Cell Machine is a cellular automaton game.
https://themysticlynx.itch.io/cell-machine-mystic-mod
Here I've linked Mystic's Mod, because it doesn't change the game all that much and provides a level editor.
Can we port this to Golly?
It's Time to Recreate Cell Machine
Re: It's Time to Recreate Cell Machine
Proof that it is omniperiodic, and everything can be constructed with 6 cells:
Code: Select all
V3;O;O;{(0(9S)a(1p(43)(2M(1}))N82)LEa)N42G(1n)I(1p)86(1q)D)N7(1{)E(4P(1u)a(2P)7(23)H(43)N(1p)8(42)E(65)8(1})I(1p)8(4R(22)(9v(1f)(9x)Q(1r)86C(2P)L)LF(ec(2d))NM)TI(21(1q)(0(19);;;0- b-engine
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Re: It's Time to Recreate Cell Machine
The resulting CA would be a von Neumann anisotropic rule, with a bright cell scanning through the map (since Cell Machine world size is always finite).
Add the "freezer" cell from Cell Machine Indev, which stops any "active" cell within it's neighborhood from working, until the frozen cell leaves the neighborhood of the freezer.
(I remember that I saw a related dead thread, but forgot where's it)
Add the "freezer" cell from Cell Machine Indev, which stops any "active" cell within it's neighborhood from working, until the frozen cell leaves the neighborhood of the freezer.
(I remember that I saw a related dead thread, but forgot where's it)
Try INT Minesweeper
Re: It's Time to Recreate Cell Machine
Cell Machine Indev isn't really used in the Cell Machine community so I don't think it'd be useful.
Here's a puzzle:
Kill the enemy inside this vault.
You cannot remove any vault cells.
Here's a puzzle:
Kill the enemy inside this vault.
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V3;6U;6U;{(0(mIg)!I)05(6T(6O)!IIIIq(6T(6P)!IIq(6T(6R)eq(6T(6R)88(6T(6R)8888(6T(6P)8)05(6T(6O)(0(mu$);;;0