Sylvani's Discoveries and Projects

A forum for topics that don't fit elsewhere. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. Forum rules still apply.
Post Reply
User avatar
Katrina
Posts: 183
Joined: September 26th, 2024, 3:23 am

Sylvani's Discoveries and Projects

Post by Katrina »

I'll probably forget about this, and I've probably made a thread before that I forgot about as well, but anyways, here is my sandbox thread for stuff I find and build.

3c/5 rake in B23r/S:
Sylvani wrote: September 9th, 2025, 10:16 am Massive 3c/5 rake from a while ago, cross-posted from Discord:

Code: Select all

x = 53, y = 75, rule = B23r/S
23b3ob3o$23bo5bo$24bo3bo$15bo2b2o2bo7bo2b2o2bo$19bo3b2o3b2o3bo$15bo3bo
3bobobobo3bo3bo$13bo2bobo6bobo6bobo2bo$15bo2bo15bo2bo$10bo8bo13bo8bo$
24bo3bo$9bob2o27b2obo$11b2o8bo9bo8b2o$10bobo5bo15bo5bobo3$11bo29bo$5bo
b3o2bo27bo2b3obo$4bo3bobobo27bobobo3bo$4bo4b4o27b4o4bo$4bo8bo25bo8bo$
5bo2b2o2bo27bo2b2o2bo$7bobo33bobo$7bobo33bobo2$6bobo35bobo2$5b2ob2o33b
2ob2o$5bo3bo33bo3bo2$bo3bo3bo33bo3bo3bo$o51bo2$2bo3bo39bo3bo$bo4bo39bo
4bo$7bo37bo$7bo37bo$6b2o37b2o$7bo2b3o27b3o2bo$10bo31bo$4bob2obo33bob2o
bo$3bo45bo$3bo45bo$4bo43bo$2bo2bo2bo35bo2bo2bo$bo9bo29bo9bo$bobo3b3obo
29bob3o3bobo$bo7bobo29bobo7bo$o4b2o2bo33bo2b2o4bo$7bo3bo2bo23bo2bo3bo$
12b2o25b2o$8bo2bo29bo2bo$8bo3bo27bo3bo$9bo2bo27bo2bo$9bo3bo25bo3bo2$9b
o3bo25bo3bo2$9b2o31b2o$8bo5bo23bo5bo$5b2ob3o31b3ob2o$9b2obo27bob2o$10b
o31bo$15bo21bo$4bo3bo35bo3bo$5b6obo27bob6o$9bo33bo$9bo33bo$8bo35bo$5bo
4bo2b2o23b2o2bo4bo3$9bo3bo3bo17bo3bo3bo2$17b2o15b2o$12bo27bo!
2c/500o that looks like a Von Neumann rule:
Sylvani wrote: September 10th, 2025, 9:58 am Best way I can describe this 2c/500o is "unstable version of B23/S2V that can move its bounding box".

Code: Select all

x = 9, y = 7, rule = B2eik3-cnqy4q5ak6en7/S2-c3ejkqy4ejz5inqy6-n7c
obobobobo2$o7bo2$o5bobo2$obobobobo!
Two cursed ships in B3/S123:

