For discussion of other cellular automata.
yyh_baboon
Posts: 587 Joined: March 28th, 2025, 5:07 am
Location: on a spaceship
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by yyh_baboon » January 30th, 2026, 3:52 am
This rule has TWO high-period natural spaceships, which I think is very interesting.
The ships:
28c/362 spaceship:
Code: Select all
x = 8, y = 19, rule = B2n3-n5ek/S2-in3-c4i6i
3bo$2bobo$2bobo$3bo12$5bo$3bo2bo$ob3ob2o$2bo2b2o!
[[ THEME INVERSE ]]
38c/330d spaceship:
Code: Select all
x = 26, y = 5, rule = B2n3-n5ek/S2-in3-c4i6i
2o22b2o$o18bo5bo$o18bo3bobo$b3o19b2o$3b2o!
[[ THEME INVERSE ]]
Definitely not spam
P38 gun is constructed
Now is P23 next?
Currently hand-searching spaceships.ÔvÔ
Code: Select all
x = 4, y = 4, rule = B3aeiq4tz5j6i7e8/S2-ci3-aeky4cei5ain6acin78
3o$o2bo$3bo$b3o!
Neocaridina
Posts: 114 Joined: December 14th, 2025, 1:56 pm
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by Neocaridina » January 30th, 2026, 8:43 am
Pattern collection:
Last edited by
Neocaridina on January 30th, 2026, 11:25 am, edited 4 times in total.
ThePlayzr
Posts: 866 Joined: April 19th, 2025, 1:33 am
Location: Australia
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by ThePlayzr » January 30th, 2026, 10:33 am
Thinnest possible c/2o and tiny 2c/4o and c/3o:
Code:
Select all
x = 31, y = 13, rule = B2n3-n5ek/S2-in3-c4i6i
6bo3bo9bo6b2o$5b3ob3o7b3o4bo2bo$5bobobobo7bo5b2o2b2o$4b2o5b2o6b4o3bo2b
o$2b2obob3obob2o6bo4b4o$bo3bo5bo3bo3bobo$bobo9bobo$2o5bobo5b2o$obo4bo
6bobo$2b2o3bo5b2o$2bob2obo3b2obo$7bo4bo$9bo2bo!
p3:
Code:
Select all
x = 7, y = 7, rule = B2n3-n5ek/S2-in3-c4i6i
2o3b2o$obo3bo$4bo$o3bo$o2bo$bobobo$2o2b2o!
Please visit my rules (found on my wiki page) and contribute!
User:ThePlayzr
I have LLS and qfind.
I manage the
Travelling Ts pattern collection. It can be found on the first post in the thread.
B3/S23-a5 IS OMNIPERIODIC!!!!!
I6_I6
Posts: 1127 Joined: July 26th, 2025, 8:44 pm
Location: Here, there, somewhere, anywhere, everywhere.
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by I6_I6 » January 30th, 2026, 11:47 am
High-period orthogonal puffrake:
Code: Select all
x = 7, y = 9, rule = B2n3-n5ek/S2-in3-c4i6i
2b2o$bobo$2obo$b2o$5bo$4o2bo$o5bo$o3bobo$b2o!
Very long ship is p4:
Code: Select all
x = 5, y = 5, rule = B2n3-n5ek/S2-in3-c4i6i
3b2o$2bobo$bobo$obo$2o!
Code: Select all
#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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