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ca elements!

Posted: May 30th, 2024, 10:41 am
by tommyaweosme
welcome to a ca related alchemy thread! where we do alchemy, and its ca related. (basically ca infinite craft but the people decide what elements make and not some ai)

the base elements we have are:

block, beehive, glider, tub.

the way to make new elements is this:

element 1 + element 2 = new element

Code: Select all

rle
i will go first

block + glider = pi

Code: Select all

x = 6, y = 9, rule = B3/S23
obo$b2o$bo5$4b2o$4b2o!

Re: CGOL Alchemy (game)

Posted: May 30th, 2024, 11:39 am
by unname4798
tommyaweosme wrote: May 30th, 2024, 10:41 am welcome to a ca related alchemy thread! where we do alchemy, and its ca related. (basically ca infinite craft but the people decide what elements make and not some ai)

the base elements we have are:

block, beehive, glider, tub.

the way to make new elements is this:

element 1 + element 2 = new element

Code: Select all

rle
i will go first

block + glider = pi

Code: Select all

x = 6, y = 9, rule = B3/S23
obo$b2o$bo5$4b2o$4b2o!
Tub + glider = boat

Code: Select all

x = 4, y = 8, rule = B3/S23
bo$o$3o3$2bo$bobo$2bo!
Elements: block, beehive, glider, tub, pi, boat, blinker, ship, pulsar, queen bee shuttle, spark coil, loaf, toad, beacon, twin bees, Gosper glider gun, sidewalk, octagon 2, blonker, blocker, eater, MWSS, two eaters, quadpole, confused eaters.
Sticky elements: photon, splitter, 90 degree reflector, adjustable photon gun.

Re: ca elements!

Posted: May 30th, 2024, 11:51 am
by tommyaweosme
boat + pi = blinker

Code: Select all

x = 4, y = 8, rule = B3/S23
2o$obo$bo3$b3o$bobo$bobo!
blinker pattern unlocked: interchange

Re: CGOL Alchemy (game)

Posted: May 30th, 2024, 11:58 am
by unname4798
tommyaweosme wrote: May 30th, 2024, 11:51 am boat + pi = blinker

Code: Select all

x = 4, y = 8, rule = B3/S23
2o$obo$bo3$b3o$bobo$bobo!
blinker pattern unlocked: interchange
Blinker + glider = ship

Code: Select all

x = 11, y = 6, rule = B3/S23
9bo$8bo$8b3o3$3o!

Re: ca elements!

Posted: May 30th, 2024, 1:19 pm
by tommyaweosme
glider+ship=queen bee

Code: Select all

x = 3, y = 8, rule = B3/S23
o$obo$2o3$2o$obo$b2o!
glider+glider+ship=pulsar

Code: Select all

x = 9, y = 8, rule = B3/S23
5b2o$4bobo$4b2o3$3o4bo$2bo3b2o$bo4bobo!
its time for more complicated objects

Re: CGOL Alchemy (game)

Posted: May 30th, 2024, 1:34 pm
by unname4798
tommyaweosme wrote: May 30th, 2024, 1:19 pm glider+ship=queen bee

Code: Select all

x = 3, y = 8, rule = B3/S23
o$obo$2o3$2o$obo$b2o!
glider+glider+ship=pulsar

Code: Select all

x = 9, y = 8, rule = B3/S23
5b2o$4bobo$4b2o3$3o4bo$2bo3b2o$bo4bobo!
its time for more complicated objects
Queen bee+block+block=queen bee shuttle!

Code: Select all

x = 7, y = 22, rule = B3/S23
2b2o$2b2o11$2o3b2o$2b3o$bo3bo$2bobo$3bo4$3b2o$3b2o!
Pi+pi=spark coil!

Code: Select all

x = 3, y = 10, rule = B3/S23
obo$obo$3o5$3o$obo$obo!

Re: ca elements!

Posted: May 30th, 2024, 3:10 pm
by hotcrystal0
glider + beehive = R-sequence:

Code: Select all

x = 10, y = 9, rule = B3/S23
8bo$7bobo$7bobo$8bo3$3o$2bo$bo!

Re: ca elements!

Posted: May 30th, 2024, 3:14 pm
by squareroot12621
Block + beehive = loaf (and some useless junk):

Code: Select all

x = 4, y = 6, rule = B3/S23
b2o$o2bo$b2o2$2o$2o!