Code: Select all

x = 53, y = 164, rule = B3/S123
8bo26b5o$7b3o24bo5bo$7b3o24b7o$6bo3bo22b9o$5bo5bo20bo9bo$4b3o3b3o$3bo
4bo4bo16b2o11b2o$2b13o15b4o7b4o$bo4b2ob2o4bo15b6ob6o$bob4o3b4obo18bo5b
o$2o5bobo5b2o17bo5bo$3b2o7b2o16b2o4bobo4b2o$2o5bobo5b2o19bobo$2b3o7b3o
19bobobobo$2o6bo6b2o14b2obobobobob2o$2b3ob5ob3o19bobobobo$2o4bo3bo4b2o
16b2obobob2o$2b2o2bobobo2b2o19bobobobo$2o2b2o5b2o2b2o14b2obobobobob2o$
2b3o2b3o2b3o15bobobobobobobobo$2o3bo2bo2bo3b2o12b2obobobobobobob2o$2b
4o5b4o15bo3bobobobo3bo$2o3b2o3b2o3b2o13bo3bobobobo3bo$2b2ob2obob2ob2o
15bo3bobobobo3bo$2o4b5o4b2o12b2ob3obobob3ob2o$2b5o3b5o16bo3b2ob2o3bo$
2o4bo3bo4b2o$2b2o4bo4b2o17bob2obob2obo$2o13b2o12bo2bob2obob2obo2bo$3bo
9bo15b2ob2o3bo3b2ob2o$2o3b2o3b2o3b2o15b2o2b3o2b2o$o5bobobo5bo15b3obobo
b3o$4bobobobobo18bo4bobo4bo$b3o2bo3bo2b3o15bo2bobobobo2bo$b3ob2obob2ob
3o15bo4bobo4bo$2ob2obobobob2ob2o14bo3bobobo3bo$3bo2b5o2bo17bo3bo3bo3bo
$4b3o3b3o20bobo3bobo$32b2ob2ob2ob2o$29b2o2bo2bobo2bo2b2o$28bo3bobobobo
bobo3bo$28bo3bobobobobobo3bo$27b2obobobobobobobobob2o$27b2obobobobobob
obobob2o$28bobobobobobobobobobo$30bobobobobobobobo$30bobobobobobobobo$
30bobobobobobobobo$28bobobobobobobobobobo$26bobobobobobobobobobobobo$
25bo2bobobobobobobobobobo2bo$27b2obobobobobobobobob2o$27b2o3bobobobobo
bo3b2o$27b2obo3bobobobo3bob2o$27b2o7bobo7b2o$27b3o6bobo6b3o$23b2o2b3o
2bobobobobobo2b3o2b2o$27b2o4bo2bobo2bo4b2o$22bo3bo3bo5bobo5bo3bo3bo$
26b4obo2bobobobo2bob4o$25bo3bobob2obobob2obobo3bo$23b2o6bo4bobo4bo6b2o
$24bo6bob3o3b3obo6bo$30b2o2b2obob2o2b2o$29bo3b9o3bo$28b2o4bo2bo2bo4b2o
$30bo13bo$26b2o2b3o9b3o2b2o$26b2o6bob3obo6b2o$27bobo4bobobobo4bobo$34b
obobobo$28bo3bobobobobobo3bo$30bobobobobobobobo$28bobobobobobobobobobo
$29b2obobobobobobob2o$26b2ob2obobobobobobob2ob2o$26b2ob2obobobobobobob
2ob2o$27b2obobobobobobobobob2o$27b2obobobobobobobobob2o$30bobobobobobo
bobo$30bobobobobobobobo$30bobobobobobobobo$27b2obobobobobobobobob2o$
30bobobobobobobobo$29b2obobobobobobob2o$30bobobobobobobobo$27b2obobobo
bobobobobob2o$28bo5bobobobo5bo$29bo2bo3bobo3bo2bo$28bo7bobo7bo$25b4obo
2bobobobobo2bob4o$25b2obobob2o3bo3b2obobob2o$28bobobob2o3b2obobobo$29b
2obobo5bobob2o$30b3o3bobo3b3o$28b2o15b2o$27b3o3bo7bo3b3o$27b2o4bobo3bo
bo4b2o$34b2o3b2o$34b3ob3o$36bobo$35b2ob2o$32bo3bobo3bo$30bo2b3obob3o2b
o$30bo4bobobo4bo$31bobo3bo3bobo$33bobo3bobo$31b3obo3bob3o$30b2obobobob
obob2o$30b2obob5obob2o$31bo3b5o3bo$31b2obo5bob2o$30bob4o3b4obo$30bobo
9bobo$30bobo9bobo$30bob2ob2ob2ob2obo$27b2ob3obobobobob3ob2o$27b2ob5obo
bob5ob2o$31bo2bobobobo2bo$34bobobobo$30b2o2bobobobo2b2o$32b5ob5o2$37bo
$35b2ob2o$35b2ob2o$34b2o3b2o2$32b2ob5ob2o$32b11o$31b13o$30bo13bo$35b2o
b2o$35b2ob2o$35b2ob2o$31b3o7b3o$30b5o5b5o$29bo3b9o3bo$33bobo3bobo$28bo
4b2o5b2o4bo$27b6o4bo4b6o$33bo7bo$37bo$32b2obobobob2o$31b3obo3bob3o$31b
3ob2ob2ob3o$33bobo3bobo$29b3obobobobobob3o$28b2obobobobobobobob2o$28b
3o2bobobobobo2b3o$29bo2b2obobobob2o2bo$28bo4bobobobobo4bo$29bo2b2obobo
bob2o2bo$32b3o2bo2b3o$33bo2b3o2bo$32bobo2bo2bobo$35b5o$31bo2b7o2bo$30b
4o3bo3b4o$36b3o$34b2o3b2o$32bo2b5o2bo$36b3o$32bobo5bobo!
Reburnable fuse in a Von Neumann Deficient rule (B14/S14VD):

