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B3-c/S234i: Pi extension
Posted: October 29th, 2023, 8:05 am
by Quantum-mechanics
This is a cellular automaton, named for the evolution of its Pi.
The Pi-heptomino:
Code: Select all
x = 3, y = 3, rule = B3-c/S234i:P0,3
3o$o$3o!
Some puffer:
Code: Select all
x = 93, y = 16, rule = B3-c/S234i
2bo5bo$b3o3b3o$2ob2ob2ob2o2$2bo5bo3$82b3o4b3o$2bobobobo72bo2bo4bo2bo$
2b3ob3o72b2obo4bob2o$3bo3bo2$34b3ob3o$34bobobobo$36bobo$35b2ob2o!
Infinitely growing traffic light predecessor.
Code: Select all
x = -17, y = 3, rule = B3-c/S234i:P0,3
3o$obo$3o!
Re: B3-c/S234i: Pi extension
Posted: October 29th, 2023, 8:43 am
by hotcrystal0
Don't make a new thread for every new rule you find. Post them in Miscellaneous Discoveries instead.
Re: B3-c/S234i: Pi extension
Posted: October 29th, 2023, 9:00 am
by confocaloid
Quantum-mechanics wrote: October 29th, 2023, 8:05 am
This is a Life-like cellular automaton, named for the evolution of its Pi.
This is not a
Life-like cellular automaton, because it is not outer-totalistic.
Instead, this is an isotropic non-totalistic cellular automaton with Moore neighbourhood and with two cellstates (dead and alive).
Soups consistently explode, which means
apgsearch will not work for this CA.
By manually running soups in Golly I noticed this 2c/36 orthogonal spaceship, probably already known:
Code: Select all
x = 5, y = 5, rule = B3-c/S234i
bo$4o$bo2bo$2b2o$2b2o!
#C [[ ZOOM 24 TRACKLOOP 36 0/36 2/36 ]]
Re: B3-c/S234i: Pi extension
Posted: October 29th, 2023, 11:06 am
by TYCF
Probably already known c/2 spaceship.
Code: Select all
x = 5, y = 4, rule = B3-c/S234i
2ob2o$bobo$b3o$2bo!
Re: B3-c/S234i: Pi extension
Posted: October 29th, 2023, 5:31 pm
by Period1GliderGun
From a similar rule on Catagolue, two distinct 2c/12o spaceships:
Code: Select all
x = 9, y = 13, rule = B3-c/S234i
bobo2b2o$2b2obo2bo$2b2o2b2o7$4bo$2obobo$3b3o$3b2o!
Re: B3-c/S234i: Pi extension
Posted: December 22nd, 2023, 5:31 am
by Quantum-mechanics
A rule name it Pi extension xva glider world.
Rulestring is B2e3-ejc/S1c23-cnq4i.
Code: Select all
x = 3, y = 3, rule = B2e3-cej/S1c23-cnq4i
o$2bo$3o!