Signature Spamdexing on Forums

For discussion directly related to ConwayLife.com, such as requesting changes to how the forums or home page function.
Post Reply
User avatar
NNlk05
Posts: 828
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Signature Spamdexing on Forums

Post by NNlk05 »

There's an influx of new users with usernames of the format FirstnameInitalLastname that creates a (half)legit-sounding thread in the Sandbox,
then a few day after change their signature to be an ad:

JoyceJMcRae (#4097)
JoyceJMcRae wrote: July 12th, 2026, 11:12 am Title: What's Your Favorite OCA?
Hello

I'm looking to discover more OCAs and would love some recommendations.

Can you name one OCA that you enjoy and briefly say why you like it?

Thanks in advance for your suggestions!
JoyceJMcRae wrote: - JoyceJMcRae - Every battle in war the knights [Link REDACTED by NNlk05] feels challenging and rewarding.

KatieGChristie (#4093)
KatieGChristie wrote: July 9th, 2026, 4:40 am Title: Creating a Seamless Penrose Pattern
Hi everyone,

I'm working on a Penrose kite and dart pattern and would like to make it seamless for use as a texture. Does anyone know a good method or software for creating clean, high-resolution seamless images?

Any tips or recommendations would be greatly appreciated.

Thanks! :roll:
KatieGChristie wrote: KatieGChristie - survival race [Link REDACTED by NNlk05] :lol:
DioneTDavis (#4090)
DioneTDavis wrote: July 7th, 2026, 10:16 am Title: How Do You Come Up with Good City Names? (Later merged into Thread for your miscellaneous posts and discussions)
Hello
I'm creating a fictional world and I'm having trouble naming one of my main cities. I want the name to feel unique and match the city's atmosphere, but every idea I've tried sounds either too generic or doesn't fit the setting.

How do you usually come up with memorable city names? Do you base them on real languages, historical influences, or just combine words until something feels right?

I'd love to hear your naming tips or creative process. Thanks!
DioneTDavis wrote: Edit by :lol: geometry slope [Link REDACTED by NNlk05] a day ago
Even if I said:
NNlk05 wrote: July 9th, 2026, 8:15 am
Citation needed wrote: July 9th, 2026, 8:05 am I noticed that a spammer (possibly DeepSeek) has created a copycat of this thread.
I don’t think they is a LLM/s(p|c)amer.
EDIT 2026-7-21:
HarrietteGFletcher (#4111)
HarrietteGFletcher wrote: July 20th, 2026, 5:11 am This post was originally in its own thread in the Sandbox. I banned the user because it's pretty clear it's https://conwaylife.com/forums/viewtopic.php?t=7329. --hotdogPi
Title: Does Still Life Work Together?
Hi everyone,

I've been experimenting with Still Life and was wondering how well it works alongside Structure, Mob, Crop, and other gameplay features.

Has anyone tested these combinations in different situations? Do they work smoothly together, or are there any conflicts or unexpected behaviors?

I'd love to hear your experiences and any tips you might have before I spend more time experimenting.

Thank you so much! :)
Its clear now this is not the case, we're getting attacked by a LLM-based spambots that are very convincing up until the point they post the spam link. I am fooled my then in all three times.
What should we do?
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
The world is my country, science my religion.
User avatar
unname4798
Posts: 2582
Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Re: Signature Spamdexing on Forums

Post by unname4798 »

Why is "Spam signature removed" black?
User avatar
Katrina
Posts: 189
Joined: September 26th, 2024, 3:23 am

Re: Signature Spamdexing on Forums

Post by Katrina »

NNlk05 wrote: July 15th, 2026, 5:02 am Its clear now this is not the case, we're getting attacked by a LLM-based spambots that are very convincing up until the point they post the spam link. I am fooled my then in all three times.
I wouldn't be fooled if it said "I've been experimenting with Still Life and was wondering how well it works alongside Structure, Mob, Crop, and other gameplay features."
This isn't Minecraft :roll:
User avatar
NNlk05
Posts: 828
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: Signature Spamdexing on Forums

Post by NNlk05 »

I think the LLM saw the Minecraft thread first.
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
The world is my country, science my religion.
User avatar
MDA
Posts: 317
Joined: June 8th, 2026, 12:18 pm
Location: In Haven (B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-ak)
Contact:

Re: Signature Spamdexing on Forums

Post by MDA »

I’m not entirely sure, but I think that this user might also be one, with an equally suspicious signature:
christinagon wrote: Last edited by geometry dash online

Suspicious URL removed.
My website (a database of Life objects, WIP).
GlidINT has been released!
Currently working on a forum system for my website.

Code: Select all

x = 5, y = 17, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-akHistory
C$2C$.2C$2C11$.3D$3.D$2.3D!
[[ STOP 72 ]]
User avatar
NNlk05
Posts: 828
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: Signature Spamdexing on Forums

Post by NNlk05 »

Brian Crowley wrote: October 1st, 2026, 5:20 am This is a really interesting project for anyone who enjoys Conway’s Game of Life and browser-based experimentation. A GPU-accelerated Life player sounds particularly useful for exploring larger or more complex patterns while keeping the experience accessible directly in a browser. I also like that the author is actively asking for feedback, since community testing can reveal practical improvements that might not be obvious during development. Projects like this show how a classic cellular automaton can still inspire new technical experiments decades after its creation. After exploring the project, a quick round of geometry dash sounds like a fun way to switch gears.

removed link over words "geometry dash" just in case --hotdogPi
They are at it again. This time they are replying to threads...
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
The world is my country, science my religion.
User avatar
NNlk05
Posts: 828
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: Signature Spamdexing on Forums

Post by NNlk05 »

Zach Cunningham wrote: October 11th, 2026, 11:27 pm Oh, thanks; the game list has been added.
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
The world is my country, science my religion.
User avatar
MDA
Posts: 317
Joined: June 8th, 2026, 12:18 pm
Location: In Haven (B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-ak)
Contact:

Re: Signature Spamdexing on Forums

Post by MDA »

A subtle, recent example:
JameErickson wrote: October 28th, 2026, 11:31 pm
g0t0 wrote: October 25th, 2026, 7:26 am 2 players: An attacker and a defender.

200x200 plane(bound is always died)

The attacker's target is to let one cell live on the 200th row. However, he can only place cells on 1-100th rows.

Every second, both the attacker and the defender get 1 cell.

The game will run at a speed in 1 s/gen.

The player can pause the game for 5s when someone start to place some cells, but after that the player can still place the cells, and the player can't pause the game in 55s.

The defender can't place cells in the place around the attacker's cells:

Code: Select all

.......
..xxx..
.xxxxx.
.xxoxx.
.xxxxx.
..xxx..
.......
slope

Suspicious URL removed.

The two players' cells will follow the immigration rule.

The player can copy some rles they save.
Sounds interesting. Are you planning to develop this into a playable game or test the rules with simulations first?
The spam link was edited into the quote by the spambot.
My website (a database of Life objects, WIP).
GlidINT has been released!
Currently working on a forum system for my website.

Code: Select all

x = 5, y = 17, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-akHistory
C$2C$.2C$2C11$.3D$3.D$2.3D!
[[ STOP 72 ]]
Post Reply