Code: Select all

x = 62, y = 1, rule = B14S14DVonNeumann
AC3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C!
@RULE B14S14DVonNeumann

@COLORS
0 0 0 0
1 255 0 0
2 255 127 0
3 255 255 0

# This ruletable is automatically generated by CAViewer

@TABLE
n_states:4
neighborhood:vonNeumann
symmetries:permute

var _d4.0.0 = {1, 2}
var _d4.1.0 = _d4.0.0
var _d4.2.0 = _d4.0.0
var _d4.3.0 = _d4.0.0

var _any.0.0 = {0, 1, 2, 3}
var _any.1.0 = _any.0.0
var _any.2.0 = _any.0.0
var _any.3.0 = _any.0.0

var _d1.0.0 = {1, 3}
var _d1.1.0 = _d1.0.0
var _d1.2.0 = _d1.0.0
var _d1.3.0 = _d1.0.0

var _live.0.0 = {1, 2, 3}
var _live.1.0 = _live.0.0
var _live.2.0 = _live.0.0
var _live.3.0 = _live.0.0

0, _d1.0.0, 0, 0, 0, 2
0, _d4.0.0, _d4.1.0, _d4.2.0, _d4.3.0, 3
1, _live.0.0, 0, 0, 0, 1
1, _live.0.0, _live.1.0, _live.2.0, _live.3.0, 1
2, _live.0.0, 0, 0, 0, 1
2, _live.0.0, _live.1.0, _live.2.0, _live.3.0, 1
3, _live.0.0, 0, 0, 0, 1
3, _live.0.0, _live.1.0, _live.2.0, _live.3.0, 1
1, _any.0.0, _any.1.0, _any.2.0, _any.3.0, 0
2, _any.0.0, _any.1.0, _any.2.0, _any.3.0, 0
3, _any.0.0, _any.1.0, _any.2.0, _any.3.0, 0
Fast and Slow Life:

Code: Select all

x = 43, y = 103, rule = FastAndSlowLife
23.2A$23.A.A$11.A12.3A7.2A$8.4A3.2A8.3A6.2A$2A5.4A3.2A8.3A$2A5.A2.A3.
2A.A.2A2.A.A$7.4A4.A.A.2A2.2A$8.4A3.A.2A$11.A3$25.A$26.2A$25.2A6$32.A
.A$33.2A$33.A5$40.A$41.2A$40.2A51$37.3B$39.B$38.B5$30.2B$29.B.B$31.B
6$11.2B9.3B$11.B2.B9.B$3.5B7.B7.B5.B$2.B5.B6.B12.4B$2.B3.2B7.B11.2B.B
.B$3.B7.B2.B11.3B.B2.B2.2B$11.2B14.2B.B.B3.2B$28.4B$29.B!
@RULE FastAndSlowLife