Re: ca elements!

Posted: May 30th, 2024, 3:21 pm
by tommyaweosme
boat + ship = twin bee

Code: Select all

x = 3, y = 7, rule = B3/S23
2o$obo$b2o2$bo$obo$2o!
ship + glider + glider + glider + block = toad

Code: Select all

x = 13, y = 18, rule = B3/S23
4bo$5bo$3b3o6$5b2o3bobo$4bobo3b2o$4b2o5bo4$3o$2bo$bo6b2o$8b2o!
block + block = beacon

Code: Select all

x = 4, y = 4, rule = B3/S23
2o$2o$2b2o$2b2o!
guys if you get a period 4 oscillator i heard we unlock sticky and wickstretcher and the parasites

Re: ca elements!

Posted: May 30th, 2024, 5:04 pm
by d/dx
Twin bees + 2 blocks = twin bee shuttle:

Code: Select all

x = 44, y = 23, rule = B3/S23
5$23b2o$23bobo7b2o$25bo7b2o$23b3o4$23b3o$6b2o17bo$6b2o15bobo$23b2o!
QB + QB + 2 blocks = Gosper glider gun:

Code: Select all

x = 40, y = 19, rule = B3/S23
4$26bo$24bobo$14b2o6b2o12b2o$13bo3bo4b2o12b2o$2b2o8bo5bo3b2o$2b2o8bo3b
ob2o4bobo$12bo5bo7bo$13bo3bo$14b2o!
pi + pi = sidewalk:

Code: Select all

x = 7, y = 4, rule = B3/S23
4b3o$3obo$2bob3o$3o!
edit:
4 tubs = octagon 2:

Code: Select all

x = 6, y = 6, rule = B3/S23
bo2bo$ob2obo$bo2bo$bo2bo$ob2obo$bo2bo!

Re: ca elements!

Posted: May 30th, 2024, 5:17 pm
by tommyaweosme
great job!
sticky base elements!

photon
splitter
90 degree reflector

Infinite Craft but CGoL

Posted: May 30th, 2024, 9:36 pm
by hotcrystal0
Blinker + block = blonk:

Code: Select all

 x = 5, y = 5, rule = B3/S23
o$o$o$3b2o$3b2o!
Edit: They don’t have to be based on the actual evolution of the pattern; they just have to make sense in some way.
Blonk + R = blonker:

Code: Select all

#C [[ PASTET 20 PASTEMODE COPY PASTE 10bo$9bobo$7bo3bo$7bo$5b2o$4bobo$2o2bob2obo$o2b2o4bo7$45b! 0 -8 ]]
x = 10, y = 5, rule = B3/S23
o$o7bo$o6b3o$3b2o4bo$3b2o!
Block + R = blocker:

Code: Select all

#C [[ PASTET 20 PASTEMODE COPY PASTE b$b$b$6bobob$5bo4b$2o2bo4bo$2obo2bob2o$4b2o7$45b! 0 -3 ]]
x = 8, y = 6, rule = B3/S23
6b2o$5b2o$6bo2$2o$2o!
Edit 2: Blocker + glider + glider = eater:

Code: Select all

x = 17, y = 19, rule = B3/S23
8bobo$8b2o$9bo5$2b2o$b3o$obo2bo2b2o$2o2b2o2b2o$4b2o5$15bo$14b2o$14bob
o!
Edit 3: R + tub = B:

Code: Select all

x = 10, y = 7, rule = B3/S23
8bo$7bobo$8bo2$bo$3o$2bo!
Edit 4: B + pi = herschel:

Code: Select all

x = 8, y = 10, rule = B3/S23
bo$3o$ob2o4$7bo$6bo$6bo$6b2o!
Edit 5: Herschel + block + block + tub + boat = MWSS:

Code: Select all

x = 21, y = 31, rule = B3/S23
19b2o$13bo5b2o$12bobo$13bo4$15b2o$15bobo$16bo9$2b2o$2b2o4$b3o$bobo$o2b
o$3o$3o$bo2bo$bo$4bo!
Edit 6: eater + eater = two eaters:

Code: Select all

x = 9, y = 8, rule = B3/S23
2o$bo$bobo$2b2o$5b2o$5bobo$7bo$7b2o!
2 eaters + 2 eaters = four eaters:

