,2 2
0 0,0,0,1,1,0,0,2 1
0 0,0,0,1,2,0,0,2 1
0 0,0,0,2,0,0,1,2 1
0 0,0,0,2,0,0,2,2 2
0 0,0,0,2,0,1,0,2 2
0 0,0,0,2,0,2,0,2 2
0 0,0,1,0,0,0,1,1 1
0 0,0,1,0,0,0,1,2 2
0 0,0,1,0,0,0,2,1 2
0 0,0,1,0,0,0,2,2 2
0 0,0,1,0,0,1,0,1 1
0 0,0,1,0,0,1,0,2 1
0 0,0,1,0,0,2,0,2 1
0 0,0,1,0,1,0,0,1 1
0 0,0,1,0,1,0,0,2 2
0 0,0,1,0,1,0,1,0 1
0 0,0,1,0,1,0,2,0 2
0 0,0,1,0,2,0,0,1 2
0 0,0,1,0,2,0,0,2 1
0 0,0,1,0,2,0,1,0 1
0 0,0,1,0,2,0,2,0 1
0 0,0,1,1,0,0,2,0 1
0 0,0,1,2,0,0,2,0 1
0 0,0,2,0,0,0,2,1 2
0 0,0,2,0,0,0,2,2 2
0 0,0,2,0,0,1,0,1 1
0 0,0,2,0,0,1,0,2 1
0 0,0,2,0,0,2,0,2 2
0 0,0,2,0,1,0,2,0 1
0 0,0,2,0,2,0,0,1 1
0 0,0,2,0,2,0,0,2 2
0 0,0,2,0,2,0,2,0 2
1 0,0,0,0,0,0,1,1 1
1 0,0,0,0,0,0,1,2 2
1 0,0,0,0,0,0,2,1 2
1 0,0,0,0,0,0,2,2 2
1 0,0,0,0,0,1,0,1 1
1 0,0,0,0,0,1,0,2 1
1 0,0,0,0,0,1,1,1 1
1 0,0,0,0,0,1,1,2 2
1 0,0,0,0,0,1,2,1 1
1 0,0,0,0,0,1,2,2 2
1 0,0,0,0,0,2,0,2 2
1 0,0,0,0,0,2,1,2 1
1 0,0,0,0,0,2,2,2 2
1 0,0,0,0,1,0,0,1 1
1 0,0,0,0,1,0,0,2 2
1 0,0,0,0,1,0,1,0 1
1 0,0,0,0,1,0,1,1 1
1 0,0,0,0,1,0,1,2 1
1 0,0,0,0,1,0,2,0 2
1 0,0,0,0,1,0,2,1 1
1 0,0,0,0,1,0,2,2 2
1 0,0,0,0,1,1,0,1 1
1 0,0,0,0,1,1,0,2 2
1 0,0,0,0,1,1,1,0 1
1 0,0,0,0,1,1,2,0 2
1 0,0,0,0,1,2,0,1 2
1 0,0,0,0,1,2,0,2 1
1 0,0,0,0,1,2,1,0 1
1 0,0,0,0,1,2,2,0 1
1 0,0,0,0,2,0,0,1 2
1 0,0,0,0,2,0,0,2 2
1 0,0,0,0,2,0,1,1 1
1 0,0,0,0,2,0,1,2 2
1 0,0,0,0,2,0,2,0 2
1 0,0,0,0,2,0,2,1 2
1 0,0,0,0,2,0,2,2 2
1 0,0,0,0,2,1,0,1 2
1 0,0,0,0,2,1,0,2 2
1 0,0,0,0,2,1,2,0 2
1 0,0,0,0,2,2,0,1 1
1 0,0,0,0,2,2,0,2 2
1 0,0,0,0,2,2,2,0 2
1 0,0,0,1,0,0,0,1 1
1 0,0,0,1,0,0,0,2 2
1 0,0,0,1,0,0,1,1 1
1 0,0,0,1,0,0,1,2 1
1 0,0,0,1,0,0,2,1 2
1 0,0,0,1,0,0,2,2 1
1 0,0,0,1,0,1,0,1 1
1 0,0,0,1,0,1,0,2 2
1 0,0,0,1,0,2,0,1 1
1 0,0,0,1,0,2,0,2 2
1 0,0,0,1,1,0,0,2 1
1 0,0,0,1,2,0,0,2 1
1 0,0,0,2,0,0,0,2 2
1 0,0,0,2,0,0,1,2 1
1 0,0,0,2,0,0,2,2 2
1 0,0,0,2,0,1,0,2 2
1 0,0,0,2,0,2,0,2 2
1 0,0,1,0,0,0,1,0 1
1 0,0,1,0,0,0,1,1 1
1 0,0,1,0,0,0,1,2 2
1 0,0,1,0,0,0,2,0 1
1 0,0,1,0,0,0,2,1 2
1 0,0,1,0,0,0,2,2 2
1 0,0,1,0,0,1,0,1 1
1 0,0,1,0,0,1,0,2 1
1 0,0,1,0,0,2,0,2 1
1 0,0,1,0,1,0,0,1 1
1 0,0,1,0,1,0,0,2 2
1 0,0,1,0,1,0,1,0 1
1 0,0,1,0,1,0,2,0 2
1 0,0,1,0,2,0,0,1 2
1 0,0,1,0,2,0,0,2 1
1 0,0,1,0,2,0,1,0 1
1 0,0,1,0,2,0,2,0 1
1 0,0,1,1,0,0,2,0 1
1 0,0,1,2,0,0,2,0 1
1 0,0,2,0,0,0,2,0 2
1 0,0,2,0,0,0,2,1 2
1 0,0,2,0,0,0,2,2 2
1 0,0,2,0,0,1,0,1 1
1 0,0,2,0,0,1,0,2 1
1 0,0,2,0,0,2,0,2 2
1 0,0,2,0,1,0,2,0 1
1 0,0,2,0,2,0,0,1 1
1 0,0,2,0,2,0,0,2 2
1 0,0,2,0,2,0,2,0 2
2 0,0,0,0,0,0,1,1 1
2 0,0,0,0,0,0,1,2 2
2 0,0,0,0,0,0,2,1 2
2 0,0,0,0,0,0,2,2 2
2 0,0,0,0,0,1,0,1 1
2 0,0,0,0,0,1,0,2 1
2 0,0,0,0,0,1,1,1 1
2 0,0,0,0,0,1,1,2 2
2 0,0,0,0,0,1,2,1 1
2 0,0,0,0,0,1,2,2 2
2 0,0,0,0,0,2,0,2 2
2 0,0,0,0,0,2,1,2 1
