A rule with a failed Replicator which evolves into 2 ships based on it. It can also be used to make guns.
There are lots of spaceships found already in this rule. There are only 2 oscillators found and the only still life in this rule.
Here are the space ships:
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x = 128, y = 88, rule = B2ein3-a/S1c2-a3-y
22$67bobo$68bo22$66b2ob2o$66b2ob2o9$19b3o$19b3o25b3o35bo18bo$20bo6b3o
b3o13bobo35bo18bo$27bobobobo4b3o5b2obo3b3o25b9o10b9o$11b4o5b2o7bobo6b
obo5bo6b3o25bobo3bobo10bobo3bobo$11b2obo6b2o5b2ob2o5bobo5bo7bo26b3o3b
3o10b3o3b3o4$100b2o$100b2o$99bo2bo$100b2o!
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x = 63, y = 9, rule = B2ein3-a/S1c2-a3-y
2o59b2o$2o59b2o2$32bo$33bo$32bo2$2o59b2o$2o59b2o!
I grouped these together because they are both similar to Seeds. They both have less density explosions than Seeds.
3. B2cei3-j4ry/S1c2-a3-y
An explosive rule with 4 found spaceships so far. 3/4 are c/2. The fourth one was c/22. This spaceship is rare because it usually can't escape the explosion where it came from.
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x = 30, y = 7, rule = B2cei3-j4ry/S1c2-a3-y
3o5b3o6bo$3o5b3o5bobo$bo7b3o15b2o$27b2o$27b3o2$16b3o!
A rule with Not so sparky oscillators. There are 2 c/2o ships and a c/5d ship.
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x = 21, y = 4, rule = B2en3-a4cw7e/S1c2-e3-r
4o5b3o5b4o$o8b3o5b4o$o9bo8bo$o!
A B2c rule that has a failed Replicator which evolves into 2 breeders. There are 3 spaceships. A 5c/12o ship, a c/6d ship, and a c/4d ship.
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x = 42, y = 63, rule = B2ce4ae5c/S13ak
8bobo$8bobo$9bo3$9bo$8bobo$8bobo3$obo12bo2bo2$2o13bo2bo3$2o$20b2o$obo
$21bo2$34b2o4b2o$8b2o$8b2o25bo5bo2$41bo7$8b2o$8b2o9$13bo$14b2o9$8b2o$
8b2o5$7bo$8b2o3$8b2o$8b2o!
This rule can generate explosions, that for me, look somewhat like cities. These explosions can generate from small patterns, like the block!
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x = 2, y = 2, rule = B2aei4-a5qy/S4
2o$2o!
My first Larger than life rule. This rule has a wickstretcher, and if you disconnect both sides, you can get and extensible spaceship, which has many tagalongs. There are 2 speeds, 3c/2 and c/4.
8. World Wide Pheonices(B2cen3-q4k6k/S1c2k3-r)
This rule has lots of pheonices. There is also an uncommon c/2 phoenix puffer.
a c/4
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x = 16, y = 29, rule = B2cen3-q4k6k/S1c2k3-r
3bo8bo2$bobo8bobo$3o10b3o$obobobo2bobobobo$2bo10bo2$4bo6bo$3bo8b
o$bo2bo6bo2bo$3bo2bo2bo2bo$2b4o4b4o$4b2o4b2o2$5bo4bo$5bob2obo$5b
2o2b2o$5b2o2b2o$6bo2bo$7b2o$5b2o2b2o$6b4o$5bo4bo$2b3obo2bob3o$6b
o2bo$bo12bo$2bo10bo$obo10bobo$2bo10bo!
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x = 7, y = 7, rule = B2cen3-q4k6k/S1c2k3-r
3bo$b2ob2o$ob4o$2o2bobo$3b4o$3bo$4bo!
B is a common boat puffer
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x = 4, y = 3, rule = B35k7e/S23-a4c
2bo$b3o$2obo!
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x = 11, y = 9, rule = B35k7e/S23-a4c
2bo5bo$b3o3b3o$2obo3bob2o$ob2o3b2obo$3b5o$2bob3obo$b2o5b2o$5bo$
4bobo!
This rule is similar to life but has a common (11,3)c/45 oblique ship which evolves from the B-heptomino
Code: Select all
x = 3, y = 4, rule = B36ac7e/S238
b2o$2o$b2o$2bo!