Code: Select all

x = 15, y = 15, rule = B3/S23
2b2o7b2o$bobo7bobo$bo11bo$2o11b2o8$2o11b2o$bo11bo$bobo7bobo$2b2o7b2o!
Edit 7: Remember that two elements can be combined in different ways. B + pi = Mozart:

Code: Select all

x = 6, y = 10, rule = B3/S23
3bobo$3bobo$3b3o4$3o$2bo$obo$2o!
Edit 8: Herschel + tub = century:

Code: Select all

x = 15, y = 7, rule = B3/S23
12bo$12b3o$12bobo$14bo$bo$obo$bo!
Edit 9: century + ship = quadpole:

Code: Select all

x = 8, y = 7, rule = B3/S23
2o$obo$b2o$4bo$4bo$4bo2bo$5b2o!
Note that pi refers to all convergents of the pi sequence. Same with traffic light, honey farm, and methuselahs like B and century.

Re: ca elements!

Posted: May 30th, 2024, 10:39 pm
by tommyaweosme
eater + eater + eater = confused eaters

Code: Select all

x = 11, y = 11, rule = B3/S23
o$3o$3bo$2bo$2bo2bo$5bo$3bobo$3b2o2b2o$7bobo$9bo$9b2o!

Re: Sticky Alchemy (game)

Posted: May 31st, 2024, 2:16 am
by unname4798
Splitter + reflector + reflector + reflector + photon = adjustable photon gun:

Code: Select all

x = 5, y = 5, rule = Sticky
.A.A$ABC.A2$A$.A.A!

Re: ca elements!

Posted: June 27th, 2024, 3:49 pm
by hotcrystal0
MWSS + sidewalk = LWSS:

Code: Select all

x = 6, y = 18, rule = B3/S23
b2ob2o$2bobo$bo2bo$bobo$2ob2o8$3bo$2b3o$b2obo$b3o$b3o$2b2o!
Edit: glider + glider also equals LWSS:

Code: Select all

#C [[ PASTET 11 PASTEMODE COPY PASTE b! 4 5 ]]
x = 13, y = 3, rule = B3/S23
2bo7bobo$obo7b2o$b2o8bo!
Edit 2: LWSS + LWSS = MWSS:

Code: Select all

#C [[ PASTET 13 PASTEMODE COPY PASTE b! 5 13 ]]
x = 7, y = 15, rule = B3/S23
4bobo$3bo$3bo$3bo2bo$3b3o7$2b2o$2ob2o$4o$b2o!
Edit 3: MWSS + MWSS equals… very long boat?

Code: Select all

x = 14, y = 17, rule = B3/S23
10bobo$9bo$9bo3bo$9bo$9bo2bo$9b3o7$2bo$o3bo$5bo$o4bo$b5o!
Edit 4: MWSS + MWSS = HWSS:

Code: Select all

#C [[ PASTET 26 PASTEMODE COPY PASTE bo$o$o5bo$6o! 13 9 ]]
x = 17, y = 14, rule = B3/S23
14b2o$14b3o$14b3o$13bob2o$13b3o$14bo4$2bo$o3bo$5bo$o4bo$b5o!

Re: ca elements!

Posted: June 27th, 2024, 6:09 pm
by Banananananan
Traffic light sequence+eater+block = Beethoven! Composers Unlocked!

Code: Select all

x = 9, y = 7, rule = B3/S23
4b2o$4b2o$7b2o$7bo$3o2bobo$obo2b2o$3o!

Re: ca elements!

Posted: June 27th, 2024, 7:49 pm
by hotcrystal0
Banananananan wrote: June 27th, 2024, 6:09 pm Traffic light sequence+eater+block = Beethoven! Composers Unlocked!

Code: Select all

x = 9, y = 7, rule = B3/S23
4b2o$4b2o$7b2o$7bo$3o2bobo$obo2b2o$3o!
Somehow traffic light hasn’t been unlocked yet, but blinker + blinker is traffic light, block + block is blockade, and beehive + beehive is honey farm:

Code: Select all

x = 39, y = 26, rule = LifeHistory
3$13.2A15.C$13.2A2.2C10.C.C$17.2C10.C.C$30.C$2.3C$25.2A7.2A$A5.A17.A2.
A5.A2.A$A5.A18.2A7.2A$A5.A$30.C$2.3C24.C.C$29.C.C$30.C8$17.2C$17.2C2.
2A$21.2A!
Edit the next day: beehive + ship = bakery:

Code: Select all

x = 5, y = 7, rule = B3/S23
2b2o$bo2bo$2b2o2$2o$obo$b2o!

