To start, I would like to request a gosperization for this oscillator:
Code: Select all
x = 20, y = 4, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-ak
2o2b2o2b4o2b2o2b2o$bo3bo8bo3bo$bo3bo8bo3bo$2o2b2o2b4o2b2o2b2o!
Code: Select all
x = 20, y = 4, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-ak
2o2b2o2b4o2b2o2b2o$bo3bo8bo3bo$bo3bo8bo3bo$2o2b2o2b4o2b2o2b2o!
Code: Select all
x = 5, y = 17, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-akHistory
C$2C$.2C$2C11$.3D$3.D$2.3D!
[[ STOP 72 ]]
I think the term is actually "Gunnification" (apparently coined by EvinZL in 2024) & there may be a thread for requests like this alreadyMDA wrote: August 18th, 2026, 9:29 am This is a thread for your gosperization requests. For those not familiar, gosperization is the act of combining multiple oscillators (typically of the same period) to make a gun.
To start, I would like to request a gosperization for this oscillator:
Code: Select all
x = 20, y = 4, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-ak 2o2b2o2b4o2b2o2b2o$bo3bo8bo3bo$bo3bo8bo3bo$2o2b2o2b4o2b2o2b2o!
The first occurrence of “gosperize” on the forums is from 2020, which is older than “gunnification”.WhiteHawk wrote: August 18th, 2026, 2:44 pm […]
I think the term is actually "Gunnification" (apparently coined by EvinZL in 2024) […]
You may be right, but I haven’t found any so far. Note that, like the corderization thread, you can post a new request without completing the last one.WhiteHawk wrote: August 18th, 2026, 2:44 pm
there may be a thread for requests like this already
[…]
Code: Select all
x = 5, y = 17, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-akHistory
C$2C$.2C$2C11$.3D$3.D$2.3D!
[[ STOP 72 ]]
While that is technically true in terms of prioritized terminology, I do think "gunnification" is a little more clear in meaning than "gosperize" - which suggests something related to Gosper Glider Gun & not all general guns. Additionally, gosperize is not a popular term (I personally had never heard of it before).
A quick search also reveals the term was only ever used by 2 people (1 in supposed confusion over it's meaning who was subsequently banned), & not since 2021MDA wrote: August 18th, 2026, 3:18 pm The first occurrence of “gosperize” on the forums is from 2020, which is older than “gunnification”.
The gunnability of this... I wouldn't say impossible, but certainly pretty tight. For such a pulsating oscillator, there aren't many large sparks. Even when the sparks interact, its not guaranteed that the oscillators will survive for the rest of the period.MDA wrote: August 18th, 2026, 9:29 am To start, I would like to request a gosperization for this oscillator:
Code: Select all
x = 20, y = 4, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-ak 2o2b2o2b4o2b2o2b2o$bo3bo8bo3bo$bo3bo8bo3bo$2o2b2o2b4o2b2o2b2o!
Code: Select all
x = 23, y = 36, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-ak
6b6o$4bo8bo$2b2o10b2o$2b2obo6bob2o$bo6b2o6bo$4obo6bob4o$bo14bo$b7o2b7o
5$b7o2b7o$bo14bo$4obo6bob4o$bo6b2o6bo$2b2obo6bob2o$2b2o10b2o$4bo8bo$6b
6o3$9b3o4b3o$10b2o4b2o$10bobo2bobo$5bo16bo$6bob2obob2obob2obo$5b3o5b2o
5b3o$6bo4bob2obo4bo$6bo4bob2obo4bo$5b3o5b2o5b3o$6bob2obob2obob2obo$5b
o16bo$10bobo2bobo$10b2o4b2o$9b3o4b3o!
Code: Select all
x = 20, y = 6, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-ak
2bo15bo$2b3o5b3o4b3o$4o4b2o2bo3b2obo$b2o5bo2bo4b3o$bo6bo7b3o$18bo!
Edit (August 19th, 2026, 10:34 PM): I forgot that you’re sandless and can’t see some of the occurrences I listed.WhiteHawk wrote: August 18th, 2026, 3:25 pm
[…]
[…]A quick search also reveals the term was only ever used by 2 people (1 in supposed confusion over it's meaning who was subsequently banned), & not since 2021MDA wrote: August 18th, 2026, 3:18 pm The first occurrence of “gosperize” on the forums is from 2020, which is older than “gunnification”.
Counting the past tense, we get to 8 (by EvinZL, pzq_alex, and erictom333).Hunting wrote: May 23rd, 2020, 6:53 am
[…]
2. Two approaches: Gosperize known oscillator, or use catalysis. […]
Code: Select all
x = 5, y = 17, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-akHistory
C$2C$.2C$2C11$.3D$3.D$2.3D!
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