@TREE

num_states=4
num_neighbors=8
num_nodes=58
1 0 0 0 2
2 0 0 0 0
1 0 1 1 2
2 0 2 0 0
1 0 3 3 2
2 0 0 4 0
3 1 3 5 1
1 1 1 1 2
2 2 7 7 2
1 3 3 3 2
2 0 7 9 0
3 3 8 10 3
2 4 9 9 4
3 5 10 12 5
4 6 11 13 6
2 7 0 0 7
3 8 15 15 8
2 9 0 0 9
3 10 15 17 10
4 11 16 18 11
3 12 17 17 12
4 13 18 20 13
5 14 19 21 14
3 15 1 1 15
4 16 23 23 16
3 17 1 1 17
4 18 23 25 18
5 19 24 26 19
4 20 25 25 20
5 21 26 28 21
6 22 27 29 22
3 1 1 1 1
4 23 31 31 23
5 24 32 32 24
4 25 31 31 25
5 26 32 34 26
6 27 33 35 27
5 28 34 34 28
6 29 35 37 29
7 30 36 38 30
4 31 31 31 31
5 32 40 40 32
6 33 41 41 33
5 34 40 40 34
6 35 41 43 35
7 36 42 44 36
6 37 43 43 37
7 38 44 46 38
8 39 45 47 39
5 40 40 40 40
6 41 49 49 41
7 42 50 50 42
6 43 49 49 43
7 44 50 52 44
8 45 51 53 45
7 46 52 52 46
8 47 53 55 47
9 48 54 56 48

@COLORS

0 48 48 48
1 255 0 0
2 0 255 255
3 0 255 255
User avatar
Katrina
Posts: 183
Joined: September 26th, 2024, 3:23 am

Re: Sylvani's Discoveries and Projects

Post by Katrina »

4c/9o partial from LSSS:

Code: Select all

x = 26, y = 42, rule = B3/S23
4bo16bo$3bob2ob2o6b2ob2obo$2b2obobobo6bobobob2o$3bobobo2bo4bo2bobobo$
4bobo12bobo$bo22bo$obobo4b2o4b2o4bobobo$o4bo3b2o4b2o3bo4bo$bo4bo3bo4bo
3bo4bo2$3bobob2o8b2obobo$4bob2o10b2obo$6bo2bo6bo2bo$4b2o2bo8bo2b2o$2b
2obo14bob2o$2b3o3bo8bo3b3o$7b2o8b2o$6bo2bo6bo2bo$2b2o5bo6bo5b2o$2b2obo
14bob2o$5bo3bo6bo3bo$5bob2obo4bob2obo$5bobo10bobo$5b3ob3o2b3ob3o$6bo3b
2o2b2o3bo$6bobo8bobo$6bob2o6b2obo$4b2o2b2ob4ob2o2b2o$3bo2b3o2b4o2b3o2b
o$11b4o$4b2ob2o3b2o3b2ob2o$4b2obob8obob2o$8b4o2b4o$5b2o12b2o$4bo16bo$
4bo7b2o7bo$b2obo3bo8bo3bob2o$b2ob2o2bobob2obobo2b2ob2o$bob2o2b2o2bo2bo
2b2o2b2obo$bo7bobo2bobo7bo$2ob2o2bo3bo2bo3bo2b2ob2o$bo4b3ob2o2b2ob3o4b
o!
User avatar
Katrina
Posts: 183
Joined: September 26th, 2024, 3:23 am

Re: Sylvani's Discoveries and Projects

Post by Katrina »

