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Pending Name: 034/2-k/4

Posted: May 20th, 2024, 6:09 pm
by Banananananan
Here is a cool generations rule: 034/2-k/4. It has 2 main speeds: c, and c/2.

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x= 8, y = 4, rule = 034/2-k/4
6.A$2A3.ACA$2B3.CAC$2C4.C!
It also, is explosive, and there are many puffers and rakes.

Re: Pending Name: 034/2-k/4

Posted: May 20th, 2024, 7:15 pm
by NimbleRogue
Banananananan would you mind making a Banananananan's rules thread instead of posting new threads so frequently, or post these in the Miscellaneous Discoveries in Other Cellular Automata thread? Thanks. By no means am I saying to stop searching these rules, just that having a lot of threads can clutter up the fourm.
A nice reaction with a ship, and a dot

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x = 3, y = 10, rule = 034/2-k/4
.A7$.A$3A$3B!

Re: Pending Name: 034/2-k/4

Posted: May 20th, 2024, 8:52 pm
by pipsqueek
Two growing spaceships and a clean c/2 side rake

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x = 59, y = 131, rule = 034/2-k/4
31.2A$30.4A$31.2B$30.C2AC2$31.2C$31.2B$31.2A2$31.2C$31.2B$31.2A2$31.
2C$31.2B$31.2A2$31.2C$31.2B$31.2A2$31.2C$31.2B$31.2A2$31.2C$31.2B$31.
2A2$31.2C$31.2B$31.2A2$31.2C$31.2B$31.2A2$31.2C$31.2B$31.2A2$31.2C$
31.2B$31.2A2$31.2C$31.2B$31.2A2$31.2C$31.2B$31.2A2$31.2C$ABA28.2B$B.B
28.2A$.B$2.A28.2C$2.CA27.2B$2.AC27.2A$.A$31.2C$31.2B$31.2A2$31.2C23.
2A$31.2B23.2A$31.2A22.B2AB$56.2C$31.2C23.2B$31.2B23.2A$31.2A$56.2C$
31.2C23.2B$31.2B23.2A$31.2A$56.2C$31.2C$31.2B$31.2A2$31.2C23.A$31.2B$
31.2A2$31.2C$31.2B$31.2A2$31.2C$31.2B$31.2A2$31.2C$31.2B$31.2A2$31.2C
$31.2B$31.2A2$31.2C$31.2B$31.2A2$31.2C$31.2B$31.2A2$31.2C$31.2B$31.2A
2$31.2C$31.2B$31.2A2$31.2C$31.2B$31.2A2$31.2C$31.2B$31.2A2$31.2C$31.
2B2$29.AB2.BA$29.B4CB$29.C4.C!
A p4 gun

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x = 10, y = 11, rule = 034/2-k/4
4.2C2$4.2A$.BC.2B.CB$2.A.2C.A$B3A2.3AB$C.A.2A.A.C$2.AB2.BA$4.2C$4.2B$
4.2A!