Re: CGOL Alchemy (Game)

Posted: July 14th, 2024, 1:19 am
by unname4798
Restart!
Elements: block, glider.

Code: Select all

x = 7, y = 3, rule = B3/S23
2bo$obo2b2o$b2o2b2o!
Elements: block, glider, blinker, pond, loaf, beehive, ship, boat, TWIT, pulsar, beehive on beehive.
CA: Life.
Unlock HighLife if: you discover an oscillator with a period other than 2.

Re: ca elements!

Posted: July 14th, 2024, 1:37 am
by Banananananan
New element: loaf

Code: Select all

x = 7, y = 13, rule = B3/S23
5bo$4bo$4b3o7$b2o$o2bo$o2bo$b2o!

Re: ca elements!

Posted: July 14th, 2024, 1:43 am
by unname4798

Code: Select all

x = 7, y = 10, rule = B3/S23
bo$2bo$3o4$5bo$4bobo$3bo2bo$4b2o!
New elements: beehive, ship!

Re: ca elements!

Posted: July 14th, 2024, 1:47 am
by Banananananan
unname4798 wrote: July 14th, 2024, 1:43 am

Code: Select all

x = 7, y = 10, rule = B3/S23
bo$2bo$3o4$5bo$4bobo$3bo2bo$4b2o!
New elements: beehive, ship!
New element: boat

Code: Select all

x = 14, y = 7, rule = B3/S23
bo$2bo$3o$12bo$11bo$6b2o3b3o$6b2o!

Re: ca elements!

Posted: July 14th, 2024, 4:40 am
by d/dx
new element: tub w/ tail

Code: Select all

x = 14, y = 9, rule = B3/S23
obo9bo$b2o7b2o$bo9b2o4$3b3o5b3o$5bo7bo$4bo7bo!
new element: eater 5

Code: Select all

x = 18, y = 18, rule = B3/S23
2$4bo$2bobo$3b2o2$9bo$9bobo$9b2o2$13b2o$9bo3b2o$8bobo$7bobo$7bo$6b2o!

Re: ca elements!

Posted: July 14th, 2024, 9:46 am
by Drelectron8
tommyaweosme wrote: May 30th, 2024, 3:21 pm ...

guys if you get a period 4 oscillator I heard we unlock sticky and wickstretcher and the parasites
Easy: Glider + Loaf = Mold

Code: Select all

#C [[ PASTET 13 PASTEMODE COPY PASTE $4b2o$3bo2bo$3bobo$4bob2o$5b3o$6b2o! -3 -1 ]]
x = 0, y = 0, rule = B3/S23
b2o$o2bo$obo$bo4$5b2o$5bobo$5bo!

Re: ca elements!

Posted: July 14th, 2024, 12:14 pm
by unname4798
Drelectron8 wrote: July 14th, 2024, 9:46 am
tommyaweosme wrote: May 30th, 2024, 3:21 pm ...

guys if you get a period 4 oscillator I heard we unlock sticky and wickstretcher and the parasites
Easy: Glider + Loaf = Mold

Code: Select all

#C [[ PASTET 13 PASTEMODE COPY PASTE $4b2o$3bo2bo$3bobo$4bob2o$5b3o$6b2o! -3 -1 ]]
x = 0, y = 0, rule = B3/S23
b2o$o2bo$obo$bo4$5b2o$5bobo$5bo!
You cheated.

Re: CGOL Alchemy (Game)

Posted: July 14th, 2024, 2:29 pm
by hotcrystal0
unname4798 wrote: July 14th, 2024, 1:19 am Unlock HighLife if: you discover an oscillator with a period other than 2.
Glider + beehive = traffic light:

Code: Select all

x = 12, y = 11, rule = B3/S23
9bo$9bobo$9b2o5$bo$obo$obo$bo!
Traffic light + traffic light = pulsar:

Code: Select all

x = 9, y = 3, rule = B3/S23
bo5bo$2o5b2o$bo5bo!