Really wispy (2,1)c/5 partial I am working on

Code: Select all

x = 26, y = 114, rule = B3/S235
13bobo$11b2obobo$11b3o$10bo4b3o$10b3o3b2o$11bo3b2o$10b3o2bobo$10bo2b3o
$11b2o3bo$10bo4bo$12b3o2b3o$11b2obo2b2obo$13b3obo3bo$14b2obo$13bo3bob
2o$14bo2bo2bo$14b3ob2o$15b2ob2o2bo$14b3o3b3o$14b4o3b2ob2o$16b2o4bob2o$
18b2o$17bob2ob2o$15bobobo2b2o$14bo4bo2b2o$14b2o6b2o$14bob2o$14b7o$14b
3o5bo$17b3obobo$14bo2b3o4b2o$15b2o8bo$14bo2bo$16b2o$8b2o4b3o$7b4ob2o2b
o$6b3o3b2o$5bo2bo4bo$5bo2bo$4bo$4b2obo$4bo2bob2o$3bo3bob2o$2bo2bo4bo3b
o$2b2ob3obo3b3o$5b2ob2o2b4o$2b3o4bob4o$2bo2bobo2bobo$3b2o3b2obo$2bo2b
4obobo$bobobo$4obo$o$b3o$2b3o$3b3o$b2obo2bo$4b3obo$bobo2bo2b2o$2b2o3bo
bo$3bobobo2bo$10b3o$5b2obo3b2o$8b2ob5o$9b4o2bo$13b4o$17bo$12bob3obo$
11b4o2b2o$10b2ob2obob3o$11bo2bo5bo$11bo5bo$12bob2o3bo$12bo4bo$9b3ob2ob
2o$8b2ob2ob2ob3o$8b2o2b4obo$10bob2o2b3o$13bo$12b4o$12bo$11bobobo$10b2o
2bob2o$16b2o$12b4ob4o$14b3o2bo$14b2o4b4o$16bo2b2o2b2o$13b2o6bobo$12bob
o$12b2o4b2o5bo$12bo4b2o2b2o2bo$12bo$11b6obo3bo$11bo2bobo4bo$10bo4b2o2b
2o$10bo3bo2bobobo$9bob3o$9bo2b2obo3bo$9b3ob3o3bo$9b2obo2bo3bo$9b3o6bob
2o$8b4ob2o5b2o$12b6o2bo$8bob3o4b2obo$8bo2b3obobo$10bob2o3b4o$11bo4b2ob
2o$8b2obo2bo$8bob3o2bobo3bo$7bo6b2o4b2o$8bobobob2o2bo$12bo2b2o2bo$7b4o
3bo3b4o!
User avatar
Katrina
Posts: 183
Joined: September 26th, 2024, 3:23 am

Re: Sylvani's Discoveries and Projects

Post by Katrina »

Soup that produces an xs22_69696969696 with a final population of 69:

Code: Select all

x = 16, y = 16, rule = B3aijn/S235678
5bobobobob2o$o2b2o2bob3ob2o$bo2b2ob2o3bo$obo2b4o4bo$2bobo2b3o2bo2bo$2o
bo2bob2o$5obobo3bo2bo$2ob2o3bo3bo2bo$o4bobo2b2o2b2o$2o2b4o3bo2bo$ob2ob
ob2ob3ob2o$2bo2b6o2b3o$o3b2ob2obo2b2o$obobo3bo2bobo$4o2bo2bob2ob2o$3ob
4o3b2o2bo!
User avatar
Katrina
Posts: 183
Joined: September 26th, 2024, 3:23 am

Re: Sylvani's Discoveries and Projects

Post by Katrina »

Two rules that I will mess around with for a bit.

Demo pattern:

Code: Select all

x = 55, y = 65, rule = Partycle
46.G$47.G$47.G$47.G$47.G4.2G$47.G3.G$42.DA3.G5$44.G9.G$45.2G7.G$53.G
5$12.DA3$12.EB3$12.FC13$DA3$4.A$4.D7$11.EB3$15.B$15.E8$24.FC3$28.C$
28.F!
@RULE Partycle

@COLORS
0 0 0 0
1 255 0 0
2 0 255 0
3 0 0 255
4 127 0 0
5 0 127 0
6 0 0 127
7 255 255 255

@TABLE
n_states:8
neighborhood:Moore
symmetries:rotate4

var A = {0, 1, 2, 3, 4, 5, 6, 7}
var B = A
var C = A
var D = A
var E = A
var F = A
var G = A
var H = A