2 0,0,0,0,0,2,2,2 2
2 0,0,0,0,1,0,0,1 1
2 0,0,0,0,1,0,0,2 2
2 0,0,0,0,1,0,1,0 1
2 0,0,0,0,1,0,1,1 1
2 0,0,0,0,1,0,1,2 1
2 0,0,0,0,1,0,2,0 2
2 0,0,0,0,1,0,2,1 1
2 0,0,0,0,1,0,2,2 2
2 0,0,0,0,1,1,0,1 1
2 0,0,0,0,1,1,0,2 2
2 0,0,0,0,1,1,1,0 1
2 0,0,0,0,1,1,2,0 2
2 0,0,0,0,1,2,0,1 2
2 0,0,0,0,1,2,0,2 1
2 0,0,0,0,1,2,1,0 1
2 0,0,0,0,1,2,2,0 1
2 0,0,0,0,2,0,0,1 2
2 0,0,0,0,2,0,0,2 2
2 0,0,0,0,2,0,1,1 1
2 0,0,0,0,2,0,1,2 2
2 0,0,0,0,2,0,2,0 2
2 0,0,0,0,2,0,2,1 2
2 0,0,0,0,2,0,2,2 2
2 0,0,0,0,2,1,0,1 2
2 0,0,0,0,2,1,0,2 2
2 0,0,0,0,2,1,2,0 2
2 0,0,0,0,2,2,0,1 1
2 0,0,0,0,2,2,0,2 2
2 0,0,0,0,2,2,2,0 2
2 0,0,0,1,0,0,0,1 1
2 0,0,0,1,0,0,0,2 2
2 0,0,0,1,0,0,1,1 1
2 0,0,0,1,0,0,1,2 1
2 0,0,0,1,0,0,2,1 2
2 0,0,0,1,0,0,2,2 1
2 0,0,0,1,0,1,0,1 1
2 0,0,0,1,0,1,0,2 2
2 0,0,0,1,0,2,0,1 1
2 0,0,0,1,0,2,0,2 2
2 0,0,0,1,1,0,0,2 1
2 0,0,0,1,2,0,0,2 1
2 0,0,0,2,0,0,0,2 2
2 0,0,0,2,0,0,1,2 1
2 0,0,0,2,0,0,2,2 2
2 0,0,0,2,0,1,0,2 2
2 0,0,0,2,0,2,0,2 2
2 0,0,1,0,0,0,1,0 1
2 0,0,1,0,0,0,1,1 1
2 0,0,1,0,0,0,1,2 2
2 0,0,1,0,0,0,2,0 1
2 0,0,1,0,0,0,2,1 2
2 0,0,1,0,0,0,2,2 2
2 0,0,1,0,0,1,0,1 1
2 0,0,1,0,0,1,0,2 1
2 0,0,1,0,0,2,0,2 1
2 0,0,1,0,1,0,0,1 1
2 0,0,1,0,1,0,0,2 2
2 0,0,1,0,1,0,1,0 1
2 0,0,1,0,1,0,2,0 2
2 0,0,1,0,2,0,0,1 2
2 0,0,1,0,2,0,0,2 1
2 0,0,1,0,2,0,1,0 1
2 0,0,1,0,2,0,2,0 1
2 0,0,1,1,0,0,2,0 1
2 0,0,1,2,0,0,2,0 1
2 0,0,2,0,0,0,2,0 2
2 0,0,2,0,0,0,2,1 2
2 0,0,2,0,0,0,2,2 2
2 0,0,2,0,0,1,0,1 1
2 0,0,2,0,0,1,0,2 1
2 0,0,2,0,0,2,0,2 2
2 0,0,2,0,1,0,2,0 1
2 0,0,2,0,2,0,0,1 1
2 0,0,2,0,2,0,0,2 2
2 0,0,2,0,2,0,2,0 2

var a1={0,1,2}
var a2=a1
var a3=a1
var a4=a1
var a5=a1
var a6=a1
var a7=a1
var a8=a1
var a9=a1
a1 a2,a3,a4,a5,a6,a7,a8,a9 0
I set the rule to emulate Life for both states 1 and 2, and mixtures of states 1 and 2 emulate Life with randomly initialized outputs. This is so that you can have interesting rules earlier, have multiple 2-state rules compete, and start wandering into 3-state dynamics without having to destroy Life's dynamics.

Rules:
  • Only modify one transition at a time. You can suggest transitions for others to modify.
  • No variables are allowed, except for the catch-all at the end. Variables would modify multiple transitions at a time and break the rule above.
  • Do not doublepost, unless someone has not posted for 7 days.
  • Do not restart the game. The game is playable indefinitely.
  • Do not change the transition the previous player modified.
  • Clearly state the transition that you modified when posting.
  • If you find anything interesting in your rule, please post it.
Range-2 INT
R2INT's Rule Collection

3-state rules are the final frontier.
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