bluemanofgrapes's rules

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bluemanofgrapes
Posts: 96
Joined: April 10th, 2023, 6:17 am
Location: Scotland

bluemanofgrapes's rules

Post by bluemanofgrapes »

Reaction Life: B35y/S2-i34n

Spaceships (will be updated), 1 c/5o (T), a 2c/4o(L), a c/3o(Hat), and 2 c/4d's (Glider and Duoglider)

Code: Select all

x = 39, y = 22, rule = B35y/S2-i34n
14bo$13b3o11b3o3b3o$26bo2bo3bo2bo$4bo24bo3bo$3bobo23bo3bo$3bobo19bo3b
o3bo3bo$2b2ob2o22bo3bo$26bo9bo$13b3o$13bo$14bo6$29b2o$28bobo$30bo$31b
3o$33bo$32bo!
Some reactions (EATERS ARE NOW KNOWN, THANKS P1GG!):

Code: Select all

x = 17, y = 10, rule = B35y/S2-i34n
$11bo$9b2o2bo$11bo2$3bo$2b3o!

Code: Select all

x = 16, y = 13, rule = B35y/S2-i34n
3$12bo$11bo$11b3o3$4b2o$5b2o$4bo!

Code: Select all

x = 10, y = 9, rule = B35y/S2-i34n
7bo$6bo$6b3o3$4bo$4b3o$4bo!

Code: Select all

x = 16, y = 7, rule = B35y/S2-i34n
9b2o$9b3o$9b2o3$3bo$2b3o!

Code: Select all

x = 16, y = 15, rule = B35y/S2-i34n
3$10b2o$10b2o6$7bo$6b3o!

Code: Select all

x = 17, y = 11, rule = B35y/S2-i34n
5$9bo$10bo$8b3o2b2o$13b2o!
Oscillators:

Code: Select all

x = 11, y = 9, rule = B35y/S2-i34n
$6b2o$5bo2bo$4bo4bo$3bo6bo$3bo6bo$4bo4bo$5bo2bo$6b2o!

Code: Select all

x = 5, y = 4, rule = B35y/S2-i34n
$b3o$3o!
Last edited by bluemanofgrapes on April 11th, 2023, 4:50 pm, edited 2 times in total.
As time goes by, we are discovering more and more every year.
Guns 'n' Gliders:viewtopic.php?f=11&t=6005
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Period1GliderGun
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Re: bluemanofgrapes's rules

Post by Period1GliderGun »

Eaters for the T and glider:

Code: Select all

x = 26, y = 13, rule = B35y/S2-i34n
5b2o$5b2o2$25bo$6b2o15b3o$bo4b2o14bo$obo19b2o$2o3$6bo10b3o$5b3o11bo$18b
o!
More ships and their eaters:

Code: Select all

x = 43, y = 16, rule = B35y/S2-i34n
bo11bo4b2o3b2o15b2o$obo9bobo3bobobobo15bobo$bo11bo6bobo18b2o$19b2ob2o
7$3b3o3b3o16b2o$2bo2bo3bo2bo14bobo$5bo3bo11bo7bo$bo3bo3bo3bo6bobo7b3o
$5bo3bo10bobo9bo$2bo2bo3bo2bo6b2ob2o7bo!
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
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NimbleRogue
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Re: bluemanofgrapes's rules

Post by NimbleRogue »

2 Oscillators

Code: Select all

x = 26, y = 7, rule = B35y/S2-i34n
24bo$23b2o$2bobo20bo$bo3bo$o3bo17bo$bobo19b2o$23bo!
There you are
bluemanofgrapes
Posts: 96
Joined: April 10th, 2023, 6:17 am
Location: Scotland

Re: bluemanofgrapes's rules

Post by bluemanofgrapes »

(IGNORE)
Last edited by bluemanofgrapes on April 16th, 2023, 1:01 pm, edited 2 times in total.
As time goes by, we are discovering more and more every year.
Guns 'n' Gliders:viewtopic.php?f=11&t=6005
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pzq_alex
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Re: bluemanofgrapes's rules

Post by pzq_alex »

bluemanofgrapes wrote: April 11th, 2023, 4:42 pm B34kn/S23: Breeder Life

<snip>

c/4 Spaceship (I want to call it the Glidealong):

Code: Select all

x = 6, y = 4, rule = B34kn/S23
2obo$o3bo$o4bo$2b2o!
The spaceship works in B34k/S23. Also, naming an explosive rule (with a quadratic replicator making it explosive) "breeder life" is probably not a good idea, for many rules exhibit this behavior.
\sum_{n=1}^\infty H_n/n^2 = \zeta(3)

How much of current CA technology can I redevelop "on a desert island"?
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