CallaLili4Ever
Posted: October 1st, 2026, 8:14 am
Code: Select all
#R B34/S23
!
[[ PASTEDELTA 1 1 PASTET EVERY 1 PASTE 2o$2o! TRACK 1 1 ZOOM 1 AUTOSTART GPS 8 ]]
Code: Select all
x = 2, y = 2, rule = R2,C2,S3-4,B3-4,NW0000000000001110011100111
2o$2o!
[[ PASTEDELTA 0 0 PASTET EVERY 1 PASTE 2o$2o! ]]
unname4798 wrote: October 2nd, 2026, 9:11 am CallaLili4Ever:Code: Select all
#R B34/S23 ! [[ PASTEDELTA 1 1 PASTET EVERY 1 PASTE 2o$2o! TRACK 1 1 ZOOM 1 AUTOSTART GPS 8 ]]
And the ButNot4Ever?1and0nlycordershippr wrote: October 2nd, 2026, 9:35 am Another CallaLili4Ever:Code: Select all
x = 2, y = 2, rule = R2,C2,S3-4,B3-4,NW0000000000001110011100111 2o$2o! [[ PASTEDELTA 0 0 PASTET EVERY 1 PASTE 2o$2o! ]]
It would help if you provided the rulestring. It looks like it's emulating a 1D rule.MortezaRahmani wrote: October 5th, 2026, 12:27 pm I've been playing around with this pattern for a while, and I can't quite figure out what's going on here. Any ideas?
I6_I6 wrote: October 5th, 2026, 3:43 pmIt would help if you provided the rulestring. It looks like it's emulating a 1D rule.MortezaRahmani wrote: October 5th, 2026, 12:27 pm I've been playing around with this pattern for a while, and I can't quite figure out what's going on here. Any ideas?
It's probably what I6_I6 said, a 1D cellular automaton simulator. But it does also look a lot like OCA:Marine, which is a weighted neighborhood rule.MortezaRahmani wrote: October 5th, 2026, 12:27 pm I've been playing around with this pattern for a while, and I can't quite figure out what's going on here. Any ideas?