var a = {0, 7}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a


0, 1, a, b, c, d, e, f, g, 1
0, 2, a, b, c, d, e, f, g, 2
0, 3, a, b, c, d, e, f, g, 3
1, A, B, C, D, D, C, B, A, 2
2, A, B, C, D, D, C, B, A, 3
3, A, B, C, D, D, C, B, A, 1
1, A, B, C, D, E, F, G, H, 4
2, A, B, C, D, E, F, G, H, 5
3, A, B, C, D, E, F, G, H, 6
4, A, B, a, b, A, c, d, e, 1
5, A, B, a, b, A, c, d, e, 2
6, A, B, a, b, A, c, d, e, 3
4, A, B, C, D, E, F, G, H, 0
5, A, B, C, D, E, F, G, H, 0
6, A, B, C, D, E, F, G, H, 0
7, A, B, C, D, E, F, G, H, 7
Attachments
Partycle.rule
(820 Bytes) Downloaded 15 times
PartycleCyclic.rule
(826 Bytes) Downloaded 10 times
User avatar
Katrina
Posts: 183
Joined: September 26th, 2024, 3:23 am

Re: Sylvani's Discoveries and Projects

Post by Katrina »

Seems like Klein bottles and such make explosions in certain configurations.

Code: Select all

x = 2, y = 2, rule = Partycle:K64,64*
$.A!
@RULE Partycle

@COLORS
0 0 0 0
1 255 0 0
2 0 255 0
3 0 0 255
4 127 0 0
5 0 127 0
6 0 0 127
7 255 255 255

@TABLE
n_states:8
neighborhood:Moore
symmetries:rotate4

var A = {0, 1, 2, 3, 4, 5, 6, 7}
var B = A
var C = A
var D = A
var E = A
var F = A
var G = A
var H = A

var a = {0, 7}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a


0, 1, a, b, c, d, e, f, g, 1
0, 2, a, b, c, d, e, f, g, 2
0, 3, a, b, c, d, e, f, g, 3
1, A, B, C, D, D, C, B, A, 2
2, A, B, C, D, D, C, B, A, 3
3, A, B, C, D, D, C, B, A, 1
1, A, B, C, D, E, F, G, H, 4
2, A, B, C, D, E, F, G, H, 5
3, A, B, C, D, E, F, G, H, 6
4, A, B, a, b, A, c, d, e, 1
5, A, B, a, b, A, c, d, e, 2
6, A, B, a, b, A, c, d, e, 3
4, A, B, C, D, E, F, G, H, 0
5, A, B, C, D, E, F, G, H, 0
6, A, B, C, D, E, F, G, H, 0
7, A, B, C, D, E, F, G, H, 7
Sometimes, spheres can make these periodic patterns. Most of the other configurations however are explosive. I wonder what a map of the periods (with patterns that are too unstable omitted) would look like.

Code: Select all

x = 63, y = 63, rule = Partycle:S63
18$8.A!
@RULE Partycle

@COLORS
0 0 0 0
1 255 0 0
2 0 255 0
3 0 0 255
4 127 0 0
5 0 127 0
6 0 0 127
7 255 255 255

@TABLE
n_states:8
neighborhood:Moore
symmetries:rotate4

var A = {0, 1, 2, 3, 4, 5, 6, 7}
var B = A
var C = A
var D = A
var E = A
var F = A
var G = A
var H = A

var a = {0, 7}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a


0, 1, a, b, c, d, e, f, g, 1
0, 2, a, b, c, d, e, f, g, 2
0, 3, a, b, c, d, e, f, g, 3
1, A, B, C, D, D, C, B, A, 2
2, A, B, C, D, D, C, B, A, 3
3, A, B, C, D, D, C, B, A, 1
1, A, B, C, D, E, F, G, H, 4
2, A, B, C, D, E, F, G, H, 5
3, A, B, C, D, E, F, G, H, 6
4, A, B, a, b, A, c, d, e, 1
5, A, B, a, b, A, c, d, e, 2
6, A, B, a, b, A, c, d, e, 3
4, A, B, C, D, E, F, G, H, 0
5, A, B, C, D, E, F, G, H, 0
6, A, B, C, D, E, F, G, H, 0
7, A, B, C, D, E, F, G, H, 7
Post Reply